Game picker and save browser: menu window shell, background warm-up
The main menu warms every ready game's mods up into the assembly cache in the background (last played first), so picking a game only loads cached assemblies. Game picker and save browser are scenes on the shared MenuWindowShell (also used by the settings): caps title, close on the right, footer hint; the picker footer shows the warm-up state, cards get framed covers with a letter placeholder and Continue as the main action; the save browser shows 3x2 large cards with the game selector in the header. new_game waits for the warm-up; menu_flow takes --shots.
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[gd_scene format=3]
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[ext_resource type="Script" path="src/GamePickerPanel.cs" id="GamePickerScript"]
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[node name="GamePickerPanel" type="Control" unique_id=352232428]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("GamePickerScript")
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[node name="Backdrop" type="ColorRect" parent="." unique_id=1612952176]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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color = Color(0, 0, 0, 0.9)
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[node name="Window" type="PanelContainer" parent="." unique_id=788680784]
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -520.0
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offset_top = -360.0
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offset_right = 520.0
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offset_bottom = 360.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="Column" type="VBoxContainer" parent="Window" unique_id=1513362382]
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layout_mode = 2
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theme_override_constants/separation = 0
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[node name="Header" type="MarginContainer" parent="Window/Column" unique_id=1901680926]
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layout_mode = 2
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theme_override_constants/margin_left = 24
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theme_override_constants/margin_top = 16
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theme_override_constants/margin_right = 16
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theme_override_constants/margin_bottom = 16
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[node name="Row" type="HBoxContainer" parent="Window/Column/Header" unique_id=897579862]
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layout_mode = 2
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theme_override_constants/separation = 24
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[node name="Title" type="Label" parent="Window/Column/Header/Row" unique_id=1589586692]
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layout_mode = 2
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size_flags_vertical = 4
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text = "Choose a game"
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uppercase = true
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[node name="Spacer" type="Control" parent="Window/Column/Header/Row" unique_id=1565293582]
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layout_mode = 2
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size_flags_horizontal = 3
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mouse_filter = 2
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[node name="CloseButton" type="Button" parent="Window/Column/Header/Row" unique_id=392870380]
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layout_mode = 2
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custom_minimum_size = Vector2(38, 38)
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size_flags_vertical = 4
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focus_mode = 0
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text = "✕"
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[node name="RuleHeader" type="ColorRect" parent="Window/Column" unique_id=1522041891]
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custom_minimum_size = Vector2(0, 1)
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layout_mode = 2
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[node name="Body" type="MarginContainer" parent="Window/Column" unique_id=897575893]
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layout_mode = 2
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size_flags_vertical = 3
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theme_override_constants/margin_left = 24
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theme_override_constants/margin_top = 20
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theme_override_constants/margin_right = 24
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theme_override_constants/margin_bottom = 20
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[node name="Scroll" type="ScrollContainer" parent="Window/Column/Body" unique_id=1648576427]
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layout_mode = 2
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size_flags_vertical = 3
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horizontal_scroll_mode = 0
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[node name="List" type="VBoxContainer" parent="Window/Column/Body/Scroll" unique_id=355317885]
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layout_mode = 2
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size_flags_horizontal = 3
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theme_override_constants/separation = 10
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[node name="RuleFooter" type="ColorRect" parent="Window/Column" unique_id=866559016]
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custom_minimum_size = Vector2(0, 1)
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layout_mode = 2
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[node name="Footer" type="MarginContainer" parent="Window/Column" unique_id=508767107]
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layout_mode = 2
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theme_override_constants/margin_left = 24
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theme_override_constants/margin_top = 12
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theme_override_constants/margin_right = 24
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theme_override_constants/margin_bottom = 12
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[node name="Row" type="HBoxContainer" parent="Window/Column/Footer" unique_id=1496801409]
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custom_minimum_size = Vector2(0, 38)
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layout_mode = 2
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theme_override_constants/separation = 12
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[node name="Hint" type="Label" parent="Window/Column/Footer/Row" unique_id=1150953277]
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layout_mode = 2
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size_flags_horizontal = 3
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size_flags_vertical = 4
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