Files
mod_menu_base/locale/en.properties
T
cthangover 22b67c628c Mod naming rule and engine UI in engine mods
Mods are renamed by role (shell2d_base, menu_base, ui_base, live2d_base,
editor_tools, cthangover_story, cthangover_murakami, cthangover_party) and
every reference follows. Engine UI prefabs (dialog, answers, message, game
menu, inventory, map, skills) and their panel entries moved out of the story
mod into the subsystem mods; the card_novel and vn_starter_novel collections
are removed.
2026-10-18 19:00:34 +02:00

73 lines
3.0 KiB
Properties

mod_menu_base_name = Menu
mod_menu_base_desc = Registry-driven main menu: built-in buttons, settings and save/load panels moved out of the core.
settings/saves/purge_dormant = Data of disabled mechanics
settings/saves/purge_dormant_button = Purge
settings/saves/purge_dormant_confirm = Remove the data of mechanics that are not part of the games from every save? A mechanic turned on again will start from scratch.
settings/saves/purge_dormant_done = Data blocks removed: {0}
menu/continue = Continue
menu/play = Play
menu/play/title = Choose a game
menu/play/no_games = No games yet. Build one in the mod manager.
menu/play/new_game = New game
menu/play/continue = Continue
menu/play/browse_saves = Saves
menu/play/install = Install missing
menu/play/installing = Installing…
menu/play/configure = Configure
menu/play/install_done = Mods installed. They load when you enter the game.
menu/play/install_failed = Could not install the mods — see the log.
menu/play/no_saves = No saves
menu/play/saves = Saves: {0} · last: {1}
menu/play/status_ready = Ready to play
menu/play/status_missing = Missing mods: {0}
menu/play/status_mismatch = Incompatible versions: {0}
menu/play/status_problems = Problems in the game composition: {0}
menu/play/status_install = To install: {0}, to enable: {1}
menu/load/empty = No saves yet
menu/load/legacy_group = Saves without a game
menu/load/legacy_title = Save without a game
menu/load/legacy_text = This save was made before game collections existed. Choose the game it belongs to — the file moves into that game's saves.
menu/load/legacy_ok = Move and load
menu/load/legacy_no_games = There is no ready game to assign the save to.
menu/load/diff_title = The game has changed
menu/load/diff_intro = The game's composition changed since this save.
menu/load/diff_added = Added (starts from scratch):
menu/load/diff_removed = Removed (data is kept and returns if turned on again):
menu/load/diff_updated = Updated:
menu/load/diff_downgrade = (older than the save — that mod's data is set aside)
menu/load/diff_backup = A backup of the save is made before loading.
menu/load/diff_ok = Load
settings/back = Back
settings/audio = Audio
settings/sounds = Sounds
settings/music = Music
settings/volume = Volume
settings/language = Language
settings/lang_ru = Russian
settings/lang_en = English
settings/lang_zh = 中文
settings/tab_general = General
settings/tab_audio = Sound
settings/tab_display = Display
settings/display = Display
settings/window_mode = Window Mode
settings/window_mode_windowed = Windowed
settings/window_mode_fullscreen = Fullscreen
settings/window_mode_borderless = Borderless
settings/resolution = Resolution
settings/monitor = Monitor
settings/monitor_screen = Screen {0} ({1}x{2})
settings/vsync = V-Sync
settings/scale = Scale
settings/scale_1x = 1x
settings/scale_2x = 2x
settings/scale_3x = 3x
settings/scale_4x = 4x
settings/tab_mods = Mod Settings
settings/mod_list_title = Mods
settings/mods_no_settings = No mod settings available
settings/mods_reset = Reset to Defaults