Files
mod_menu_base/test_suites/new_game/src/NewGameTestInitializer.cs
T
2026-10-18 12:41:41 +03:00

26 lines
766 B
C#

using System.Linq;
using Cthangover.Core.Mods;
using Cthangover.Core.Utils;
using Godot;
namespace Mods.NewGameTest
{
/// <summary>Queues <see cref="NewGameTestDriverNode"/> only for <c>--itest=new_game</c>.</summary>
public class NewGameTestInitializer : IModInitializer
{
private static bool queued;
public void OnModLoaded(string modId) { }
public void OnModResourcesReady()
{
if (queued || !OS.GetCmdlineUserArgs().Contains(NewGameTestDriverNode.Flag))
return;
queued = true;
GameLogger.Log("TEST", "NewGameTest: activating");
(Godot.Engine.GetMainLoop() as SceneTree)?.Root?.CallDeferred("add_child", new NewGameTestDriverNode());
}
}
}