The main menu warms every ready game's mods up into the assembly cache in the background (last played first), so picking a game only loads cached assemblies. Game picker and save browser are scenes on the shared MenuWindowShell (also used by the settings): caps title, close on the right, footer hint; the picker footer shows the warm-up state, cards get framed covers with a letter placeholder and Continue as the main action; the save browser shows 3x2 large cards with the game selector in the header. new_game waits for the warm-up; menu_flow takes --shots.
85 lines
3.8 KiB
Properties
85 lines
3.8 KiB
Properties
mod_menu_base_name = Menu
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mod_menu_base_desc = Registry-driven main menu: built-in buttons, settings and save/load panels moved out of the core.
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settings/saves/purge_dormant = Data of disabled mechanics
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settings/saves/purge_dormant_button = Purge
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settings/saves/purge_dormant_confirm = Remove the data of mechanics that are not part of the games from every save? A mechanic turned on again will start from scratch.
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settings/saves/purge_dormant_done = Data blocks removed: {0}
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menu/continue = Continue
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menu/play = Play
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menu/play/title = Choose a game
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menu/play/no_games = No games yet. Build one in the mod manager.
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menu/play/new_game = New game
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menu/play/continue = Continue
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menu/play/browse_saves = Saves
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menu/play/install = Install missing
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menu/play/installing = Installing…
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menu/play/configure = Configure
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menu/play/install_done = Mods installed. They load when you enter the game.
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menu/play/install_failed = Could not install the mods — see the log.
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menu/play/no_saves = No saves
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menu/play/saves = Saves: {0} · last: {1}
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menu/play/status_ready = Ready to play
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menu/play/status_missing = Missing mods: {0}
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menu/play/status_mismatch = Incompatible versions: {0}
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menu/play/status_problems = Problems in the game composition: {0}
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menu/play/status_install = To install: {0}, to enable: {1}
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menu/load/empty = No saves yet
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menu/save/new_slot = + New save
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menu/load/hint = Click a save to load it
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menu/save/hint = Click a slot to save the game; a used slot is overwritten after a confirmation
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menu/play/hint_warming = The games' mods are being prepared in the background — starting will be quick afterwards
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menu/play/hint_ready = The games' mods are ready, starting takes a few seconds
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menu/load/legacy_group = Saves without a game
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menu/load/legacy_title = Save without a game
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menu/load/legacy_text = This save was made before game collections existed. Choose the game it belongs to — the file moves into that game's saves.
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menu/load/legacy_ok = Move and load
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menu/load/legacy_no_games = There is no ready game to assign the save to.
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menu/load/diff_title = The game has changed
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menu/load/diff_intro = The game's composition changed since this save.
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menu/load/diff_added = Added (starts from scratch):
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menu/load/diff_removed = Removed (data is kept and returns if turned on again):
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menu/load/diff_updated = Updated:
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menu/load/diff_downgrade = (older than the save — that mod's data is set aside)
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menu/load/diff_backup = A backup of the save is made before loading.
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menu/load/diff_ok = Load
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settings/back = Back
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settings/audio = Audio
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settings/sounds = Sounds
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settings/music = Music
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settings/ambient = Ambience
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settings/interface_language = Interface language
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settings/section_window = Window
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settings/section_performance = Performance
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settings/saved_at_once = Changes are applied and saved at once
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settings/volume = Volume
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settings/language = Language
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settings/lang_ru = Russian
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settings/lang_en = English
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settings/lang_zh = 中文
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settings/tab_general = General
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settings/tab_audio = Sound
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settings/tab_display = Display
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settings/display = Display
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settings/window_mode = Window Mode
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settings/window_mode_windowed = Windowed
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settings/window_mode_maximized = Maximized window
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settings/window_mode_borderless = Fullscreen (borderless)
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settings/window_mode_fullscreen = Fullscreen (exclusive)
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settings/resolution = Window size
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settings/resolution_fullscreen_hint = Fullscreen modes use the monitor resolution
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settings/monitor = Monitor
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settings/monitor_screen = Monitor {0} ({1}×{2})
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settings/monitor_screen_primary = Monitor {0} ({1}×{2}), primary
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settings/vsync = V-Sync
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settings/max_fps = Frame rate limit
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settings/max_fps_unlimited = Unlimited
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settings/max_fps_value = {0} FPS
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settings/display_reset = Reset display settings
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settings/tab_mods = Mods
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settings/mod_list_title = Mods
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settings/mods_no_settings = No mod settings available
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settings/mods_reset = Reset to Defaults
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