init mod
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# mod_manager — mod manager localization
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mod_mod_manager_name = Mod Manager
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mod_mod_manager_desc = Nexus-style mod manager: catalog browsing, category filters, install, update and remove.
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mod_manager/menu_title = Mods & Collections
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mod_manager/title = Mod Manager
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mod_manager/back = Close
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mod_manager/back_to_list = Back
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mod_manager/search_placeholder = Search mods...
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mod_manager/sort_name = By name
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mod_manager/sort_author = By author
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mod_manager/sort_status = By status
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mod_manager/refresh = Refresh catalog
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mod_manager/loading = Loading catalog...
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mod_manager/results = Mods: {0}
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mod_manager/filters = Filters
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mod_manager/reset_filters = Reset
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mod_manager/filter_status = Status
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mod_manager/filter_categories = Categories
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mod_manager/group_by_category = Group by category
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mod_manager/status_installed = Installed
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mod_manager/status_not_installed = Not installed
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mod_manager/status_update = Update available
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mod_manager/status_downgrade = Older version available
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mod_manager/status_modified = Modified locally
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mod_manager/status_disabled = Disabled
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mod_manager/status_conflict = Catalog conflict
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mod_manager/conflict_title = Warning
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mod_manager/conflict_warning = The same mod with the same version and title is published by different catalogs with different content. One variant may be counterfeit: install only from a trusted source.
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mod_manager/source_catalog = Catalog: {0}
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mod_manager/source_local = Local mod
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mod_manager/category_story = Story
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mod_manager/category_characters = Characters
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mod_manager/category_gameplay = Gameplay
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mod_manager/category_visual = Visual
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mod_manager/category_audio = Audio
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mod_manager/category_ui = UI
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mod_manager/category_locale = Locale
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mod_manager/category_library = Library
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mod_manager/category_engine = Engine
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mod_manager/category_overhaul = Overhaul
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mod_manager/category_tools = Tools
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mod_manager/category_editor = Editor
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mod_manager/category_debug = Debug
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mod_manager/category_other = Other
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mod_manager/action_install = Install
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mod_manager/action_update = Update
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mod_manager/action_downgrade = Downgrade
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mod_manager/action_reinstall = Reinstall
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mod_manager/action_delete = Delete
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mod_manager/action_enable = Enable
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mod_manager/action_disable = Disable
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mod_manager/restart_required = Changes will take effect after restarting the game
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mod_manager/progress_installing = Installing "{0}"...
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mod_manager/install_failed = Install failed. Check your connection and try again.
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mod_manager/delete_title = Delete mod
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mod_manager/delete_text = Delete mod "{0}"? This is irreversible and takes effect after restart.
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mod_manager/delete_confirm = Delete
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mod_manager/delete_failed = Failed to delete the mod. See the log.
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mod_manager/cancel = Cancel
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mod_manager/installed_version = Installed: {0}
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mod_manager/not_installed_hint = Not installed
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mod_manager/latest = latest
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mod_manager/installed_marker = installed
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mod_manager/no_results = Nothing found
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mod_manager/description = Description
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mod_manager/depends = Depends on
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mod_manager/used_by = Used by
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mod_manager/conflicts = Conflicts
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mod_manager/changelog = Changelog
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mod_manager/version = Version:
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mod_manager/self_hint = System mod: cannot be deleted or disabled
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mod_manager/collections_menu_title = Collections
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mod_manager/collections_title = Collections
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mod_manager/collections_empty = No collections found
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mod_manager/collection_result = Mods: {0}/{1}
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mod_manager/collection_mechanics = Mechanics
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mod_manager/collection_node = Mod
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mod_manager/collection_plan = Install plan
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mod_manager/collection_apply = Apply collection
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mod_manager/collection_plan_ready = Everything is ready
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mod_manager/collection_install_count = To install: {0}
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mod_manager/collection_enable_count = To enable: {0}
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mod_manager/collection_missing = Missing from the catalog: {0}
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mod_manager/collection_mismatch = Version mismatch: {0}
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mod_manager/collection_optional = optional
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mod_manager/collection_externals = Dependencies
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mod_manager/collection_external = dependency
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mod_manager/collection_node_hint = Select a mod on the graph
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mod_manager/collection_requires = Requires: {0}
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mod_manager/collection_origin_builtin = built-in
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mod_manager/collection_origin_user = local
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mod_manager/collection_origin_catalog = catalog
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mod_manager/collection_progress = Applying "{0}"...
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mod_manager/collection_apply_failed = Failed to apply the collection. See the log.
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mod_manager/collection_state_installed = Installed
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mod_manager/collection_state_disabled = Disabled
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mod_manager/collection_state_catalog = Available in catalog
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mod_manager/collection_state_missing = Not found
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mod_manager/collection_state_mismatch = Version mismatch
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# Scheme editor (collections pyramid)
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mod_manager/collection_add_mechanic = + Mechanic
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mod_manager/collection_new_game = + Game
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mod_manager/collection_new_game_name = New game
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mod_manager/collection_new_game_desc = Assemble a game from mechanics: add blocks and mods.
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mod_manager/collection_new_mechanic_name = New mechanic
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mod_manager/collection_group_ready = ready
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mod_manager/collection_group_empty = empty
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mod_manager/collection_group_off = off
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mod_manager/collection_links = Links
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mod_manager/collection_problems = Problems
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mod_manager/collection_tab_inspector = Inspector
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mod_manager/collection_tab_problems = Check
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mod_manager/collection_tab_plan = Plan
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mod_manager/collection_plan_install = to install
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mod_manager/collection_plan_enable = to enable
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mod_manager/collection_save = Save
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mod_manager/collection_reset = Reset
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mod_manager/collection_json = JSON
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mod_manager/collection_save_ok = Saved to user://collections.json
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mod_manager/collection_no_changes = Nothing to save
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mod_manager/collection_reset_confirm = Discard unsaved changes?
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mod_manager/collection_rename_title = Name and description
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mod_manager/collection_field_name = Name
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mod_manager/collection_field_note = Description
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mod_manager/collection_add_mod = Add mod
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mod_manager/collection_empty_mechanic = Empty mechanic
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mod_manager/collection_empty_mechanic_desc = Create a contour from scratch: add the name, description and mods manually.
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mod_manager/collection_pick_mechanic = Add mechanic
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mod_manager/collection_pick_replace = Replace mechanic
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mod_manager/collection_choose = Add
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mod_manager/collection_replace = Replace
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mod_manager/collection_remove = Remove
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mod_manager/collection_rename = Rename
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mod_manager/collection_create = Create
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mod_manager/collection_where = Add to
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mod_manager/collection_new_extra = + new "Extra" mechanic
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mod_manager/collection_extra_name = Extra
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mod_manager/collection_extra_note = Manually added mods.
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mod_manager/collection_search_mechanic = Search mechanics...
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mod_manager/collection_search_mod = Search mods...
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mod_manager/collection_problems_none = No problems - the assembly is consistent.
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mod_manager/collection_problem_missing = Block "{0}" not found
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mod_manager/collection_problem_cycle = Cycle: "{0}" -> "{1}"
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mod_manager/collection_problem_role = Slot "{0}" is claimed twice
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mod_manager/collection_problem_require = "{0}": requirement "{1}" is not met
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mod_manager/collection_show = Show
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mod_manager/collection_hint = Select a contour or a mod. Drag frames by the header, resize by the corner, move mods freely. Drag the empty canvas with the left button to pan.
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mod_manager/collection_mechanic = mechanic
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mod_manager/collection_group = group
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mod_manager/collection_mods = mods
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mod_manager/collection_in_group = In group
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mod_manager/collection_remove_mod = Remove from mechanic
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mod_manager/collection_turn_on = Turn on
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mod_manager/collection_turn_off = Turn off
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mod_manager/collection_unsaved = unsaved changes
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# ─── Mods & collections hub ───
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mod_manager/hub_tab_mods = Mods
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mod_manager/hub_tab_collections = Collections
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mod_manager/hub_back_to_menu = ← Menu
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mod_manager/hub_back_to_gallery = ← Games
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mod_manager/hub_in_one_collection = in {0} collection
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mod_manager/hub_in_many_collections = in {0} collections
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# Gallery of ready games
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mod_manager/gallery_crumb = Ready-made games
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mod_manager/gallery_title = Games
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mod_manager/gallery_hint = ready-made mod sets: one button installs everything
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mod_manager/gallery_search_placeholder = Search collections...
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mod_manager/gallery_new_game = + Build your own game
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mod_manager/gallery_new_game_blank = + Build your own game from scratch
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mod_manager/gallery_empty_hint = Add a collections/ folder with JSON files to your mod — the collections will appear here.
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mod_manager/gallery_edit_scheme = Edit scheme
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mod_manager/gallery_ready = Ready to play
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mod_manager/gallery_ready_done = Ready ✓
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mod_manager/gallery_missing_n = Missing {0}
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mod_manager/gallery_problems_n = Problems: {0}
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mod_manager/gallery_enable_badge_n = Enable {0}
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mod_manager/gallery_install_btn_n = Install ({0})
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mod_manager/gallery_enable_btn_n = Enable ({0})
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mod_manager/gallery_draft = Draft
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mod_manager/gallery_continue = Continue building
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# Bottom build bar (scheme editor)
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mod_manager/build_caption = Build
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mod_manager/build_stat_install = Install
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mod_manager/build_stat_enable = Enable
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mod_manager/build_stat_problems = Problems
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mod_manager/build_hint_problems = Fix the problems to apply the collection
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mod_manager/build_open_manager = Open mod manager
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mod_manager/collection_crumb_scheme = Scheme
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mod_manager/collection_find_in_catalog = Find in catalog
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mod_manager/collection_duplicate = Duplicate
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mod_manager/collection_revert = Revert to built-in
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mod_manager/collection_saves = Saves: {0}
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mod_manager/collection_next_launch = Changes apply the next time the game starts.
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mod_manager/collection_json_apply = Apply
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mod_manager/collection_json_invalid = Invalid JSON: {0}
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mod_manager/collection_json_id_changed = The collection id cannot change — use Duplicate for a new game.
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mod_manager/collection_copy_name = {0} (copy)
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mod_manager/collection_copy_saves = The original game has saves ({0}). Copy them to the new game?
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mod_manager/collection_copy_saves_ok = Copy
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mod_manager/collection_revert_confirm = Discard your changes and restore the built-in version of the game? Saves stay.
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mod_manager/collection_revert_done = Built-in version restored.
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mod_manager/collection_delete = Delete collection
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mod_manager/collection_delete_confirm = The collection «{0}» will be deleted. Its mods stay installed in the system, and its saves ({1}) stay on disk.
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mod_manager/collection_delete_done = Collection deleted. Its mods stay in the system.
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mod_manager/collection_nested_readonly = This block is nested deeper — open it on its own to change it.
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mod_manager/collection_forked = Block “{0}” copied for this game — other games stay unchanged.
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