namespace Mods.ModManager { /// /// One row of the "+ мод" picker: the mods known to the local registry and /// the online catalog cache, merged by id. The picker excludes ids that are /// already resolved in the scheme, so this entity only ever describes mods /// the player can still add; becomes a new string /// in the target mechanic's mods array. /// public class ModChoice { /// Canonical mod id written into the collection document. public string Id { get; set; } /// Display title (localized catalog name or manifest name). public string Title { get; set; } /// Localized description shown under the title. public string Description { get; set; } } }