namespace Mods.ModManager
{
///
/// One row of the "+ мод" picker: the mods known to the local registry and
/// the online catalog cache, merged by id. The picker excludes ids that are
/// already resolved in the scheme, so this entity only ever describes mods
/// the player can still add; becomes a new string
/// in the target mechanic's mods array.
///
public class ModChoice
{
/// Canonical mod id written into the collection document.
public string Id { get; set; }
/// Display title (localized catalog name or manifest name).
public string Title { get; set; }
/// Localized description shown under the title.
public string Description { get; set; }
}
}