# mod_manager — mod manager localization mod_mod_manager_name = Mod Manager mod_mod_manager_desc = Nexus-style mod manager: catalog browsing, category filters, install, update and remove. mod_manager/menu_title = Mods & Collections mod_manager/title = Mod Manager mod_manager/back = Close mod_manager/back_to_list = Back mod_manager/search_placeholder = Search mods... mod_manager/sort_name = By name mod_manager/sort_author = By author mod_manager/sort_status = By status mod_manager/refresh = Refresh catalog mod_manager/loading = Loading catalog... mod_manager/results = Mods: {0} mod_manager/filters = Filters mod_manager/reset_filters = Reset mod_manager/filter_status = Status mod_manager/filter_categories = Categories mod_manager/group_by_category = Group by category mod_manager/status_installed = Installed mod_manager/status_not_installed = Not installed mod_manager/status_update = Update available mod_manager/status_downgrade = Older version available mod_manager/status_modified = Modified locally mod_manager/status_disabled = Disabled mod_manager/status_conflict = Catalog conflict mod_manager/conflict_title = Warning mod_manager/conflict_warning = The same mod with the same version and title is published by different catalogs with different content. One variant may be counterfeit: install only from a trusted source. mod_manager/source_catalog = Catalog: {0} mod_manager/source_local = Local mod mod_manager/category_story = Story mod_manager/category_characters = Characters mod_manager/category_gameplay = Gameplay mod_manager/category_visual = Visual mod_manager/category_audio = Audio mod_manager/category_ui = UI mod_manager/category_locale = Locale mod_manager/category_library = Library mod_manager/category_engine = Engine mod_manager/category_overhaul = Overhaul mod_manager/category_tools = Tools mod_manager/category_editor = Editor mod_manager/category_debug = Debug mod_manager/category_other = Other mod_manager/action_install = Install mod_manager/action_update = Update mod_manager/action_downgrade = Downgrade mod_manager/action_reinstall = Reinstall mod_manager/action_delete = Delete mod_manager/action_enable = Enable mod_manager/action_disable = Disable mod_manager/restart_required = Changes will take effect after restarting the game mod_manager/progress_installing = Installing "{0}"... mod_manager/install_failed = Install failed. Check your connection and try again. mod_manager/delete_title = Delete mod mod_manager/delete_text = Delete mod "{0}"? This is irreversible and takes effect after restart. mod_manager/delete_confirm = Delete mod_manager/delete_failed = Failed to delete the mod. See the log. mod_manager/cancel = Cancel mod_manager/installed_version = Installed: {0} mod_manager/not_installed_hint = Not installed mod_manager/latest = latest mod_manager/installed_marker = installed mod_manager/no_results = Nothing found mod_manager/description = Description mod_manager/depends = Depends on mod_manager/used_by = Used by mod_manager/conflicts = Conflicts mod_manager/changelog = Changelog mod_manager/version = Version: mod_manager/self_hint = System mod: cannot be deleted or disabled mod_manager/collections_menu_title = Collections mod_manager/collections_title = Collections mod_manager/collections_empty = No collections found mod_manager/collection_result = Mods: {0}/{1} mod_manager/collection_mechanics = Mechanics mod_manager/collection_node = Mod mod_manager/collection_plan = Install plan mod_manager/collection_apply = Apply collection mod_manager/collection_plan_ready = Everything is ready mod_manager/collection_install_count = To install: {0} mod_manager/collection_enable_count = To enable: {0} mod_manager/collection_missing = Missing from the catalog: {0} mod_manager/collection_mismatch = Version mismatch: {0} mod_manager/collection_optional = optional mod_manager/collection_externals = Dependencies mod_manager/collection_external = dependency mod_manager/collection_node_hint = Select a mod on the graph mod_manager/collection_requires = Requires: {0} mod_manager/collection_origin_builtin = built-in mod_manager/collection_origin_user = local mod_manager/collection_origin_catalog = catalog mod_manager/collection_progress = Applying "{0}"... mod_manager/collection_apply_failed = Failed to apply the collection. See the log. mod_manager/collection_state_installed = Installed mod_manager/collection_state_disabled = Disabled mod_manager/collection_state_catalog = Available in catalog mod_manager/collection_state_missing = Not found mod_manager/collection_state_mismatch = Version mismatch # Scheme editor (collections pyramid) mod_manager/collection_add_mechanic = + Mechanic mod_manager/collection_new_game = + Game mod_manager/collection_new_game_name = New game mod_manager/collection_new_game_desc = Assemble a game from mechanics: add blocks and mods. mod_manager/collection_new_mechanic_name = New mechanic mod_manager/collection_group_ready = ready mod_manager/collection_group_empty = empty mod_manager/collection_group_off = off mod_manager/collection_links = Links mod_manager/collection_problems = Problems mod_manager/collection_tab_inspector = Inspector mod_manager/collection_tab_problems = Check mod_manager/collection_tab_plan = Plan mod_manager/collection_plan_install = to install mod_manager/collection_plan_enable = to enable mod_manager/collection_save = Save mod_manager/collection_reset = Reset mod_manager/collection_json = JSON mod_manager/collection_save_ok = Saved to user://collections.json mod_manager/collection_no_changes = Nothing to save mod_manager/collection_reset_confirm = Discard unsaved changes? mod_manager/collection_rename_title = Name and description mod_manager/collection_field_name = Name mod_manager/collection_field_note = Description mod_manager/collection_add_mod = Add mod mod_manager/collection_empty_mechanic = Empty mechanic mod_manager/collection_empty_mechanic_desc = Create a contour from scratch: add the name, description and mods manually. mod_manager/collection_pick_mechanic = Add mechanic mod_manager/collection_pick_replace = Replace mechanic mod_manager/collection_choose = Add mod_manager/collection_replace = Replace mod_manager/collection_remove = Remove mod_manager/collection_rename = Rename mod_manager/collection_create = Create mod_manager/collection_where = Add to mod_manager/collection_new_extra = + new "Extra" mechanic mod_manager/collection_extra_name = Extra mod_manager/collection_extra_note = Manually added mods. mod_manager/collection_search_mechanic = Search mechanics... mod_manager/collection_search_mod = Search mods... mod_manager/collection_problems_none = No problems - the assembly is consistent. mod_manager/collection_problem_missing = Block "{0}" not found mod_manager/collection_problem_cycle = Cycle: "{0}" -> "{1}" mod_manager/collection_problem_role = Slot "{0}" is claimed twice mod_manager/collection_problem_require = "{0}": requirement "{1}" is not met mod_manager/collection_show = Show mod_manager/collection_hint = Select a contour or a mod. Drag frames by the header, resize by the corner, move mods freely. Drag the empty canvas with the left button to pan. mod_manager/collection_mechanic = mechanic mod_manager/collection_group = group mod_manager/collection_mods = mods mod_manager/collection_in_group = In group mod_manager/collection_remove_mod = Remove from mechanic mod_manager/collection_turn_on = Turn on mod_manager/collection_turn_off = Turn off mod_manager/collection_unsaved = unsaved changes # ─── Mods & collections hub ─── mod_manager/hub_tab_mods = Mods mod_manager/hub_tab_collections = Collections mod_manager/hub_back_to_menu = ← Menu mod_manager/hub_back_to_gallery = ← Games mod_manager/hub_in_one_collection = in {0} collection mod_manager/hub_in_many_collections = in {0} collections # Gallery of ready games mod_manager/gallery_crumb = Ready-made games mod_manager/gallery_title = Games mod_manager/gallery_hint = ready-made mod sets: one button installs everything mod_manager/gallery_search_placeholder = Search collections... mod_manager/gallery_new_game = + Build your own game mod_manager/gallery_new_game_blank = + Build your own game from scratch mod_manager/gallery_empty_hint = Add a collections/ folder with JSON files to your mod — the collections will appear here. mod_manager/gallery_edit_scheme = Edit scheme mod_manager/gallery_ready = Ready to play mod_manager/gallery_ready_done = Ready ✓ mod_manager/gallery_missing_n = Missing {0} mod_manager/gallery_problems_n = Problems: {0} mod_manager/gallery_enable_badge_n = Enable {0} mod_manager/gallery_install_btn_n = Install ({0}) mod_manager/gallery_enable_btn_n = Enable ({0}) mod_manager/gallery_draft = Draft mod_manager/gallery_continue = Continue building # Bottom build bar (scheme editor) mod_manager/build_caption = Build mod_manager/build_stat_install = Install mod_manager/build_stat_enable = Enable mod_manager/build_stat_problems = Problems mod_manager/build_hint_problems = Fix the problems to apply the collection mod_manager/build_open_manager = Open mod manager mod_manager/collection_crumb_scheme = Scheme mod_manager/collection_find_in_catalog = Find in catalog mod_manager/collection_duplicate = Duplicate mod_manager/collection_revert = Revert to built-in mod_manager/collection_saves = Saves: {0} mod_manager/collection_next_launch = Changes apply the next time the game starts. mod_manager/collection_json_apply = Apply mod_manager/collection_json_invalid = Invalid JSON: {0} mod_manager/collection_json_id_changed = The collection id cannot change — use Duplicate for a new game. mod_manager/collection_copy_name = {0} (copy) mod_manager/collection_copy_saves = The original game has saves ({0}). Copy them to the new game? mod_manager/collection_copy_saves_ok = Copy mod_manager/collection_revert_confirm = Discard your changes and restore the built-in version of the game? Saves stay. mod_manager/collection_revert_done = Built-in version restored. mod_manager/collection_delete = Delete collection mod_manager/collection_delete_confirm = The collection «{0}» will be deleted. Its mods stay installed in the system, and its saves ({1}) stay on disk. mod_manager/collection_delete_done = Collection deleted. Its mods stay in the system. mod_manager/collection_nested_readonly = This block is nested deeper — open it on its own to change it. mod_manager/collection_forked = Block “{0}” copied for this game — other games stay unchanged.