RPG world mod: tile maps, grid walking, map events, battles

Maps of square tiles in three layers plus a collision layer, mounted over
the 2D shell when their scene is entered. WASD walking, E/F action events,
touch teleports, story-flag conditions, random encounters, rpg.battle and
rpg.teleport actions, position saving. Integration suite rpg_walk.
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cthangover committed 2026-10-21 13:22:18 +02:00
commit 5ca225a2d7
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[gd_scene format=3]
[ext_resource type="Script" path="res://mods/rpg/src/World/RpgWorldHost.cs" id="1_host"]
[node name="RpgWorldHost" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
script = ExtResource("1_host")
[node name="Backdrop" type="ColorRect" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
color = Color(0.06, 0.07, 0.09, 1)