RPG world mod: tile maps, grid walking, map events, battles
Maps of square tiles in three layers plus a collision layer, mounted over the 2D shell when their scene is entered. WASD walking, E/F action events, touch teleports, story-flag conditions, random encounters, rpg.battle and rpg.teleport actions, position saving. Integration suite rpg_walk.
This commit is contained in:
commit
5ca225a2d7
43 files changed
+2066
No files matched your search
@@ -0,0 +1,23 @@
|
||||
[gd_scene format=3]
|
||||
|
||||
[ext_resource type="Script" path="res://mods/rpg/src/World/RpgWorldHost.cs" id="1_host"]
|
||||
|
||||
[node name="RpgWorldHost" type="Control"]
|
||||
layout_mode = 3
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
mouse_filter = 2
|
||||
script = ExtResource("1_host")
|
||||
|
||||
[node name="Backdrop" type="ColorRect" parent="."]
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
mouse_filter = 2
|
||||
color = Color(0.06, 0.07, 0.09, 1)
|
||||
Reference in new issue
Block a user