Commit Graph

  • 7b28c1bb0a Draw broken objects as fragments, plane tiles for fences and walls, tileset publishing; mod documentation master cthangover 2026-10-29 09:26:10 +01:00
  • e153dc9b15 Add woodland atmosphere, interaction cues and scene restoration cthangover 2026-10-27 01:07:31 +01:00
  • 88ab26dcec Map lighting by the time of day, lit tiles and events; A2 autotiles cthangover 2026-10-24 12:56:08 +02:00
  • 0027c8ded0 Root nodes join through ModRoot.AddDeferred, so a reload that unloads the mod first never hands Godot a freed node cthangoverandClaude Opus 5.5 2026-10-24 11:29:18 +02:00
  • afc49a16e0 Event pages and NPC move routes on RPG maps; rpg action schemas; walk test passes the RPG Plus prologue cthangoverandClaude Opus 5.5 2026-10-24 10:01:10 +02:00
  • e1b733ea01 Localization in es, zh, ja, ko, vi; IsSolid is not written into event files cthangover 2026-10-23 20:54:47 +02:00
  • c4d6adf8fb Map events apart from the map: map_events/<map>/*.json of any mod merged by id (RpgMapEventResolver, RpgMapEventMerge); item Icon look for events; rpg_walk checks a pickup across leaving the map and loading a save cthangover 2026-10-23 19:09:37 +02:00
  • 281b722667 Test screenshots through ViewportCapture: sRGB instead of the dark linear HDR frame v1.0.0 cthangover 2026-10-23 09:03:56 +02:00
  • 10214416ad rpg_walk: skip the battle shot while a scene transition is running cthangover 2026-10-23 09:29:42 +03:00
  • 6babb12065 Mod cover cthangover 2026-10-22 17:54:08 +02:00
  • ec787f3e2f Walking is blocked while an on-demand overlay (trade window, workbench) is open cthangover 2026-10-22 17:09:39 +02:00
  • 002cd09495 rpg_walk: save, main menu, load; action card texts are translated cthangover 2026-10-21 14:58:58 +02:00
  • 5c399b150d Qualify Godot.Engine: the tools compile test has an Engine namespace cthangover 2026-10-21 13:39:36 +02:00
  • 657353b959 Mod unit tests: map grid, walking rules, encounters, save round trip cthangover 2026-10-21 13:32:59 +02:00
  • 09d601ee14 Line endings: LF everywhere cthangover 2026-10-21 13:29:51 +02:00
  • 5ca225a2d7 RPG world mod: tile maps, grid walking, map events, battles cthangover 2026-10-21 13:22:18 +02:00