using Cthangover.Core.Bootstrap;
namespace Cthangover.Mods.Rpg
{
/// New game: the player starts at the spawn of the entry map.
public class RpgStateReset : IResettable
{
/// Deduplication key in .
public string Id => "rpg";
/// Forgets the position.
public void ResetForNewGame() => RpgState.Instance.Reset();
}
}