namespace Cthangover.Mods.Rpg
{
using System.Collections.Generic;
///
/// An exact legacy tile pattern describing one whole image. Matching never changes
/// collision or event coordinates; partial patterns remain ordinary cells.
///
public class RpgVisualGroup
{
public string Id { get; set; }
public int Width { get; set; }
public int Height { get; set; }
public int[] Pattern { get; set; }
public float AnchorX { get; set; }
public float AnchorY { get; set; }
/// Optional same-atlas architectural planes, instead of an upright whole image.
public List IsoPlanes { get; set; }
}
}