namespace Cthangover.Mods.Rpg { using System.Collections.Generic; /// /// An exact legacy tile pattern describing one whole image. Matching never changes /// collision or event coordinates; partial patterns remain ordinary cells. /// public class RpgVisualGroup { public string Id { get; set; } public int Width { get; set; } public int Height { get; set; } public int[] Pattern { get; set; } public float AnchorX { get; set; } public float AnchorY { get; set; } /// Optional same-atlas architectural planes, instead of an upright whole image. public List IsoPlanes { get; set; } } }