{ "id": "rpg", "name": "RPG World", "version": "1.0.0", "author": "ct", "description": "Top-down tile world in the spirit of RPG Maker on top of the 2D engine mods: maps of square tiles in three layers (back, main, front) with a collision layer, walking on the grid with WASD or the arrows, events that talk, teleport or start battles with the action key E/F or on touch, random encounters. A map is a logical scene, so entry scenarios, ambience, saving and the dialog box work on maps unchanged; battles run on the turn-based platform with the game's battle core and return to the same cell. Scenario actions: rpg.battle, rpg.teleport.", "category": "gameplay", "sources": [ "src/**/*.cs" ], "test_sources": [ "tests/*.cs" ], "depends": ["shell2d_base>=1", "ui_base>=1", "dialog_base>=1", "turn_battle_base>=2"], "test_suites": [ {"id": "walk", "activate": ["--itest=rpg_walk"]} ] }