diff --git a/map_events/rpg_village/events.json b/map_events/rpg_village/events.json index c87255a..ac8a881 100644 --- a/map_events/rpg_village/events.json +++ b/map_events/rpg_village/events.json @@ -4,56 +4,74 @@ "Id": "door_elder", "X": 6, "Y": 6, + "Tile": -1, + "Dir": "Down", "Trigger": "Touch", "Teleport": { "Map": "rpg_elder_house", "X": 6, "Y": 8, "Dir": "Up" - } + }, + "IsSolid": false }, { "Id": "door_merchant", "X": 21, "Y": 6, + "Tile": -1, + "Dir": "Down", "Trigger": "Action", "Solid": true, - "Scenario": "rpg_demo/events/locked_door" + "Scenario": "rpg_demo/events/locked_door", + "IsSolid": true }, { "Id": "to_forest", "X": 31, "Y": 9, + "Tile": -1, + "Dir": "Down", "Trigger": "Touch", "Teleport": { "Map": "rpg_forest", "X": 1, "Y": 8, "Dir": "Right" - } + }, + "IsSolid": false }, { "Id": "sign", "X": 16, "Y": 11, "Tile": 13, - "Scenario": "rpg_demo/events/village_sign" + "Dir": "Down", + "Trigger": "Action", + "Scenario": "rpg_demo/events/village_sign", + "IsSolid": true }, { "Id": "villager", "X": 9, "Y": 10, "Sprite": "village/villager", + "Tile": -1, "Dir": "Down", - "Scenario": "rpg_demo/events/villager" + "Trigger": "Action", + "Scenario": "rpg_demo/events/villager", + "IsSolid": true }, { "Id": "merchant", "X": 22, "Y": 8, "Sprite": "village/merchant", + "Tile": -1, "Dir": "Left", - "Scenario": "rpg_demo/events/merchant" + "Trigger": "Action", + "Scenario": "rpg_demo/events/merchant", + "IsSolid": true } ] -} +} \ No newline at end of file diff --git a/maps/rpg_village.json b/maps/rpg_village.json index 700ffa0..b865830 100644 --- a/maps/rpg_village.json +++ b/maps/rpg_village.json @@ -97,4 +97,4 @@ } } ] -} +} \ No newline at end of file