{ "Kind": "rpg_map", "Items": [ { "Id": "rpg_elder_house", "Name": "rpg_demo/map/elder_house", "Tileset": "village", "Width": 12, "Height": 10, "Zoom": 2, "Layers": { "Back": [ "7 7 7 7 7 7 7 7 7 7 7 7", "7 7 7 7 7 7 7 7 7 7 7 7", "7 7 7 7 7 7 7 7 7 7 7 7", "7 7 7 7 7 7 7 7 7 7 7 7", "7 7 7 7 6 6 6 6 7 7 7 7", "7 7 7 7 6 6 6 6 7 7 7 7", "7 7 7 7 6 6 6 6 7 7 7 7", "7 7 7 7 7 7 7 7 7 7 7 7", "7 7 7 7 7 7 7 7 7 7 7 7", "7 7 7 7 7 7 7 7 7 7 7 7" ], "Main": [ "16 16 16 16 16 16 16 16 16 16 16 16", "16 16 16 17 16 16 16 16 17 16 16 16", "16 31 31 . . . . . . . 31 16", "16 . . . . . . . . . . 16", "16 . . . . . . . . . . 16", "16 . . . . . . . . . . 16", "16 . . . . . . . . . . 16", "16 . . . . . . . . . . 16", "16 . . . . . . . . . . 16", "16 16 16 16 16 16 18 16 16 16 16 16" ], "Front": [ ". . . . . . . . . . . .", ". . . . . . . . . . . .", ". . . . . . . . . . . .", ". . . . . . . . . . . .", ". . . . . . . . . . . .", ". . . . . . . . . . . .", ". . . . . . . . . . . .", ". . . . . . . . . . . .", ". . . . . . . . . . . .", ". . . . . . . . . . . ." ] }, "Collision": [], "Spawn": { "X": 6, "Y": 8, "Dir": "Up" }, "Events": [ { "Id": "exit", "X": 6, "Y": 9, "Trigger": "Touch", "Teleport": { "Map": "rpg_village", "X": 6, "Y": 7, "Dir": "Down" } }, { "Id": "elder_quest", "X": 6, "Y": 3, "Sprite": "village/elder", "Dir": "Down", "Scenario": "rpg_demo/events/elder_quest", "Condition": "rpg_wolf_dead != 1" }, { "Id": "elder_thanks", "X": 6, "Y": 3, "Sprite": "village/elder", "Dir": "Down", "Scenario": "rpg_demo/events/elder_thanks", "Condition": "rpg_wolf_dead == 1" }, { "Id": "chest", "X": 9, "Y": 7, "Tile": 14, "Scenario": "rpg_demo/events/house_chest", "Condition": "rpg_house_chest != 1" }, { "Id": "chest_open", "X": 9, "Y": 7, "Tile": 15, "Scenario": "rpg_demo/events/chest_empty", "Condition": "rpg_house_chest == 1" } ] } ] }