Expose map atmosphere and event move routes
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@@ -110,3 +110,12 @@ tools/rpg_editor/light_color_tip = #rrggbb or #rrggbbaa (alpha is the strength);
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tools/rpg_editor/ambient = Fixed ambient
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tools/rpg_editor/ambient_tip = #rrggbb: the map is always lit like this (a room with a lamp); empty: by the time of day
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tools/rpg_editor/autotile = autotile
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tools/rpg_editor/atmosphere = Atmosphere
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tools/rpg_editor/atmosphere_none = Still / indoors
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tools/rpg_editor/atmosphere_woodland = Woodland: leaves, fireflies, ripples
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tools/rpg_editor/section_route = Movement route
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tools/rpg_editor/route_steps = Steps
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tools/rpg_editor/route_steps_tip = up, down, left, right, wait, random, toward, away, face_up/down/left/right. Separate with commas. Empty = stand still.
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tools/rpg_editor/route_every = Pause between steps (s)
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tools/rpg_editor/route_repeat = Repeat route
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