init mod
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{
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"name": "RPG Map Editor Test",
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"description": "GUI test of the RPG map editor on the rpg_demo maps: opens the window, picks a tile in the palette, paints it on the main layer with the mouse, undoes with Ctrl+Z, adds an event by double-clicking on the events layer, and closes without saving (the mod's files stay untouched). Activated by --itest=rpg_editor_edit with --game=rpg_demo --new; --shots=<dir> saves screenshots (windowed runs only).",
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"sources": [
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"src/*.cs"
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],
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"depends": [
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"rpg_demo_game>=1"
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]
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}
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