New map written through SceneFileEntry, re-read through SceneManager.ReloadContent

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cthangover committed 2026-10-22 19:14:57 +02:00
1 parent d50af2e910
commit fcdd2a041b
2 files changed
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@@ -156,7 +156,7 @@ namespace Cthangover.Tools.RpgEditor.Tests
{
window.QueueFree();
DeleteNewMapFiles();
SceneFileService.RefreshGame();
SceneManager.ReloadContent();
}
Finish();
return;