{ "id": "rpg_editor", "name": "RPG Map Editor", "version": "1.0.0", "author": "ct", "description": "Paints the RPG engine's tile maps while the game runs: three tile layers, collision, events, spawn and random encounters. A save updates the world at once.", "category": "tools, editor", "sources": [ "src/**/*.cs" ], "test_sources": [ "tests/*.cs" ], "depends": [ "rpg>=1", "characters_base>=1", "items_base>=1", "editor_tools>=1", "ui_base>=1" ], "test_suites": [ { "id": "edit", "activate": [ "--itest=rpg_editor_edit" ] } ] }