{ "id": "rpg_editor", "name": "RPG Map Editor", "version": "1.0.0", "author": "ct", "description": "Editor of the rpg mod's tile maps (maps/*.json): paints the back, main and front tile layers and the collision layer with a pencil, an eraser and a flood fill from the tileset palette, places and edits map events (look, trigger, scenario, inline commands, teleport, condition), sets the map size, spawn and random encounters. Undo/redo, live update of the running world after saving, play from the spawn. Opens from the main menu tools, the novel editor hub and the in-game toolbar.", "category": "tools, editor", "sources": [ "src/**/*.cs" ], "test_sources": [ "tests/*.cs" ], "depends": [ "rpg>=1", "editor_tools>=1", "ui_base>=1" ], "test_suites": [ { "id": "edit", "activate": [ "--itest=rpg_editor_edit" ] } ] }