Desert notes after retiring the alternative renders; mod documentation
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{
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"Kind": "character",
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"Items": [
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{
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"Id": "rpg_desert_scorpion",
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"Name": "rpg_plus/desert/enemy/scorpion/name",
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"Image": "characters/desert/scorpion",
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"Behaviour": "base",
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"Level": 2,
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"Point": 1,
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"Health": 16,
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"Defence": 0,
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"Attack": 4,
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"Exp": 8,
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"RecruitmentChance": 0,
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"Actions": [
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"physics/attack"
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],
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"Stats": {
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"str": 4,
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"vit": 3,
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"agi": 6
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},
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"Loot": [
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{
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"ItemId": "money/coin",
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"MinCount": 2,
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"MaxCount": 5,
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"Probability": 100
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},
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{
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"ItemId": "rpg_demo/stones",
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"MinCount": 1,
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"MaxCount": 2,
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"Probability": 100
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}
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]
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},
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{
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"Id": "rpg_desert_beetle",
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"Name": "rpg_plus/desert/enemy/beetle/name",
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"Image": "characters/desert/beetle",
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"Behaviour": "base",
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"Level": 1,
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"Point": 1,
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"Health": 12,
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"Defence": 1,
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"Attack": 3,
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"Exp": 5,
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"RecruitmentChance": 0,
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"Actions": [
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"physics/attack"
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],
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"Stats": {
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"str": 3,
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"vit": 3,
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"agi": 3
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},
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"Loot": [
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{
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"ItemId": "money/coin",
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"MinCount": 2,
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"MaxCount": 5,
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"Probability": 100
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},
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{
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"ItemId": "rpg_plus/resin",
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"MinCount": 1,
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"MaxCount": 2,
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"Probability": 100
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}
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]
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}
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]
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}
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