Desert notes after retiring the alternative renders; mod documentation

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cthangover committed 2026-10-29 09:26:13 +01:00
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mod_rpg_plus_game_name = RPG Plus
mod_rpg_plus_game_desc = The story of the RPG Plus sample, built on top of the RPG demo rather than beside it: a novel-style prologue at a crossroads with a class choice and a first charisma check, then the whole rpg_demo village and forest without a single edit — a trainer and a fortune teller are added by this mod's own map events file, a training yard scene, gear at the merchant's (a shop patch), a wolf with stats (a character patch). Only data and scenarios.
mod_rpg_plus_game_desc = A complete small RPG: a prologue that picks the class, a village and forest mystery, crafting, trade, a desert and turn-based battles — data and scenarios only.
rpg_plus/item/resin/name = Living resin
rpg_plus/item/resin/desc = The slime left this instead of a will. Burns even in the rain.
@@ -33,3 +33,7 @@ rpg_plus/recipe/lantern/name = Ward lantern
rpg_plus/recipe/lantern/desc = Amber, two resin and two branch bundles. Light needs a frame.
rpg_plus/station/name = The well workbench
rpg_plus/map/shrine = The forest remembers
rpg_plus/desert/map/name=The Dry March
rpg_plus/desert/enemy/scorpion/name=Sand scorpion
rpg_plus/desert/enemy/beetle/name=Desert beetle
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mod_rpg_plus_game_name = RPG Plus
mod_rpg_plus_game_desc = La historia del ejemplo RPG Plus, construida encima de la demo RPG y no a su lado: un prólogo estilo novela en un cruce con elección de clase y una primera tirada de carisma, luego toda la aldea y el bosque de rpg_demo sin tocar nada — un maestro y una adivina añadidos con el propio archivo de eventos de mapa del mod, una escena del patio de entrenamiento, equipo en la tienda (un parche de la tienda), un lobo con estadísticas (un parche de personaje). Solo datos y escenarios.
mod_rpg_plus_game_desc = Un RPG pequeño y completo: un prólogo que elige la clase, el misterio de la aldea y el bosque, crafteo, comercio, un desierto y combates por turnos. Solo datos y escenarios.
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mod_rpg_plus_game_name = RPG Plus
mod_rpg_plus_game_desc = RPG Plus サンプルの物語。RPG デモの横ではなく上に作られている:十字路でのノベル風プロローグで職業を選び、最初のカリスマ判定。その後は rpg_demo の村と森をそのまま——師匠と占い師はこの MOD 自身のマップイベントファイルで追加、稽古場のシーン、商人の装備(店のパッチ)、ステータス付きの狼(キャラクターのパッチ)。データとシナリオのみ。
mod_rpg_plus_game_desc = 完成された小さな RPG:クラスを選ぶプロローグ、村と森の謎、クラフト、交易、砂漠、ターン制バトル。データとシナリオのみ。
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mod_rpg_plus_game_name = RPG Plus
mod_rpg_plus_game_desc = RPG Plus 샘플의 이야기. RPG 데모 옆이 아니라 그 위에 만들었습니다: 갈림길의 노벨식 프롤로그에서 직업을 고르고 첫 매력 판정을 하고, 이어서 rpg_demo의 마을과 숲 전체를 한 줄도 고치지 않고 — 스승과 점쟁이는 이 모드의 자체 맵 이벤트 파일로 추가, 수련장 장면, 상인의 장비(상점 패치), 능력치를 가진 늑대(캐릭터 패치). 데이터와 시나리오만.
mod_rpg_plus_game_desc = 완성된 소규모 RPG: 클래스를 고르는 프롤로그, 마을과 숲의 미스터리, 제작, 거래, 사막, 턴제 전투. 데이터와 시나리오만 있습니다.
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mod_rpg_plus_game_name = RPG Plus
mod_rpg_plus_game_desc = Сюжет образца RPG Plus, построенный поверх RPG-демо, а не рядом с ним: пролог-новелла на перекрёстке с выбором класса и первой проверкой харизмы, затем вся деревня и лес rpg_demo без единой правки — наставник и гадалка добавлены собственным файлом событий карты, сцена тренировочной площадки, снаряжение у торговца (патч лавки), волк со статами (патч персонажа). Только данные и сценарии.
mod_rpg_plus_game_desc = Полная маленькая RPG: пролог с выбором класса, тайна деревни и леса, крафт, торговля, пустыня и пошаговые бои — только данные и сценарии.
rpg_plus/item/resin/name = Живая смола
rpg_plus/item/resin/desc = Слизень оставил её вместо завещания. Горит даже под дождём.
@@ -33,3 +33,7 @@ rpg_plus/recipe/lantern/name = Сторожевой фонарь
rpg_plus/recipe/lantern/desc = Янтарное сердце, две смолы, две связки веток. Свету нужен каркас.
rpg_plus/station/name = Верстак у колодца
rpg_plus/map/shrine = Лес помнит
rpg_plus/desert/map/name=Сухой предел
rpg_plus/desert/enemy/scorpion/name=Песчаный скорпион
rpg_plus/desert/enemy/beetle/name=Пустынный жук
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@@ -95,3 +95,21 @@ rpg_plus/woodland/lamplighter/3 = “Brighter forest. Darker village. At least t
rpg_plus/woodland/elder/ready = “Built it? Then through the cave to the shrine. Keep the shutters closed until you decide whom the light serves.”
rpg_plus/woodland/amber/recovered = The amber heart was left by the cave. This time you take it with you.
rpg_plus/desert/barrel/supply_rpg_village_19_11=You find a few supplies in the barrel.
rpg_plus/desert/barrel/supply_rpg_village_20_11=You find a few supplies in the barrel.
rpg_plus/desert/barrel/supply_rpg_village_4_7=You find a few supplies in the barrel.
rpg_plus/desert/barrel/supply_rpg_village_22_11=You find a few supplies in the barrel.
rpg_plus/desert/barrel/supply_rpg_elder_house_1_2=You find a few supplies in the barrel.
rpg_plus/desert/barrel/supply_rpg_elder_house_2_2=You find a few supplies in the barrel.
rpg_plus/desert/barrel/supply_rpg_elder_house_10_2=You find a few supplies in the barrel.
rpg_plus/desert/enter=Beyond the last tree, the shade ends. The scorpions here are larger than the local hopes.
rpg_plus/desert/barrel/desert_barrel_supply=You find a few supplies in the barrel.
rpg_plus/desert/barrel/empty=Empty. Even the rubbish has been taken.
rpg_plus/desert/barrel/desert_barrel_caravan=You find a few supplies in the barrel.
rpg_plus/desert/barrel/desert_barrel_ruins=You find a few supplies in the barrel.
rpg_plus/desert/house=A note on the door reads: Back when it cools down. The ink has faded.
rpg_plus/desert/caravan=The caravan has left. The prices remain. Nothing has become cheaper.
rpg_plus/desert/enemy/scorpion=The scorpion raises its tail. Negotiations will be brief.
rpg_plus/desert/enemy/beetle=The beetle scrapes the sand. It charges meat for passage.
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@@ -95,3 +95,21 @@ rpg_plus/woodland/lamplighter/3 = — В лесу светлее. В дерев
rpg_plus/woodland/elder/ready = — Собрал? Тогда через пещеру к святилищу. И не поднимай створки, пока не решишь, кому светить.
rpg_plus/woodland/amber/recovered = Сердце янтаря осталось у пещеры. На этот раз забираешь его с собой.
rpg_plus/desert/barrel/supply_rpg_village_19_11=В бочке нашлась мелочь: 2 монет(ы), 1 связка хвороста.
rpg_plus/desert/barrel/supply_rpg_village_20_11=В бочке нашлась мелочь: 2 монет(ы), 1 связка хвороста.
rpg_plus/desert/barrel/supply_rpg_village_4_7=В бочке нашлась мелочь: 2 монет(ы), 1 смола.
rpg_plus/desert/barrel/supply_rpg_village_22_11=В бочке нашлась мелочь: 2 монет(ы), 1 смола.
rpg_plus/desert/barrel/supply_rpg_elder_house_1_2=В бочке нашлась мелочь: 2 монет(ы), 1 связка хвороста.
rpg_plus/desert/barrel/supply_rpg_elder_house_2_2=В бочке нашлась мелочь: 2 монет(ы), 1 связка хвороста.
rpg_plus/desert/barrel/supply_rpg_elder_house_10_2=В бочке нашлась мелочь: 2 монет(ы), 1 связка хвороста.
rpg_plus/desert/enter=За последним деревом кончается тень. Скорпионы здесь крупнее местных надежд.
rpg_plus/desert/barrel/desert_barrel_supply=В бочке нашлась мелочь: 3 монет(ы), 1 эликсир.
rpg_plus/desert/barrel/empty=Пусто. Даже мусор уже забрали.
rpg_plus/desert/barrel/desert_barrel_caravan=В бочке нашлась мелочь: 4 монет(ы), 1 смола.
rpg_plus/desert/barrel/desert_barrel_ruins=В бочке нашлась мелочь: 2 монет(ы), 1 связка хвороста.
rpg_plus/desert/house=На двери записка: «Вернусь, когда станет прохладно». Чернила выцвели.
rpg_plus/desert/caravan=Караван ушёл. Цены остались. Дешевле от этого не стало.
rpg_plus/desert/enemy/scorpion=Скорпион поднимает хвост. Переговоры будут короткими.
rpg_plus/desert/enemy/beetle=Жук скребёт песок. За проход он берёт мясом.
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mod_rpg_plus_game_name = RPG Plus
mod_rpg_plus_game_desc = Câu chuyện của mẫu RPG Plus, xây trên bản demo RPG chứ không đặt cạnh nó: phần mở đầu kiểu tiểu thuyết ở ngã ba với lựa chọn lớp nhân vật và lần kiểm tra sức hút đầu tiên, rồi toàn bộ làng và rừng của rpg_demo không sửa một dòng — sư phụ và bà thầy bói được thêm bằng chính tệp sự kiện bản đồ của mod, cảnh bãi tập, trang bị ở cửa hàng (bản vá cửa hàng), con sói có chỉ số (bản vá nhân vật). Chỉ dữ liệu và kịch bản.
mod_rpg_plus_game_desc = Một RPG nhỏ nhưng trọn vẹn: phần mở đầu chọn class, bí ẩn của làng và khu rừng, chế tạo, mua bán, hoang mạc và chiến đấu theo lượt — chỉ dữ liệu và kịch bản.
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mod_rpg_plus_game_name = RPG Plus
mod_rpg_plus_game_desc = RPG Plus 示例的故事,建立在 RPG 演示之上而非之旁:十字路口的小说式序章,选择职业并进行第一次魅力检定;之后是 rpg_demo 的整个村庄和森林,一处未改——导师和占卜师由本模组自己的地图事件文件加入,练武场场景,商人处的装备(商店补丁),带属性的狼(角色补丁)。仅有数据和剧本。
mod_rpg_plus_game_desc = 一款完整的小型 RPG:选择职业的序章、村庄与森林之谜、制作、交易、沙漠和回合制战斗——只有数据和剧本。