Desert notes after retiring the alternative renders; mod documentation
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@@ -1,5 +1,5 @@
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mod_rpg_plus_game_name = RPG Plus
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mod_rpg_plus_game_desc = The story of the RPG Plus sample, built on top of the RPG demo rather than beside it: a novel-style prologue at a crossroads with a class choice and a first charisma check, then the whole rpg_demo village and forest without a single edit — a trainer and a fortune teller are added by this mod's own map events file, a training yard scene, gear at the merchant's (a shop patch), a wolf with stats (a character patch). Only data and scenarios.
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mod_rpg_plus_game_desc = A complete small RPG: a prologue that picks the class, a village and forest mystery, crafting, trade, a desert and turn-based battles — data and scenarios only.
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rpg_plus/item/resin/name = Living resin
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rpg_plus/item/resin/desc = The slime left this instead of a will. Burns even in the rain.
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@@ -33,3 +33,7 @@ rpg_plus/recipe/lantern/name = Ward lantern
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rpg_plus/recipe/lantern/desc = Amber, two resin and two branch bundles. Light needs a frame.
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rpg_plus/station/name = The well workbench
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rpg_plus/map/shrine = The forest remembers
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rpg_plus/desert/map/name=The Dry March
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rpg_plus/desert/enemy/scorpion/name=Sand scorpion
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rpg_plus/desert/enemy/beetle/name=Desert beetle
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