Desert notes after retiring the alternative renders; mod documentation
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{
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"Events": [
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{
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"Id": "desert_to_village",
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"X": 39,
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"Y": 12,
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"Tile": -1,
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"Dir": "Down",
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"Trigger": "Touch",
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"Solid": false,
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"Teleport": {
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"Map": "rpg_village",
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"X": 1,
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"Y": 9,
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"Dir": "Right"
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}
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},
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{
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"Id": "desert_barrel_supply",
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"X": 17,
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"Y": 8,
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"Sprite": "desert/barrel_closed",
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"Tile": -1,
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"Dir": "Down",
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"Trigger": "Action",
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"Solid": true,
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"Commands": [
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"flag desert_barrel_supply_open 1",
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"action item.add id=money/coin count=3",
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"action item.add id=rpg_demo/elixir count=1",
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"ptext \u0022\u0412 \u0431\u043E\u0447\u043A\u0435 \u043D\u0430\u0448\u043B\u0430\u0441\u044C \u043C\u0435\u043B\u043E\u0447\u044C: 3 \u043C\u043E\u043D\u0435\u0442(\u044B), 1 \u044D\u043B\u0438\u043A\u0441\u0438\u0440.\u0022 key=rpg_plus/desert/barrel/desert_barrel_supply"
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],
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"Pages": [
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{
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"Condition": "desert_barrel_supply_open == 1",
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"Sprite": "desert/barrel_open",
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"Commands": [
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"ptext \u0022\u041F\u0443\u0441\u0442\u043E. \u0414\u0430\u0436\u0435 \u043C\u0443\u0441\u043E\u0440 \u0443\u0436\u0435 \u0437\u0430\u0431\u0440\u0430\u043B\u0438.\u0022 key=rpg_plus/desert/barrel/empty"
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]
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}
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]
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},
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{
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"Id": "desert_barrel_caravan",
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"X": 25,
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"Y": 8,
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"Sprite": "desert/barrel_closed",
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"Tile": -1,
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"Dir": "Down",
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"Trigger": "Action",
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"Solid": true,
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"Commands": [
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"flag desert_barrel_caravan_open 1",
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"action item.add id=money/coin count=4",
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"action item.add id=rpg_plus/resin count=1",
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"ptext \u0022\u0412 \u0431\u043E\u0447\u043A\u0435 \u043D\u0430\u0448\u043B\u0430\u0441\u044C \u043C\u0435\u043B\u043E\u0447\u044C: 4 \u043C\u043E\u043D\u0435\u0442(\u044B), 1 \u0441\u043C\u043E\u043B\u0430.\u0022 key=rpg_plus/desert/barrel/desert_barrel_caravan"
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],
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"Pages": [
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{
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"Condition": "desert_barrel_caravan_open == 1",
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"Sprite": "desert/barrel_open",
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"Commands": [
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"ptext \u0022\u041F\u0443\u0441\u0442\u043E. \u0414\u0430\u0436\u0435 \u043C\u0443\u0441\u043E\u0440 \u0443\u0436\u0435 \u0437\u0430\u0431\u0440\u0430\u043B\u0438.\u0022 key=rpg_plus/desert/barrel/empty"
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]
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}
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]
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},
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{
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"Id": "desert_barrel_ruins",
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"X": 10,
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"Y": 20,
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"Sprite": "desert/barrel_closed",
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"Tile": -1,
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"Dir": "Down",
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"Trigger": "Action",
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"Solid": true,
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"Commands": [
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"flag desert_barrel_ruins_open 1",
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"action item.add id=money/coin count=2",
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"action item.add id=rpg_demo/branches count=1",
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"ptext \u0022\u0412 \u0431\u043E\u0447\u043A\u0435 \u043D\u0430\u0448\u043B\u0430\u0441\u044C \u043C\u0435\u043B\u043E\u0447\u044C: 2 \u043C\u043E\u043D\u0435\u0442(\u044B), 1 \u0441\u0432\u044F\u0437\u043A\u0430 \u0445\u0432\u043E\u0440\u043E\u0441\u0442\u0430.\u0022 key=rpg_plus/desert/barrel/desert_barrel_ruins"
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],
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"Pages": [
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{
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"Condition": "desert_barrel_ruins_open == 1",
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"Sprite": "desert/barrel_open",
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"Commands": [
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"ptext \u0022\u041F\u0443\u0441\u0442\u043E. \u0414\u0430\u0436\u0435 \u043C\u0443\u0441\u043E\u0440 \u0443\u0436\u0435 \u0437\u0430\u0431\u0440\u0430\u043B\u0438.\u0022 key=rpg_plus/desert/barrel/empty"
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]
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}
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]
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},
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{
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"Id": "desert_house_door",
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"X": 8,
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"Y": 8,
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"Tile": -1,
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"Dir": "Down",
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"Trigger": "Action",
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"Solid": false,
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"Commands": [
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"ptext \u0022\u041D\u0430 \u0434\u0432\u0435\u0440\u0438 \u0437\u0430\u043F\u0438\u0441\u043A\u0430: \u00AB\u0412\u0435\u0440\u043D\u0443\u0441\u044C, \u043A\u043E\u0433\u0434\u0430 \u0441\u0442\u0430\u043D\u0435\u0442 \u043F\u0440\u043E\u0445\u043B\u0430\u0434\u043D\u043E\u00BB. \u0427\u0435\u0440\u043D\u0438\u043B\u0430 \u0432\u044B\u0446\u0432\u0435\u043B\u0438.\u0022 key=rpg_plus/desert/house"
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]
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},
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{
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"Id": "desert_caravan_notice",
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"X": 21,
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"Y": 8,
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"Tile": -1,
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"Dir": "Down",
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"Trigger": "Action",
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"Solid": false,
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"Commands": [
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"ptext \u0022\u041A\u0430\u0440\u0430\u0432\u0430\u043D \u0443\u0448\u0451\u043B. \u0426\u0435\u043D\u044B \u043E\u0441\u0442\u0430\u043B\u0438\u0441\u044C. \u0414\u0435\u0448\u0435\u0432\u043B\u0435 \u043E\u0442 \u044D\u0442\u043E\u0433\u043E \u043D\u0435 \u0441\u0442\u0430\u043B\u043E.\u0022 key=rpg_plus/desert/caravan"
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]
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},
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{
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"Id": "desert_scorpion_1",
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"X": 27,
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"Y": 12,
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"Sprite": "desert/scorpion",
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"Tile": -1,
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"Dir": "Down",
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"Trigger": "Action",
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"Solid": true,
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"Commands": [
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"ptext \u0022\u0421\u043A\u043E\u0440\u043F\u0438\u043E\u043D \u043F\u043E\u0434\u043D\u0438\u043C\u0430\u0435\u0442 \u0445\u0432\u043E\u0441\u0442. \u041F\u0435\u0440\u0435\u0433\u043E\u0432\u043E\u0440\u044B \u0431\u0443\u0434\u0443\u0442 \u043A\u043E\u0440\u043E\u0442\u043A\u0438\u043C\u0438.\u0022 key=rpg_plus/desert/enemy/scorpion",
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"action rpg.battle enemies=rpg_desert_scorpion win_flag=desert_scorpion_1_dead",
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"end"
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],
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"Condition": "desert_scorpion_1_dead != 1"
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},
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{
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"Id": "desert_beetle_2",
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"X": 22,
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"Y": 13,
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"Sprite": "desert/beetle",
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"Tile": -1,
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"Dir": "Left",
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"Trigger": "Action",
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"Solid": true,
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"Commands": [
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"ptext \u0022\u0416\u0443\u043A \u0441\u043A\u0440\u0435\u0431\u0451\u0442 \u043F\u0435\u0441\u043E\u043A. \u0417\u0430 \u043F\u0440\u043E\u0445\u043E\u0434 \u043E\u043D \u0431\u0435\u0440\u0451\u0442 \u043C\u044F\u0441\u043E\u043C.\u0022 key=rpg_plus/desert/enemy/beetle",
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"action rpg.battle enemies=rpg_desert_beetle win_flag=desert_beetle_2_dead",
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"end"
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],
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"Condition": "desert_beetle_2_dead != 1"
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},
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{
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"Id": "desert_scorpion_3",
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"X": 13,
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"Y": 14,
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"Sprite": "desert/scorpion",
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"Tile": -1,
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"Dir": "Down",
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"Trigger": "Action",
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"Solid": true,
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"Commands": [
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"ptext \u0022\u0421\u043A\u043E\u0440\u043F\u0438\u043E\u043D \u043F\u043E\u0434\u043D\u0438\u043C\u0430\u0435\u0442 \u0445\u0432\u043E\u0441\u0442. \u041F\u0435\u0440\u0435\u0433\u043E\u0432\u043E\u0440\u044B \u0431\u0443\u0434\u0443\u0442 \u043A\u043E\u0440\u043E\u0442\u043A\u0438\u043C\u0438.\u0022 key=rpg_plus/desert/enemy/scorpion",
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"action rpg.battle enemies=rpg_desert_scorpion win_flag=desert_scorpion_3_dead",
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"end"
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],
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"Condition": "desert_scorpion_3_dead != 1"
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},
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{
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"Id": "desert_beetle_4",
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"X": 11,
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"Y": 10,
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"Sprite": "desert/beetle",
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"Tile": -1,
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"Dir": "Left",
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"Trigger": "Action",
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"Solid": true,
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"Commands": [
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"ptext \u0022\u0416\u0443\u043A \u0441\u043A\u0440\u0435\u0431\u0451\u0442 \u043F\u0435\u0441\u043E\u043A. \u0417\u0430 \u043F\u0440\u043E\u0445\u043E\u0434 \u043E\u043D \u0431\u0435\u0440\u0451\u0442 \u043C\u044F\u0441\u043E\u043C.\u0022 key=rpg_plus/desert/enemy/beetle",
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"action rpg.battle enemies=rpg_desert_beetle win_flag=desert_beetle_4_dead",
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"end"
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],
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"Condition": "desert_beetle_4_dead != 1"
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},
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{
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"Id": "desert_beetle_5",
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"X": 28,
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"Y": 19,
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"Sprite": "desert/beetle",
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"Tile": -1,
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"Dir": "Down",
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"Trigger": "Action",
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"Solid": true,
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"Commands": [
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"ptext \u0022\u0416\u0443\u043A \u0441\u043A\u0440\u0435\u0431\u0451\u0442 \u043F\u0435\u0441\u043E\u043A. \u0417\u0430 \u043F\u0440\u043E\u0445\u043E\u0434 \u043E\u043D \u0431\u0435\u0440\u0451\u0442 \u043C\u044F\u0441\u043E\u043C.\u0022 key=rpg_plus/desert/enemy/beetle",
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"action rpg.battle enemies=rpg_desert_beetle win_flag=desert_beetle_5_dead",
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"end"
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],
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"Condition": "desert_beetle_5_dead != 1"
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}
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]
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}
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@@ -0,0 +1,73 @@
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{
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"Events": [
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{
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"Id": "supply_rpg_elder_house_1_2",
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"X": 1,
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"Y": 2,
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"Sprite": "desert/barrel_closed",
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"Trigger": "Action",
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"Solid": true,
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"Commands": [
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"flag supply_rpg_elder_house_1_2_open 1",
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"action item.add id=money/coin count=2",
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"action item.add id=rpg_demo/branches count=1",
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"ptext \"В бочке нашлась мелочь: 2 монет(ы), 1 связка хвороста.\" key=rpg_plus/desert/barrel/supply_rpg_elder_house_1_2"
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],
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"Pages": [
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{
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"Condition": "supply_rpg_elder_house_1_2_open == 1",
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"Sprite": "desert/barrel_open",
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"Commands": [
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"ptext \"Пусто. Даже мусор уже забрали.\" key=rpg_plus/desert/barrel/empty"
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]
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}
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]
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},
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{
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"Id": "supply_rpg_elder_house_2_2",
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"X": 2,
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"Y": 2,
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"Sprite": "desert/barrel_closed",
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"Trigger": "Action",
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"Solid": true,
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"Commands": [
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"flag supply_rpg_elder_house_2_2_open 1",
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"action item.add id=money/coin count=2",
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"action item.add id=rpg_demo/branches count=1",
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"ptext \"В бочке нашлась мелочь: 2 монет(ы), 1 связка хвороста.\" key=rpg_plus/desert/barrel/supply_rpg_elder_house_2_2"
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],
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"Pages": [
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{
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"Condition": "supply_rpg_elder_house_2_2_open == 1",
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"Sprite": "desert/barrel_open",
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"Commands": [
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"ptext \"Пусто. Даже мусор уже забрали.\" key=rpg_plus/desert/barrel/empty"
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]
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}
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]
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},
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{
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"Id": "supply_rpg_elder_house_10_2",
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"X": 10,
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"Y": 2,
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"Sprite": "desert/barrel_closed",
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"Trigger": "Action",
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"Solid": true,
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"Commands": [
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"flag supply_rpg_elder_house_10_2_open 1",
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"action item.add id=money/coin count=2",
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"action item.add id=rpg_demo/branches count=1",
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"ptext \"В бочке нашлась мелочь: 2 монет(ы), 1 связка хвороста.\" key=rpg_plus/desert/barrel/supply_rpg_elder_house_10_2"
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],
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"Pages": [
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{
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"Condition": "supply_rpg_elder_house_10_2_open == 1",
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"Sprite": "desert/barrel_open",
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"Commands": [
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"ptext \"Пусто. Даже мусор уже забрали.\" key=rpg_plus/desert/barrel/empty"
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]
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}
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]
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}
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]
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}
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@@ -0,0 +1,96 @@
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{
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"Events": [
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{
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"Id": "supply_rpg_village_19_11",
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"X": 19,
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"Y": 11,
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"Sprite": "desert/barrel_closed",
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"Trigger": "Action",
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||||
"Solid": true,
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"Commands": [
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||||
"flag supply_rpg_village_19_11_open 1",
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||||
"action item.add id=money/coin count=2",
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"action item.add id=rpg_demo/branches count=1",
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"ptext \"В бочке нашлась мелочь: 2 монет(ы), 1 связка хвороста.\" key=rpg_plus/desert/barrel/supply_rpg_village_19_11"
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||||
],
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||||
"Pages": [
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||||
{
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||||
"Condition": "supply_rpg_village_19_11_open == 1",
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||||
"Sprite": "desert/barrel_open",
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||||
"Commands": [
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||||
"ptext \"Пусто. Даже мусор уже забрали.\" key=rpg_plus/desert/barrel/empty"
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||||
]
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||||
}
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||||
]
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},
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{
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"Id": "supply_rpg_village_20_11",
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"X": 20,
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"Y": 11,
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||||
"Sprite": "desert/barrel_closed",
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||||
"Trigger": "Action",
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||||
"Solid": true,
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||||
"Commands": [
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"flag supply_rpg_village_20_11_open 1",
|
||||
"action item.add id=money/coin count=2",
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||||
"action item.add id=rpg_demo/branches count=1",
|
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"ptext \"В бочке нашлась мелочь: 2 монет(ы), 1 связка хвороста.\" key=rpg_plus/desert/barrel/supply_rpg_village_20_11"
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],
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||||
"Pages": [
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||||
{
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||||
"Condition": "supply_rpg_village_20_11_open == 1",
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||||
"Sprite": "desert/barrel_open",
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||||
"Commands": [
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||||
"ptext \"Пусто. Даже мусор уже забрали.\" key=rpg_plus/desert/barrel/empty"
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||||
]
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||||
}
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||||
]
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||||
},
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||||
{
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||||
"Id": "supply_rpg_village_4_7",
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||||
"X": 4,
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||||
"Y": 7,
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||||
"Sprite": "desert/barrel_closed",
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||||
"Trigger": "Action",
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||||
"Solid": true,
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||||
"Commands": [
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||||
"flag supply_rpg_village_4_7_open 1",
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||||
"action item.add id=money/coin count=2",
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||||
"action item.add id=rpg_plus/resin count=1",
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||||
"ptext \"В бочке нашлась мелочь: 2 монет(ы), 1 смола.\" key=rpg_plus/desert/barrel/supply_rpg_village_4_7"
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||||
],
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||||
"Pages": [
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||||
{
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||||
"Condition": "supply_rpg_village_4_7_open == 1",
|
||||
"Sprite": "desert/barrel_open",
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||||
"Commands": [
|
||||
"ptext \"Пусто. Даже мусор уже забрали.\" key=rpg_plus/desert/barrel/empty"
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": "supply_rpg_village_22_11",
|
||||
"X": 22,
|
||||
"Y": 11,
|
||||
"Sprite": "desert/barrel_closed",
|
||||
"Trigger": "Action",
|
||||
"Solid": true,
|
||||
"Commands": [
|
||||
"flag supply_rpg_village_22_11_open 1",
|
||||
"action item.add id=money/coin count=2",
|
||||
"action item.add id=rpg_plus/resin count=1",
|
||||
"ptext \"В бочке нашлась мелочь: 2 монет(ы), 1 смола.\" key=rpg_plus/desert/barrel/supply_rpg_village_22_11"
|
||||
],
|
||||
"Pages": [
|
||||
{
|
||||
"Condition": "supply_rpg_village_22_11_open == 1",
|
||||
"Sprite": "desert/barrel_open",
|
||||
"Commands": [
|
||||
"ptext \"Пусто. Даже мусор уже забрали.\" key=rpg_plus/desert/barrel/empty"
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
{
|
||||
"Events": [
|
||||
{
|
||||
"Id": "village_to_desert",
|
||||
"X": 0,
|
||||
"Y": 9,
|
||||
"Trigger": "Touch",
|
||||
"Solid": false,
|
||||
"Teleport": {
|
||||
"Map": "rpg_desert",
|
||||
"X": 38,
|
||||
"Y": 12,
|
||||
"Dir": "Left"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -4,6 +4,8 @@
|
||||
"Id": "shrine_exit",
|
||||
"X": 1,
|
||||
"Y": 11,
|
||||
"Tile": -1,
|
||||
"Dir": "Down",
|
||||
"Trigger": "Touch",
|
||||
"Teleport": {
|
||||
"Map": "rpg_forest",
|
||||
@@ -17,14 +19,12 @@
|
||||
"X": 12,
|
||||
"Y": 5,
|
||||
"Tile": 36,
|
||||
"Dir": "Down",
|
||||
"Trigger": "Action",
|
||||
"Scenario": "rpg_plus/woodland/beacon",
|
||||
"Light": {
|
||||
"Radius": 2,
|
||||
"Color": "#699baf"
|
||||
},
|
||||
"Pages": [
|
||||
{
|
||||
"Condition": "rpg_ward_done == 1 && rpg_ward_choice == 'pact'",
|
||||
"Condition": "rpg_ward_done == 1 \u0026\u0026 rpg_ward_choice == \u0027pact\u0027",
|
||||
"Tile": 36,
|
||||
"Light": {
|
||||
"Radius": 6,
|
||||
@@ -32,14 +32,18 @@
|
||||
}
|
||||
},
|
||||
{
|
||||
"Condition": "rpg_ward_done == 1 && rpg_ward_choice == 'free'",
|
||||
"Condition": "rpg_ward_done == 1 \u0026\u0026 rpg_ward_choice == \u0027free\u0027",
|
||||
"Tile": 38,
|
||||
"Light": {
|
||||
"Radius": 6,
|
||||
"Color": "#9ce3c7"
|
||||
}
|
||||
}
|
||||
]
|
||||
],
|
||||
"Light": {
|
||||
"Radius": 2,
|
||||
"Color": "#699baf"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
Reference in new issue
Block a user