Add woodland adventure, crafting quests and verified loot recovery
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@@ -0,0 +1,22 @@
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{
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"Events": [
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{
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"Id": "elder_quest",
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"X": 6,
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"Y": 3,
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"Sprite": "village/elder",
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"Dir": "Down",
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"Scenario": "rpg_plus/woodland/elder",
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"Condition": "rpg_wolf_dead != 1"
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},
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{
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"Id": "elder_thanks",
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"X": 6,
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"Y": 3,
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"Sprite": "village/elder",
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"Dir": "Down",
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"Scenario": "rpg_plus/woodland/elder",
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"Condition": "rpg_wolf_dead == 1"
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}
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]
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}
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@@ -0,0 +1,68 @@
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{
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"Events": [
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{
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"Id": "woodland_lost_amber",
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"X": 25,
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"Y": 8,
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"Icon": "rpg_plus/amber",
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"Solid": false,
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"Condition": "rpg_wolf_dead == 1 && item('rpg_plus/amber') == 0 && item('rpg_plus/ward_lantern') == 0 && rpg_ward_done != 1",
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"Commands": [
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"ptext \"Сердце янтаря осталось у пещеры. На этот раз забираешь его с собой.\" key=rpg_plus/woodland/amber/recovered",
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"action item.add id=rpg_plus/amber count=1",
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"end"
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]
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},
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{
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"Id": "woodland_courier",
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"X": 5,
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"Y": 13,
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"Sprite": "village/merchant",
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"Dir": "Down",
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"Scenario": "rpg_plus/woodland/courier",
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"Pages": [
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{
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"Condition": "rpg_courier_paid == 1",
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"Solid": false,
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"Route": {
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"Steps": [
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"up",
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"up",
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"up",
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"up",
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"up",
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"left",
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"left",
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"left",
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"left",
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"wait"
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],
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"Every": 0.8,
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"Repeat": false
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}
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}
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]
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},
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{
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"Id": "woodland_waystone",
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"X": 20,
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"Y": 9,
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"Tile": 37,
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"Scenario": "rpg_plus/woodland/waystone"
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},
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{
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"Id": "woodland_to_shrine",
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"X": 26,
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"Y": 8,
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"Trigger": "Action",
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"Solid": true,
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"Condition": "rpg_wolf_dead == 1",
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"Teleport": {
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"Map": "rpg_woodland_shrine",
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"X": 2,
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"Y": 11,
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"Dir": "Right"
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}
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}
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]
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}
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@@ -0,0 +1,63 @@
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{
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"Events": [
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{
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"Id": "woodland_herbalist",
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"X": 3,
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"Y": 12,
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"Sprite": "village/villager",
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"Dir": "Right",
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"Scenario": "rpg_plus/woodland/herbalist"
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},
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{
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"Id": "woodland_workbench",
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"X": 17,
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"Y": 12,
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"Tile": 39,
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"Scenario": "rpg_plus/woodland/workbench"
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},
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{
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"Id": "woodland_hearth",
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"X": 13,
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"Y": 12,
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"Tile": 35,
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"Light": {
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"Radius": 3,
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"Color": "#ffc37a"
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},
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"Scenario": "rpg_plus/woodland/hearth"
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},
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{
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"Id": "woodland_beacon",
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"X": 15,
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"Y": 7,
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"Tile": 36,
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"Light": {
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"Radius": 2,
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"Color": "#88d5c0"
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},
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"Condition": "rpg_ward_done == 1 && rpg_ward_choice == 'pact'"
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},
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{
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"Id": "woodland_lamplighter",
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"X": 24,
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"Y": 10,
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"Sprite": "village/elder",
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"Dir": "Left",
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"Scenario": "rpg_plus/woodland/lamplighter",
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"Route": {
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"Steps": [
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"left",
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"wait",
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"left",
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"face_up",
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"wait",
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"right",
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"right",
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"face_down",
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"wait"
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],
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"Every": 1.1
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}
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}
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]
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}
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@@ -0,0 +1,45 @@
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{
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"Events": [
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{
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"Id": "shrine_exit",
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"X": 1,
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"Y": 11,
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"Trigger": "Touch",
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"Teleport": {
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"Map": "rpg_forest",
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"X": 25,
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"Y": 8,
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"Dir": "Left"
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}
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},
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{
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"Id": "shrine_beacon",
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"X": 12,
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"Y": 5,
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"Tile": 36,
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"Scenario": "rpg_plus/woodland/beacon",
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"Light": {
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"Radius": 2,
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"Color": "#699baf"
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},
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"Pages": [
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{
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"Condition": "rpg_ward_done == 1 && rpg_ward_choice == 'pact'",
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"Tile": 36,
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"Light": {
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"Radius": 6,
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"Color": "#f0cd8d"
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}
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},
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{
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"Condition": "rpg_ward_done == 1 && rpg_ward_choice == 'free'",
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"Tile": 38,
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"Light": {
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"Radius": 6,
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"Color": "#9ce3c7"
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}
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}
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]
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}
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]
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}
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