Studio: backgrounds dropped during the game are picked up by the Resources button
Layer gets backgrounds/; StudioBackgrounds re-reads the file list and the background cache and shows the current background (with _depth/_albedo) anew. The Resources button sits on the transport bar (every tab); a new scene picks its background from a list with the source mod. studio_live covers drop, reload, replace and export.
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@@ -126,6 +126,10 @@ layout_mode = 2
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size_flags_horizontal = 3
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mouse_filter = 2
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[node name="ReloadButton" type="Button" parent="Frame/Dock/Column/Transport/Row"]
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layout_mode = 2
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focus_mode = 0
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[node name="RestartButton" type="MenuButton" parent="Frame/Dock/Column/Transport/Row"]
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layout_mode = 2
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focus_mode = 0
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