Files
mod_skills_base/scenes/ui/skills_panel/skill_card.tscn
T
cthangover 4fa8137071 Mod naming rule and engine UI in engine mods
Mods are renamed by role (shell2d_base, menu_base, ui_base, live2d_base,
editor_tools, cthangover_story, cthangover_murakami, cthangover_party) and
every reference follows. Engine UI prefabs (dialog, answers, message, game
menu, inventory, map, skills) and their panel entries moved out of the story
mod into the subsystem mods; the card_novel and vn_starter_novel collections
are removed.
2026-10-18 19:00:40 +02:00

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[gd_scene format=3]
[ext_resource type="Script" path="res://mods/skills_base/src/SkillCardBehaviour.cs" id="1_script"]
[node name="SkillCard" type="Control" node_paths=PackedStringArray("bg", "accent", "art", "imgCard", "txtName", "txtGems", "badgeBox", "badgeLabel", "effectRow", "effectValue", "effectLabel")]
custom_minimum_size = Vector2(160, 210)
layout_mode = 3
mouse_filter = 0
mouse_default_cursor_shape = 2
script = ExtResource("1_script")
bg = NodePath("Bg")
accent = NodePath("Accent")
art = NodePath("Art")
imgCard = NodePath("Art/ImgCard")
txtName = NodePath("TxtName")
txtGems = NodePath("Gems")
badgeBox = NodePath("BadgeBox")
badgeLabel = NodePath("BadgeBox/BadgeLabel")
effectRow = NodePath("EffectRow")
effectValue = NodePath("EffectRow/EffectValue")
effectLabel = NodePath("EffectRow/EffectLabel")
[node name="Bg" type="Panel" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
[node name="Accent" type="Panel" parent="."]
layout_mode = 1
anchors_preset = 10
anchor_right = 1.0
offset_bottom = 3.0
grow_horizontal = 2
mouse_filter = 2
[node name="Art" type="PanelContainer" parent="."]
layout_mode = 1
anchors_preset = -1
anchor_right = 1.0
anchor_bottom = 0.62
offset_left = 8.0
offset_top = 9.0
offset_right = -8.0
grow_horizontal = 2
mouse_filter = 2
[node name="ImgCard" type="TextureRect" parent="Art"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
expand_mode = 1
stretch_mode = 6
[node name="Gems" type="Label" parent="."]
layout_mode = 1
anchors_preset = -1
anchor_left = 1.0
anchor_right = 1.0
offset_left = -64.0
offset_top = 13.0
offset_right = -6.0
offset_bottom = 29.0
grow_horizontal = 0
mouse_filter = 2
horizontal_alignment = 2
[node name="TxtName" type="Label" parent="."]
layout_mode = 1
anchors_preset = -1
anchor_top = 0.62
anchor_right = 1.0
anchor_bottom = 0.8
offset_left = 7.0
offset_top = 4.0
offset_right = -7.0
grow_horizontal = 2
mouse_filter = 2
horizontal_alignment = 1
vertical_alignment = 1
autowrap_mode = 3
[node name="BadgeBox" type="PanelContainer" parent="."]
layout_mode = 1
anchors_preset = -1
anchor_top = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = 7.0
offset_top = -40.0
offset_right = -7.0
offset_bottom = -24.0
grow_horizontal = 2
grow_vertical = 0
mouse_filter = 2
[node name="BadgeLabel" type="Label" parent="BadgeBox"]
layout_mode = 2
mouse_filter = 2
horizontal_alignment = 1
vertical_alignment = 1
[node name="EffectRow" type="HBoxContainer" parent="."]
layout_mode = 1
anchors_preset = -1
anchor_top = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = 7.0
offset_top = -21.0
offset_right = -7.0
offset_bottom = -4.0
grow_horizontal = 2
grow_vertical = 0
mouse_filter = 2
theme_override_constants/separation = 4
[node name="EffectValue" type="Label" parent="EffectRow"]
layout_mode = 2
mouse_filter = 2
[node name="EffectLabel" type="Label" parent="EffectRow"]
layout_mode = 2
size_flags_horizontal = 3
mouse_filter = 2
clip_text = true