mod_stat_checks_name = Stat Checks mod_stat_checks_desc = Stat checks in any scenario: “check cha 12 -> :success” rolls a stat plus dice against a difficulty, shows the outcome line and branches the story — talking a guard round in a novel, forcing a door in an RPG. The roll stays in dialog variables for lines of your own. Dice default to the game setting checks.dice, else d20; dice=none makes a plain threshold. checks/line = [${check_stat}: ${check_total} vs ${check_dc}] ${check_result} checks/success = Success checks/failure = Failure checks/schema/checks/check = Stat check checks/schema/checks/check_desc = Stat + dice + bonus against a difficulty: a line with the outcome and a jump checks/schema/checks/arrow_success = On success, go to checks/schema/field/stat = Stat checks/schema/field/difficulty = Difficulty checks/schema/field/who = Who checks/schema/field/dice = Dice checks/schema/checks/dice_desc = d20, 2d6, none — without dice the check is a threshold checks/schema/field/bonus = Bonus checks/schema/field/else = Else label checks/schema/field/quiet = Quiet checks/schema/checks/quiet_desc = Do not show the roll line