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mod_stat_checks/manifest.json
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{
"id": "stat_checks",
"name": "Stat Checks",
"version": "1.0.0",
"author": "ct",
"description": "Stat checks for any scenario: `check cha 12 [dice=d20] [bonus=2] [else=label] -> :success` rolls a stat plus dice against a difficulty, shows the outcome line and branches (a novel's persuasion, a tile RPG's locked door). The roll is left in dialog variables (check_total, check_roll, …) for ptext lines. Dice default to the game setting checks.dice, else d20; dice=none makes a plain threshold. The conditional jump `when` and option conditions live in dialog_base.",
"category": "gameplay",
"sources": [
"src/**/*.cs"
],
"test_sources": [
"tests/*.cs"
],
"depends": [
"stats_base>=1",
"dialog_base>=1"
]
}