Mark as a test fixture with its own property_patches itest

- "fixture": true keeps the mod out of --all-mods and every game, so its
  wildcard patches of all characters and items no longer leak into
  unrelated tests; it loads only with --with-mods=test_defaults_and_patches.
- PropertyPatchesTest (--itest=property_patches) checks the merged
  entities; the manifest declares the sources and every mod whose
  entities the patches touch.
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cthangover committed 2026-10-17 14:28:02 +00:00
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@@ -3,7 +3,17 @@
"name": "Test Defaults and Patches",
"version": "1.0.0",
"author": "ct",
"description": "Test mod demonstrating property patches system with wildcard and targeted patches",
"description": "Test fixture of the property patches system: a targeted patch (Marao, food/ration) and wildcard patches of every character and item. Marked as a fixture, so --all-mods and games never load it; the property_patches itest loads it explicitly (--with-mods=test_defaults_and_patches --itest=property_patches) and checks the merged entities.",
"category": "other",
"depends": ["visual_novel_core>=1"]
"depends": [
"visual_novel_core>=1",
"murakami>=1",
"cooking>=1",
"characters_base>=1",
"items_base>=1"
],
"fixture": true,
"sources": [
"src/*.cs"
]
}