Mark as a test fixture with its own property_patches itest
- "fixture": true keeps the mod out of --all-mods and every game, so its wildcard patches of all characters and items no longer leak into unrelated tests; it loads only with --with-mods=test_defaults_and_patches. - PropertyPatchesTest (--itest=property_patches) checks the merged entities; the manifest declares the sources and every mod whose entities the patches touch.
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@@ -3,7 +3,17 @@
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"name": "Test Defaults and Patches",
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"version": "1.0.0",
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"author": "ct",
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"description": "Test mod demonstrating property patches system with wildcard and targeted patches",
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"description": "Test fixture of the property patches system: a targeted patch (Marao, food/ration) and wildcard patches of every character and item. Marked as a fixture, so --all-mods and games never load it; the property_patches itest loads it explicitly (--with-mods=test_defaults_and_patches --itest=property_patches) and checks the merged entities.",
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"category": "other",
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"depends": ["visual_novel_core>=1"]
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"depends": [
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"visual_novel_core>=1",
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"murakami>=1",
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"cooking>=1",
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"characters_base>=1",
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"items_base>=1"
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],
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"fixture": true,
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"sources": [
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"src/*.cs"
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]
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}
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