Depth-sort upright world planes; mod documentation
This commit is contained in:
1 parent
f332570294
commit
2dc6769cb1
30 files changed
+406
No files matched your search
@@ -0,0 +1,17 @@
|
||||
{
|
||||
"id": "tile_isometric_base",
|
||||
"name": "Isometric Tiles",
|
||||
"version": "1.0.0",
|
||||
"author": "ct",
|
||||
"description": "Draws tile maps at an angle, a grid of 2:1 diamonds, so buildings and trees stand up out of the ground. One of the two views of Tile Rendering.",
|
||||
"category": "visual, engine",
|
||||
"sources": [
|
||||
"src/**/*.cs"
|
||||
],
|
||||
"test_sources": [
|
||||
"tests/*.cs"
|
||||
],
|
||||
"depends": [
|
||||
"tile_render_base>=1"
|
||||
]
|
||||
}
|
||||
Reference in new issue
Block a user