Add mod documentation in seven languages
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mod_time_base_name = Time Engine
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mod_time_base_desc = Engine time subsystem: the in-game clock tick controller, the clock HUD widget, the 2D lighting stack (UiLightController, LampBehaviour, LightDef) and the lighting.clear_map scenario action.
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mod_time_base_desc = The in-game clock, day and night: scenes change their look with the time, lamps and windows light them, and a portable lamp helps after dark.
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