Trading: shop kind and trade.open schema; trade test passes the RPG Plus prologue
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
1 parent
3199679355
commit
b5878df34a
10 files changed
+187
-2
No files matched your search
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "Trade Test",
|
||||
"description": "Integration test of trading on the rpg_demo game: gathers brushwood, stones and a mushroom in the forest by walking onto them, heals the hero with the mushroom, talks to the village merchant whose dialog opens the trade window, sells the junk and buys an elixir by clicking the two inventories, checks that walking is blocked while the window is open and that Esc closes it. Activated by --itest=trade with --game=rpg_demo --new; --shots=<dir> saves screenshots (windowed runs only).",
|
||||
"description": "Integration test of trading on the rpg_plus game (its rpg_demo_game world): gathers brushwood, stones and a mushroom in the forest by walking onto them, heals the hero with the mushroom, talks to the village merchant whose dialog opens the trade window, sells the junk and buys an elixir by clicking the two inventories, checks that walking is blocked while the window is open and that Esc closes it. Activated by --itest=trade with --game=rpg_plus --new (the prologue is clicked through first); --shots=<dir> saves screenshots (windowed runs only).",
|
||||
"sources": [
|
||||
"src/*.cs"
|
||||
],
|
||||
|
||||
Reference in new issue
Block a user