Logo
Explore Help
Sign In
cthangover/mod_trading
Watch 1
Star 0 Fork 0
Code Issues Pull Requests Actions Packages Projects Releases 1 Wiki Activity
5 Commits 1 Branch 1 Tag
4a46362df8e6071c95b98dbabc8f915cf2043712
Commit Graph
4 Commits
Author SHA1 Message Date
cthangoverandClaude Opus 5.5 4a46362df8 Root nodes join through ModRoot.AddDeferred, so a reload that unloads the mod first never hands Godot a freed node
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-24 11:29:22 +02:00
cthangoverandClaude Opus 5.5 b5878df34a Trading: shop kind and trade.open schema; trade test passes the RPG Plus prologue
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-24 10:01:16 +02:00
cthangover 7b7a5720e8 Test screenshots through ViewportCapture: sRGB instead of the dark linear HDR frame 2026-10-23 09:03:57 +02:00
cthangover 89ee23f1e6 Trading mod: shops as data and the trade window 2026-10-23 09:30:05 +03:00
Powered by Gitea Version: 28.2.0 Page: 30ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API