ui stule update
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@@ -4,6 +4,7 @@ using Cthangover.Core.Mods.Resolvers;
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using Cthangover.Core.Scenes;
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using Cthangover.Core.Settings;
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using Cthangover.Core.UI.Base.Lists;
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using Cthangover.Core.UI.Theming;
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using Cthangover.Core.Utils;
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using Godot;
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@@ -34,6 +35,9 @@ namespace Cthangover.TurnBattle
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/// </summary>
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public override void Show()
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{
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CthangoverTheme.Apply(this);
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CthangoverTheme.ApplyPrimary(GetNodeOrNull<Button>("Content/CenterPanel/MainMenuButton"));
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GameLogger.Log("BATTLE", $"Deadground.Show() ENTER: Visible={Visible}, GodotVisible={base.Visible}", LogLevel.Debug);
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var audioService = GetNode<AudioService>("/root/AudioService");
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