Resource ownership: battle sounds in, character actions out

- The win/defeat sounds (sounds/battle/winground, deadground) used by the
  battle report move here from visual_novel_core.
- The basic physics actions (attack, defence, stun) are character data
  every mod with characters uses; they move to characters_base.
- depends no longer lists visual_novel_core: the battle platform does not
  use the novel content.
This commit is contained in:
cthangover committed 2026-10-17 14:30:33 +00:00
1 parent bbc75eeadd
commit bc615c2ddf
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