Files
mod_turn_battle_base/manifest.json
T
cthangover 72b54eb564 Mod naming rule and engine UI in engine mods
Mods are renamed by role (shell2d_base, menu_base, ui_base, live2d_base,
editor_tools, cthangover_story, cthangover_murakami, cthangover_party) and
every reference follows. Engine UI prefabs (dialog, answers, message, game
menu, inventory, map, skills) and their panel entries moved out of the story
mod into the subsystem mods; the card_novel and vn_starter_novel collections
are removed.
2026-10-18 19:00:42 +02:00

13 lines
467 B
JSON

{
"id": "turn_battle_base",
"name": "Turn-based battle engine",
"version": "2.0.0",
"author": "ct",
"description": "Turn-based battle platform: battle ruleset contracts, core registry, action executors, status effects, battle scene, victory/defeat screens, EXP and loot reports",
"category": "engine, gameplay",
"sources": [
"src/**/*.cs"
],
"depends": [ "characters_base>=1", "ui_base>=1", "items_base>=1", "quests_base>=1", "time_base>=1" ]
}