Files
mod_turn_battle_base/src/CharacterDiedEvent.cs
T
2026-09-28 10:48:04 +03:00

16 lines
498 B
C#

namespace Cthangover.Core.Events
{
/// <summary>
/// Published when a character dies in combat. Payload copies data
/// as strings — does not pass a live Node (may be freed by the time
/// deferred subscribers are called).
/// </summary>
[EventKey("character_died")]
public class CharacterDiedEvent : ModEvent
{
public string CharacterId { get; init; }
public string CharacterName { get; init; }
public string Source { get; init; }
}
}