Files
mod_turn_battle_base/manifest.json
T
cthangover bc615c2ddf Resource ownership: battle sounds in, character actions out
- The win/defeat sounds (sounds/battle/winground, deadground) used by the
  battle report move here from visual_novel_core.
- The basic physics actions (attack, defence, stun) are character data
  every mod with characters uses; they move to characters_base.
- depends no longer lists visual_novel_core: the battle platform does not
  use the novel content.
2026-10-17 14:30:33 +00:00

13 lines
469 B
JSON

{
"id": "turn_battle_base",
"name": "Turn-based battle engine",
"version": "2.0.0",
"author": "ct",
"description": "Turn-based battle platform: battle ruleset contracts, core registry, action executors, status effects, battle scene, victory/defeat screens, EXP and loot reports",
"category": "engine, gameplay",
"sources": [
"src/**/*.cs"
],
"depends": [ "characters_base>=1", "interface>=1", "items_base>=1", "quests_base>=1", "time_base>=1" ]
}