Set the demo release floor to 0.1.0 in manifests, dependency requirements and authoring examples. Keep category and runtime changes separate.
30 lines
659 B
JSON
30 lines
659 B
JSON
{
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"id": "ui_base",
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"name": "UI",
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"version": "0.1.0",
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"author": "ct",
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"description": "The interface layer every game shares: the toolbar, the in-game menu, the save indicator, notifications and the common look of panels, buttons and lists.",
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"category": "ui",
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"depends": [],
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"sources": [
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"src/**/*.cs"
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],
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"test_sources": [
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"tests/*.cs"
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],
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"ui": [
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{
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"id": "game_menu",
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"kind": "panel",
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"slot": "ModBeforeUIPanel",
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"scene_path": "scenes/menu/game_menu.tscn",
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"button": {
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"icon": "settings",
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"locale": "menu/settings",
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"index": 50
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},
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"priority": 10
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}
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]
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}
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