mod_validator_name = Validator mod_validator_desc = Static validation of mods without running the game: manifest schema, entity strategies (characters, items, quests, skills, recipes, actions), cross references, depends, scenario commands and scene patches, with a text report. validator/enabled = Enabled validator/run_on_start = Run on start validator/parse_csharp = Parse C# validator/parse_gdscript = Parse GDScript validator/parse_scenarios = Parse scenarios validator/write_report = Write report validator/report_path = Report path validator/fail_on_error = Block mods on error