move ui to mods
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@@ -7,5 +7,5 @@
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"sources": [
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"src/**/*.cs"
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],
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"depends": [ "core>=1", "interface>=1" ]
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"depends": [ "core>=1", "interface>=1", "turn_battle>=1" ]
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}
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@@ -1,6 +1,7 @@
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using Cthangover.Core.Battle;
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using Cthangover.Core.Battle.Actions;
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using Cthangover.Core.Utils;
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using Cthangover.TurnBattle;
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using Cthangover.Core.Characters;
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using Cthangover.CardBattle.UI;
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using Godot;
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@@ -1,6 +1,7 @@
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using Cthangover.Core.Battle;
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using Cthangover.Core.Battle.Actions;
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using Cthangover.Core.Characters;
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using Cthangover.TurnBattle;
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using Cthangover.CardBattle.UI;
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using Godot;
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@@ -1,6 +1,7 @@
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using Cthangover.CardBattle.UI;
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using Cthangover.Core.Battle;
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using Cthangover.Core.Battle.Actions;
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using Cthangover.TurnBattle;
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using Cthangover.Core.Characters;
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namespace Cthangover.CardBattle.Player
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@@ -1,6 +1,7 @@
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using Cthangover.CardBattle.UI;
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using Cthangover.Core.Battle;
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using Cthangover.Core.Battle.Actions;
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using Cthangover.TurnBattle;
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using Cthangover.Core.Characters;
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namespace Cthangover.CardBattle.Player
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@@ -1,6 +1,7 @@
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using Cthangover.CardBattle.UI;
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using Cthangover.Core.Battle;
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using Cthangover.Core.Battle.Actions;
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using Cthangover.TurnBattle;
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using Cthangover.Core.Characters;
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namespace Cthangover.CardBattle.Player
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