Code, locale and test suites moved from editor_tools; docs in seven languages with screenshots where the window has something to show; own cover.
1.7 KiB
1.7 KiB
Catalog Export — publish a mod in a mod catalog
A mod catalog is a JSON list the mod manager downloads mods from. Catalog Export writes a mod's entry for such a catalog — names and descriptions per language, category, tags, version limits, changelog, download link — and packs the mod into the archive the entry points to, with SHA-256 checksums of the archive and of the installed files.
Opening it
Hammer button on the in-game toolbar → Export Catalog Entry.
Exporting a mod
- Select a mod. The form is filled from its manifest.
- Fill Download URL (where the archive will be uploaded; required), Icon URL, Category, Tags (comma-separated), Min Game Version, Status and Changelog. Add language adds a name and a description in another language.
- The preview shows the resulting JSON. Copy JSON puts it on the clipboard.
- Export to File: for a folder mod, a
.ziparchive and its.jsonentry are written into the mods folder; for a mod that is already a.zip, only the.jsonis written next to it. The status line shows the written path.
Upload the archive to the download URL and add the entry to your catalog; the mod manager then offers the mod for installation.
Dependencies
tools_base, ui_base. It uses the game's catalog and archive code and does not need the mod manager window.
The older editor_tools package installs this mod together with the other authoring windows.
