chore: align mod versions and dependencies to 0.1.0

Set the demo release floor to 0.1.0 in manifests, dependency requirements and authoring examples. Keep category and runtime changes separate.
This commit is contained in:
cthangover committed 2026-11-13 17:46:47 +01:00
1 parent d989297f83
commit 3ae7afa624
8 files changed
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@@ -63,7 +63,7 @@ Actions are JSON files of kind `action`. This mod ships the basic physical ones
"Description": "characters/action/physics_attack/description",
"Image": "characters/actions/physics_attack",
"Type": "ToEnemy",
"Values": ["RequiredPoint=1", "Attack=1.0", "AttackType=Physics"]
"Values": ["RequiredPoint>=0.1.0", "Attack>=0.1.0", "AttackType=Physics"]
}
```
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@@ -63,7 +63,7 @@ Las acciones son archivos JSON de tipo `action`. Este mod incluye las físicas b
"Description": "characters/action/physics_attack/description",
"Image": "characters/actions/physics_attack",
"Type": "ToEnemy",
"Values": ["RequiredPoint=1", "Attack=1.0", "AttackType=Physics"]
"Values": ["RequiredPoint>=0.1.0", "Attack>=0.1.0", "AttackType=Physics"]
}
```
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@@ -63,7 +63,7 @@ Cthangover と RPG Plus の一部であり、戦闘 mod、recruiting、各エデ
"Description": "characters/action/physics_attack/description",
"Image": "characters/actions/physics_attack",
"Type": "ToEnemy",
"Values": ["RequiredPoint=1", "Attack=1.0", "AttackType=Physics"]
"Values": ["RequiredPoint>=0.1.0", "Attack>=0.1.0", "AttackType=Physics"]
}
```
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@@ -63,7 +63,7 @@ Cthangover와 RPG Plus의 일부이며, 전투 mod, recruiting, 편집기들이
"Description": "characters/action/physics_attack/description",
"Image": "characters/actions/physics_attack",
"Type": "ToEnemy",
"Values": ["RequiredPoint=1", "Attack=1.0", "AttackType=Physics"]
"Values": ["RequiredPoint>=0.1.0", "Attack>=0.1.0", "AttackType=Physics"]
}
```
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@@ -63,7 +63,7 @@ Characters Engine определяет, кто участвует в боях:
"Description": "characters/action/physics_attack/description",
"Image": "characters/actions/physics_attack",
"Type": "ToEnemy",
"Values": ["RequiredPoint=1", "Attack=1.0", "AttackType=Physics"]
"Values": ["RequiredPoint>=0.1.0", "Attack>=0.1.0", "AttackType=Physics"]
}
```
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@@ -63,7 +63,7 @@ Hành động là tệp JSON kind `action`. Mod này có sẵn các hành độn
"Description": "characters/action/physics_attack/description",
"Image": "characters/actions/physics_attack",
"Type": "ToEnemy",
"Values": ["RequiredPoint=1", "Attack=1.0", "AttackType=Physics"]
"Values": ["RequiredPoint>=0.1.0", "Attack>=0.1.0", "AttackType=Physics"]
}
```
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@@ -63,7 +63,7 @@ Characters Engine 决定谁参加战斗:主角、同伴和敌人,以及他
"Description": "characters/action/physics_attack/description",
"Image": "characters/actions/physics_attack",
"Type": "ToEnemy",
"Values": ["RequiredPoint=1", "Attack=1.0", "AttackType=Physics"]
"Values": ["RequiredPoint>=0.1.0", "Attack>=0.1.0", "AttackType=Physics"]
}
```
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@@ -1,14 +1,14 @@
{
"id": "characters_base",
"name": "Characters Engine",
"version": "1.0.0",
"version": "0.1.0",
"author": "ct",
"description": "Characters engine: heroes, companions and enemies with their battle attributes and action cards, the character actions panel and dialog portraits.",
"category": "engine, library",
"sources": [
"src/**/*.cs"
],
"depends": ["shell2d_base>=1", "ui_base>=1"],
"depends": ["shell2d_base>=0.1.0", "ui_base>=0.1.0"],
"ui": [
{
"id": "characters",