chore: align mod versions and dependencies to 0.1.0
Set the demo release floor to 0.1.0 in manifests, dependency requirements and authoring examples. Keep category and runtime changes separate.
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@@ -63,7 +63,7 @@ Actions are JSON files of kind `action`. This mod ships the basic physical ones
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"Description": "characters/action/physics_attack/description",
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"Image": "characters/actions/physics_attack",
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"Type": "ToEnemy",
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"Values": ["RequiredPoint=1", "Attack=1.0", "AttackType=Physics"]
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"Values": ["RequiredPoint>=0.1.0", "Attack>=0.1.0", "AttackType=Physics"]
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}
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```
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@@ -63,7 +63,7 @@ Las acciones son archivos JSON de tipo `action`. Este mod incluye las físicas b
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"Description": "characters/action/physics_attack/description",
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"Image": "characters/actions/physics_attack",
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"Type": "ToEnemy",
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"Values": ["RequiredPoint=1", "Attack=1.0", "AttackType=Physics"]
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"Values": ["RequiredPoint>=0.1.0", "Attack>=0.1.0", "AttackType=Physics"]
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}
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```
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@@ -63,7 +63,7 @@ Cthangover と RPG Plus の一部であり、戦闘 mod、recruiting、各エデ
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"Description": "characters/action/physics_attack/description",
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"Image": "characters/actions/physics_attack",
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"Type": "ToEnemy",
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"Values": ["RequiredPoint=1", "Attack=1.0", "AttackType=Physics"]
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"Values": ["RequiredPoint>=0.1.0", "Attack>=0.1.0", "AttackType=Physics"]
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}
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```
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@@ -63,7 +63,7 @@ Cthangover와 RPG Plus의 일부이며, 전투 mod, recruiting, 편집기들이
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"Description": "characters/action/physics_attack/description",
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"Image": "characters/actions/physics_attack",
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"Type": "ToEnemy",
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"Values": ["RequiredPoint=1", "Attack=1.0", "AttackType=Physics"]
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"Values": ["RequiredPoint>=0.1.0", "Attack>=0.1.0", "AttackType=Physics"]
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}
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```
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@@ -63,7 +63,7 @@ Characters Engine определяет, кто участвует в боях:
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"Description": "characters/action/physics_attack/description",
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"Image": "characters/actions/physics_attack",
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"Type": "ToEnemy",
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"Values": ["RequiredPoint=1", "Attack=1.0", "AttackType=Physics"]
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"Values": ["RequiredPoint>=0.1.0", "Attack>=0.1.0", "AttackType=Physics"]
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}
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```
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@@ -63,7 +63,7 @@ Hành động là tệp JSON kind `action`. Mod này có sẵn các hành độn
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"Description": "characters/action/physics_attack/description",
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"Image": "characters/actions/physics_attack",
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"Type": "ToEnemy",
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"Values": ["RequiredPoint=1", "Attack=1.0", "AttackType=Physics"]
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"Values": ["RequiredPoint>=0.1.0", "Attack>=0.1.0", "AttackType=Physics"]
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}
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```
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@@ -63,7 +63,7 @@ Characters Engine 决定谁参加战斗:主角、同伴和敌人,以及他
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"Description": "characters/action/physics_attack/description",
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"Image": "characters/actions/physics_attack",
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"Type": "ToEnemy",
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"Values": ["RequiredPoint=1", "Attack=1.0", "AttackType=Physics"]
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"Values": ["RequiredPoint>=0.1.0", "Attack>=0.1.0", "AttackType=Physics"]
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}
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```
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@@ -1,14 +1,14 @@
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{
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"id": "characters_base",
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"name": "Characters Engine",
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"version": "1.0.0",
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"version": "0.1.0",
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"author": "ct",
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"description": "Characters engine: heroes, companions and enemies with their battle attributes and action cards, the character actions panel and dialog portraits.",
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"category": "engine, library",
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"sources": [
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"src/**/*.cs"
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],
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"depends": ["shell2d_base>=1", "ui_base>=1"],
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"depends": ["shell2d_base>=0.1.0", "ui_base>=0.1.0"],
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"ui": [
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{
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"id": "characters",
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