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mod_characters_editor
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cthangover
and
Claude Opus 5.5
ee5e148cb3
Root nodes join through ModRoot.AddDeferred, so a reload that unloads the mod first never hands Godot a freed node
...
Co-Authored-By: Claude Opus 5.5 <
noreply@anthropic.com
>
2026-10-24 11:29:08 +02:00
locale
Localization in es, zh, ja, ko, vi; no novel editor hub in docs
2026-10-23 20:54:32 +02:00
src
Localization in es, zh, ja, ko, vi; no novel editor hub in docs
2026-10-23 20:54:32 +02:00
test_suites
/edit
Root nodes join through ModRoot.AddDeferred, so a reload that unloads the mod first never hands Godot a freed node
2026-10-24 11:29:08 +02:00
.gitattributes
Character editor: characters of a mod in a searchable list, name in every language, portrait, RPG charset, stats, battle actions; GUI suite characters_editor_edit
2026-10-23 19:09:46 +02:00
manifest.json
Localization in es, zh, ja, ko, vi; no novel editor hub in docs
2026-10-23 20:54:32 +02:00
mod.jpg
Character editor: characters of a mod in a searchable list, name in every language, portrait, RPG charset, stats, battle actions; GUI suite characters_editor_edit
2026-10-23 19:09:46 +02:00
S
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Characters Editor 1.0.0
Latest
2026-10-24 14:46:22 +00:00
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C#
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