Files
mod_cooking/test_suites/cooking_walk/manifest.json
T
cthangover 0bc9040c28 Mod naming rule and engine UI in engine mods
Mods are renamed by role (shell2d_base, menu_base, ui_base, live2d_base,
editor_tools, cthangover_story, cthangover_murakami, cthangover_party) and
every reference follows. Engine UI prefabs (dialog, answers, message, game
menu, inventory, map, skills) and their panel entries moved out of the story
mod into the subsystem mods; the card_novel and vn_starter_novel collections
are removed.
2026-10-18 19:00:09 +02:00

14 lines
488 B
JSON

{
"name": "Cooking Walk Test",
"description": "Integration test mod: walks the real UI with button clicks (location menus, cooking workbench) through the full home loop: enter house, unlock wolf-meat recipe via item use, cook a ration, verify it in inventory, and walk bedroom/workroom round-trips. Activated only by --itest=cooking_walk.",
"sources": [
"src/*.cs"
],
"depends": [
"cthangover_story>=1",
"items_base>=1",
"ui_base>=1",
"dialog_base>=1"
]
}