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@@ -1,37 +1,37 @@
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||||
# Godot 4.x
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||||
.godot/
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||||
.idea/
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||||
sdk/
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||||
bin/
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||||
obj/
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||||
|
||||
#ai
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||||
.omo/
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||||
.opencode/
|
||||
|
||||
gen/
|
||||
obj/
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||||
bin/
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||||
|
||||
*.tres~
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||||
*.tscn~
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||||
|
||||
# GDScript LSP
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||||
.godot/
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||||
|
||||
# Export
|
||||
*.exe
|
||||
*.dmg
|
||||
*.apk
|
||||
*.aab
|
||||
*.pck
|
||||
*.zip
|
||||
*.log
|
||||
|
||||
# OS
|
||||
.DS_Store
|
||||
Thumbs.db
|
||||
|
||||
# Editor
|
||||
*.import
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||||
*.godot.uid
|
||||
# Godot 4.x
|
||||
.godot/
|
||||
.idea/
|
||||
sdk/
|
||||
bin/
|
||||
obj/
|
||||
|
||||
#ai
|
||||
.omo/
|
||||
.opencode/
|
||||
|
||||
gen/
|
||||
obj/
|
||||
bin/
|
||||
|
||||
*.tres~
|
||||
*.tscn~
|
||||
|
||||
# GDScript LSP
|
||||
.godot/
|
||||
|
||||
# Export
|
||||
*.exe
|
||||
*.dmg
|
||||
*.apk
|
||||
*.aab
|
||||
*.pck
|
||||
*.zip
|
||||
*.log
|
||||
|
||||
# OS
|
||||
.DS_Store
|
||||
Thumbs.db
|
||||
|
||||
# Editor
|
||||
*.import
|
||||
*.godot.uid
|
||||
@@ -1,30 +1,30 @@
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||||
{
|
||||
"Kind": "character",
|
||||
"Items": [
|
||||
{
|
||||
"Id": "werewolf_girl_1",
|
||||
"Name": "characters/enemies/werewolf_girl",
|
||||
"Image": "characters/enemies/werewolf_girl_1",
|
||||
"Behaviour": "base",
|
||||
"Level": 1,
|
||||
"Point": 1,
|
||||
"Health": 25,
|
||||
"Defence": 0,
|
||||
"Attack": 8,
|
||||
"Exp": 50,
|
||||
"RecruitmentChance": 50,
|
||||
"Actions": [
|
||||
"physics/attack",
|
||||
"physics/defence"
|
||||
],
|
||||
"Loot": [
|
||||
{
|
||||
"ItemId": "food/wolf_meat",
|
||||
"MinCount": 2,
|
||||
"MaxCount": 2,
|
||||
"Probability": 100
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
{
|
||||
"Kind": "character",
|
||||
"Items": [
|
||||
{
|
||||
"Id": "werewolf_girl_1",
|
||||
"Name": "characters/enemies/werewolf_girl",
|
||||
"Image": "characters/enemies/werewolf_girl_1",
|
||||
"Behaviour": "base",
|
||||
"Level": 1,
|
||||
"Point": 1,
|
||||
"Health": 25,
|
||||
"Defence": 0,
|
||||
"Attack": 8,
|
||||
"Exp": 50,
|
||||
"RecruitmentChance": 50,
|
||||
"Actions": [
|
||||
"physics/attack",
|
||||
"physics/defence"
|
||||
],
|
||||
"Loot": [
|
||||
{
|
||||
"ItemId": "food/wolf_meat",
|
||||
"MinCount": 2,
|
||||
"MaxCount": 2,
|
||||
"Probability": 100
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,36 +1,36 @@
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||||
{
|
||||
"Kind": "character",
|
||||
"Items": [
|
||||
{
|
||||
"Id": "wolf_1",
|
||||
"Name": "characters/enemies/wolf",
|
||||
"Image": "characters/enemies/wolf_1",
|
||||
"Behaviour": "base",
|
||||
"Level": 1,
|
||||
"Point": 1,
|
||||
"Health": 15,
|
||||
"Defence": 0,
|
||||
"Attack": 4,
|
||||
"Exp": 5,
|
||||
"RecruitmentChance": 0,
|
||||
"Actions": [
|
||||
"physics/attack",
|
||||
"physics/defence"
|
||||
],
|
||||
"Loot": [
|
||||
{
|
||||
"ItemId": "food/wolf_meat",
|
||||
"MinCount": 1,
|
||||
"MaxCount": 1,
|
||||
"Probability": 100
|
||||
},
|
||||
{
|
||||
"ItemId": "resource/branches",
|
||||
"MinCount": 1,
|
||||
"MaxCount": 1,
|
||||
"Probability": 100
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
{
|
||||
"Kind": "character",
|
||||
"Items": [
|
||||
{
|
||||
"Id": "wolf_1",
|
||||
"Name": "characters/enemies/wolf",
|
||||
"Image": "characters/enemies/wolf_1",
|
||||
"Behaviour": "base",
|
||||
"Level": 1,
|
||||
"Point": 1,
|
||||
"Health": 15,
|
||||
"Defence": 0,
|
||||
"Attack": 4,
|
||||
"Exp": 5,
|
||||
"RecruitmentChance": 0,
|
||||
"Actions": [
|
||||
"physics/attack",
|
||||
"physics/defence"
|
||||
],
|
||||
"Loot": [
|
||||
{
|
||||
"ItemId": "food/wolf_meat",
|
||||
"MinCount": 1,
|
||||
"MaxCount": 1,
|
||||
"Probability": 100
|
||||
},
|
||||
{
|
||||
"ItemId": "resource/branches",
|
||||
"MinCount": 1,
|
||||
"MaxCount": 1,
|
||||
"Probability": 100
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,36 +1,36 @@
|
||||
{
|
||||
"Kind": "character",
|
||||
"Items": [
|
||||
{
|
||||
"Id": "wolf_10",
|
||||
"Name": "characters/enemies/wolf",
|
||||
"Image": "characters/enemies/wolf_10",
|
||||
"Behaviour": "base",
|
||||
"Level": 1,
|
||||
"Point": 1,
|
||||
"Health": 15,
|
||||
"Defence": 0,
|
||||
"Attack": 4,
|
||||
"Exp": 5,
|
||||
"RecruitmentChance": 0,
|
||||
"Actions": [
|
||||
"physics/attack",
|
||||
"physics/defence"
|
||||
],
|
||||
"Loot": [
|
||||
{
|
||||
"ItemId": "food/wolf_meat",
|
||||
"MinCount": 1,
|
||||
"MaxCount": 1,
|
||||
"Probability": 100
|
||||
},
|
||||
{
|
||||
"ItemId": "resource/branches",
|
||||
"MinCount": 1,
|
||||
"MaxCount": 1,
|
||||
"Probability": 100
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
{
|
||||
"Kind": "character",
|
||||
"Items": [
|
||||
{
|
||||
"Id": "wolf_10",
|
||||
"Name": "characters/enemies/wolf",
|
||||
"Image": "characters/enemies/wolf_10",
|
||||
"Behaviour": "base",
|
||||
"Level": 1,
|
||||
"Point": 1,
|
||||
"Health": 15,
|
||||
"Defence": 0,
|
||||
"Attack": 4,
|
||||
"Exp": 5,
|
||||
"RecruitmentChance": 0,
|
||||
"Actions": [
|
||||
"physics/attack",
|
||||
"physics/defence"
|
||||
],
|
||||
"Loot": [
|
||||
{
|
||||
"ItemId": "food/wolf_meat",
|
||||
"MinCount": 1,
|
||||
"MaxCount": 1,
|
||||
"Probability": 100
|
||||
},
|
||||
{
|
||||
"ItemId": "resource/branches",
|
||||
"MinCount": 1,
|
||||
"MaxCount": 1,
|
||||
"Probability": 100
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,36 +1,36 @@
|
||||
{
|
||||
"Kind": "character",
|
||||
"Items": [
|
||||
{
|
||||
"Id": "wolf_2",
|
||||
"Name": "characters/enemies/wolf",
|
||||
"Image": "characters/enemies/wolf_2",
|
||||
"Behaviour": "base",
|
||||
"Level": 1,
|
||||
"Point": 1,
|
||||
"Health": 15,
|
||||
"Defence": 0,
|
||||
"Attack": 4,
|
||||
"Exp": 5,
|
||||
"RecruitmentChance": 0,
|
||||
"Actions": [
|
||||
"physics/attack",
|
||||
"physics/defence"
|
||||
],
|
||||
"Loot": [
|
||||
{
|
||||
"ItemId": "food/wolf_meat",
|
||||
"MinCount": 1,
|
||||
"MaxCount": 1,
|
||||
"Probability": 100
|
||||
},
|
||||
{
|
||||
"ItemId": "resource/branches",
|
||||
"MinCount": 1,
|
||||
"MaxCount": 1,
|
||||
"Probability": 100
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
{
|
||||
"Kind": "character",
|
||||
"Items": [
|
||||
{
|
||||
"Id": "wolf_2",
|
||||
"Name": "characters/enemies/wolf",
|
||||
"Image": "characters/enemies/wolf_2",
|
||||
"Behaviour": "base",
|
||||
"Level": 1,
|
||||
"Point": 1,
|
||||
"Health": 15,
|
||||
"Defence": 0,
|
||||
"Attack": 4,
|
||||
"Exp": 5,
|
||||
"RecruitmentChance": 0,
|
||||
"Actions": [
|
||||
"physics/attack",
|
||||
"physics/defence"
|
||||
],
|
||||
"Loot": [
|
||||
{
|
||||
"ItemId": "food/wolf_meat",
|
||||
"MinCount": 1,
|
||||
"MaxCount": 1,
|
||||
"Probability": 100
|
||||
},
|
||||
{
|
||||
"ItemId": "resource/branches",
|
||||
"MinCount": 1,
|
||||
"MaxCount": 1,
|
||||
"Probability": 100
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,36 +1,36 @@
|
||||
{
|
||||
"Kind": "character",
|
||||
"Items": [
|
||||
{
|
||||
"Id": "wolf_3",
|
||||
"Name": "characters/enemies/wolf",
|
||||
"Image": "characters/enemies/wolf_3",
|
||||
"Behaviour": "base",
|
||||
"Level": 1,
|
||||
"Point": 1,
|
||||
"Health": 15,
|
||||
"Defence": 0,
|
||||
"Attack": 4,
|
||||
"Exp": 5,
|
||||
"RecruitmentChance": 0,
|
||||
"Actions": [
|
||||
"physics/attack",
|
||||
"physics/defence"
|
||||
],
|
||||
"Loot": [
|
||||
{
|
||||
"ItemId": "food/wolf_meat",
|
||||
"MinCount": 1,
|
||||
"MaxCount": 1,
|
||||
"Probability": 100
|
||||
},
|
||||
{
|
||||
"ItemId": "resource/branches",
|
||||
"MinCount": 1,
|
||||
"MaxCount": 1,
|
||||
"Probability": 100
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
{
|
||||
"Kind": "character",
|
||||
"Items": [
|
||||
{
|
||||
"Id": "wolf_3",
|
||||
"Name": "characters/enemies/wolf",
|
||||
"Image": "characters/enemies/wolf_3",
|
||||
"Behaviour": "base",
|
||||
"Level": 1,
|
||||
"Point": 1,
|
||||
"Health": 15,
|
||||
"Defence": 0,
|
||||
"Attack": 4,
|
||||
"Exp": 5,
|
||||
"RecruitmentChance": 0,
|
||||
"Actions": [
|
||||
"physics/attack",
|
||||
"physics/defence"
|
||||
],
|
||||
"Loot": [
|
||||
{
|
||||
"ItemId": "food/wolf_meat",
|
||||
"MinCount": 1,
|
||||
"MaxCount": 1,
|
||||
"Probability": 100
|
||||
},
|
||||
{
|
||||
"ItemId": "resource/branches",
|
||||
"MinCount": 1,
|
||||
"MaxCount": 1,
|
||||
"Probability": 100
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,36 +1,36 @@
|
||||
{
|
||||
"Kind": "character",
|
||||
"Items": [
|
||||
{
|
||||
"Id": "wolf_4",
|
||||
"Name": "characters/enemies/wolf",
|
||||
"Image": "characters/enemies/wolf_4",
|
||||
"Behaviour": "base",
|
||||
"Level": 1,
|
||||
"Point": 1,
|
||||
"Health": 15,
|
||||
"Defence": 0,
|
||||
"Attack": 4,
|
||||
"Exp": 5,
|
||||
"RecruitmentChance": 0,
|
||||
"Actions": [
|
||||
"physics/attack",
|
||||
"physics/defence"
|
||||
],
|
||||
"Loot": [
|
||||
{
|
||||
"ItemId": "food/wolf_meat",
|
||||
"MinCount": 1,
|
||||
"MaxCount": 1,
|
||||
"Probability": 100
|
||||
},
|
||||
{
|
||||
"ItemId": "resource/branches",
|
||||
"MinCount": 1,
|
||||
"MaxCount": 1,
|
||||
"Probability": 100
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
{
|
||||
"Kind": "character",
|
||||
"Items": [
|
||||
{
|
||||
"Id": "wolf_4",
|
||||
"Name": "characters/enemies/wolf",
|
||||
"Image": "characters/enemies/wolf_4",
|
||||
"Behaviour": "base",
|
||||
"Level": 1,
|
||||
"Point": 1,
|
||||
"Health": 15,
|
||||
"Defence": 0,
|
||||
"Attack": 4,
|
||||
"Exp": 5,
|
||||
"RecruitmentChance": 0,
|
||||
"Actions": [
|
||||
"physics/attack",
|
||||
"physics/defence"
|
||||
],
|
||||
"Loot": [
|
||||
{
|
||||
"ItemId": "food/wolf_meat",
|
||||
"MinCount": 1,
|
||||
"MaxCount": 1,
|
||||
"Probability": 100
|
||||
},
|
||||
{
|
||||
"ItemId": "resource/branches",
|
||||
"MinCount": 1,
|
||||
"MaxCount": 1,
|
||||
"Probability": 100
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,36 +1,36 @@
|
||||
{
|
||||
"Kind": "character",
|
||||
"Items": [
|
||||
{
|
||||
"Id": "wolf_5",
|
||||
"Name": "characters/enemies/wolf",
|
||||
"Image": "characters/enemies/wolf_5",
|
||||
"Behaviour": "base",
|
||||
"Level": 1,
|
||||
"Point": 1,
|
||||
"Health": 15,
|
||||
"Defence": 0,
|
||||
"Attack": 4,
|
||||
"Exp": 5,
|
||||
"RecruitmentChance": 0,
|
||||
"Actions": [
|
||||
"physics/attack",
|
||||
"physics/defence"
|
||||
],
|
||||
"Loot": [
|
||||
{
|
||||
"ItemId": "food/wolf_meat",
|
||||
"MinCount": 1,
|
||||
"MaxCount": 1,
|
||||
"Probability": 100
|
||||
},
|
||||
{
|
||||
"ItemId": "resource/branches",
|
||||
"MinCount": 1,
|
||||
"MaxCount": 1,
|
||||
"Probability": 100
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
{
|
||||
"Kind": "character",
|
||||
"Items": [
|
||||
{
|
||||
"Id": "wolf_5",
|
||||
"Name": "characters/enemies/wolf",
|
||||
"Image": "characters/enemies/wolf_5",
|
||||
"Behaviour": "base",
|
||||
"Level": 1,
|
||||
"Point": 1,
|
||||
"Health": 15,
|
||||
"Defence": 0,
|
||||
"Attack": 4,
|
||||
"Exp": 5,
|
||||
"RecruitmentChance": 0,
|
||||
"Actions": [
|
||||
"physics/attack",
|
||||
"physics/defence"
|
||||
],
|
||||
"Loot": [
|
||||
{
|
||||
"ItemId": "food/wolf_meat",
|
||||
"MinCount": 1,
|
||||
"MaxCount": 1,
|
||||
"Probability": 100
|
||||
},
|
||||
{
|
||||
"ItemId": "resource/branches",
|
||||
"MinCount": 1,
|
||||
"MaxCount": 1,
|
||||
"Probability": 100
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,36 +1,36 @@
|
||||
{
|
||||
"Kind": "character",
|
||||
"Items": [
|
||||
{
|
||||
"Id": "wolf_6",
|
||||
"Name": "characters/enemies/wolf",
|
||||
"Image": "characters/enemies/wolf_6",
|
||||
"Behaviour": "base",
|
||||
"Level": 1,
|
||||
"Point": 1,
|
||||
"Health": 15,
|
||||
"Defence": 0,
|
||||
"Attack": 4,
|
||||
"Exp": 5,
|
||||
"RecruitmentChance": 0,
|
||||
"Actions": [
|
||||
"physics/attack",
|
||||
"physics/defence"
|
||||
],
|
||||
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||||
{
|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
]
|
||||
{
|
||||
"Kind": "character",
|
||||
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||||
{
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||||
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|
||||
"Name": "characters/enemies/wolf",
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
"physics/attack",
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||||
"physics/defence"
|
||||
],
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||||
"Loot": [
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||||
{
|
||||
"ItemId": "food/wolf_meat",
|
||||
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||||
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||||
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||||
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|
||||
{
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||||
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||||
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|
||||
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||||
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|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,36 +1,36 @@
|
||||
{
|
||||
"Kind": "character",
|
||||
"Items": [
|
||||
{
|
||||
"Id": "wolf_7",
|
||||
"Name": "characters/enemies/wolf",
|
||||
"Image": "characters/enemies/wolf_7",
|
||||
"Behaviour": "base",
|
||||
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|
||||
"Point": 1,
|
||||
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|
||||
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||||
"Attack": 4,
|
||||
"Exp": 5,
|
||||
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|
||||
"Actions": [
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||||
"physics/attack",
|
||||
"physics/defence"
|
||||
],
|
||||
"Loot": [
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||||
{
|
||||
"ItemId": "food/wolf_meat",
|
||||
"MinCount": 1,
|
||||
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||||
"Probability": 100
|
||||
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||||
{
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||||
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||||
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||||
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||||
"Probability": 100
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||||
}
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||||
]
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||||
}
|
||||
]
|
||||
{
|
||||
"Kind": "character",
|
||||
"Items": [
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||||
{
|
||||
"Id": "wolf_7",
|
||||
"Name": "characters/enemies/wolf",
|
||||
"Image": "characters/enemies/wolf_7",
|
||||
"Behaviour": "base",
|
||||
"Level": 1,
|
||||
"Point": 1,
|
||||
"Health": 15,
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||||
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||||
"Attack": 4,
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||||
"Exp": 5,
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||||
"RecruitmentChance": 0,
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||||
"Actions": [
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||||
"physics/attack",
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||||
"physics/defence"
|
||||
],
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||||
"Loot": [
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||||
{
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||||
"ItemId": "food/wolf_meat",
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||||
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||||
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||||
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{
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||||
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||||
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||||
}
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]
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||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,36 +1,36 @@
|
||||
{
|
||||
"Kind": "character",
|
||||
"Items": [
|
||||
{
|
||||
"Id": "wolf_8",
|
||||
"Name": "characters/enemies/wolf",
|
||||
"Image": "characters/enemies/wolf_8",
|
||||
"Behaviour": "base",
|
||||
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||||
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||||
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||||
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||||
"Attack": 4,
|
||||
"Exp": 5,
|
||||
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||||
"Actions": [
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||||
"physics/attack",
|
||||
"physics/defence"
|
||||
],
|
||||
"Loot": [
|
||||
{
|
||||
"ItemId": "food/wolf_meat",
|
||||
"MinCount": 1,
|
||||
"MaxCount": 1,
|
||||
"Probability": 100
|
||||
},
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||||
{
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||||
"ItemId": "resource/branches",
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||||
"MinCount": 1,
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||||
"MaxCount": 1,
|
||||
"Probability": 100
|
||||
}
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||||
]
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||||
}
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||||
]
|
||||
{
|
||||
"Kind": "character",
|
||||
"Items": [
|
||||
{
|
||||
"Id": "wolf_8",
|
||||
"Name": "characters/enemies/wolf",
|
||||
"Image": "characters/enemies/wolf_8",
|
||||
"Behaviour": "base",
|
||||
"Level": 1,
|
||||
"Point": 1,
|
||||
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|
||||
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||||
"Attack": 4,
|
||||
"Exp": 5,
|
||||
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|
||||
"Actions": [
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||||
"physics/attack",
|
||||
"physics/defence"
|
||||
],
|
||||
"Loot": [
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||||
{
|
||||
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|
||||
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|
||||
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||||
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||||
},
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||||
{
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||||
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||||
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||||
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||||
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||||
}
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||||
]
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||||
}
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||||
]
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||||
}
|
||||
@@ -1,36 +1,36 @@
|
||||
{
|
||||
"Kind": "character",
|
||||
"Items": [
|
||||
{
|
||||
"Id": "wolf_9",
|
||||
"Name": "characters/enemies/wolf",
|
||||
"Image": "characters/enemies/wolf_9",
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||||
"Behaviour": "base",
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||||
"Level": 1,
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||||
"Point": 1,
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||||
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||||
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||||
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||||
"Exp": 5,
|
||||
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||||
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||||
"physics/attack",
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||||
"physics/defence"
|
||||
],
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||||
"Loot": [
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||||
{
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||||
"ItemId": "food/wolf_meat",
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||||
"MinCount": 1,
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||||
"MaxCount": 1,
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||||
"Probability": 100
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||||
},
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||||
{
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||||
"ItemId": "resource/branches",
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||||
"MinCount": 1,
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"Probability": 100
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||||
}
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||||
]
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||||
}
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||||
]
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||||
{
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||||
"Kind": "character",
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||||
"Items": [
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{
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||||
"Id": "wolf_9",
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||||
"Name": "characters/enemies/wolf",
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||||
"Image": "characters/enemies/wolf_9",
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||||
"Behaviour": "base",
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||||
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"physics/attack",
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"physics/defence"
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||||
],
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"Loot": [
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{
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||||
"ItemId": "food/wolf_meat",
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||||
"MinCount": 1,
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||||
"MaxCount": 1,
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"Probability": 100
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||||
},
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{
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||||
"ItemId": "resource/branches",
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||||
"MinCount": 1,
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||||
"MaxCount": 1,
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||||
"Probability": 100
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||||
}
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||||
]
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||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,19 +1,19 @@
|
||||
{
|
||||
"Kind": "character",
|
||||
"Items": [
|
||||
{
|
||||
"Id": "Marao",
|
||||
"Name": "characters/player/marao",
|
||||
"Image": "characters/player/marao",
|
||||
"Level": 1,
|
||||
"Point": 1,
|
||||
"Health": 16,
|
||||
"Defence": 0,
|
||||
"Attack": 5,
|
||||
"Actions": [
|
||||
"physics/attack",
|
||||
"physics/defence"
|
||||
]
|
||||
}
|
||||
]
|
||||
{
|
||||
"Kind": "character",
|
||||
"Items": [
|
||||
{
|
||||
"Id": "Marao",
|
||||
"Name": "characters/player/marao",
|
||||
"Image": "characters/player/marao",
|
||||
"Level": 1,
|
||||
"Point": 1,
|
||||
"Health": 16,
|
||||
"Defence": 0,
|
||||
"Attack": 5,
|
||||
"Actions": [
|
||||
"physics/attack",
|
||||
"physics/defence"
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,84 +1,84 @@
|
||||
{
|
||||
"Items": [
|
||||
{
|
||||
"id": "cloak_ground",
|
||||
"texture": "cloak_ground",
|
||||
"layer": "foreground",
|
||||
"zIndex": 5,
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||||
"enabled": true,
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||||
"visible": true,
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||||
"cursor": "PointingHand",
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||||
"hitArea": {
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"type": "polygon",
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"y": 0.7062248,
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"radius": 0.05,
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"vertices": [
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{
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"x": 0.27960268,
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"y": 0.7317591
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{
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"x": 0.32073653,
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"y": 0.716739
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},
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{
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"x": 0.34555304,
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"y": 0.84337497
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},
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{
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"x": 0.3732654,
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"y": 0.86139894
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"x": 0.3386896,
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"y": 0.8872055
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},
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{
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"x": 0.3082694,
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"y": 0.7610366
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},
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"highlight": {
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||||
"color": "#FFD70044",
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||||
"scale": 1,
|
||||
"duration": 0.12
|
||||
},
|
||||
"actions": {
|
||||
"onClick": {
|
||||
"scenario": "scenarios/prolog/morning_cloak.scenario"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": "book_ground",
|
||||
"texture": "book_ground",
|
||||
"layer": "foreground",
|
||||
"zIndex": 6,
|
||||
"enabled": true,
|
||||
"visible": true,
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},
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"highlight": {
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"color": "#9966FF44",
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"scale": 1,
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||||
"duration": 0.12
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||||
},
|
||||
"actions": {
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||||
"onClick": {
|
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"scenario": "scenarios/prolog/morning_book.scenario"
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
{
|
||||
"Items": [
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||||
{
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||||
"id": "cloak_ground",
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||||
"texture": "cloak_ground",
|
||||
"layer": "foreground",
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||||
"zIndex": 5,
|
||||
"enabled": true,
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}
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||||
"scale": 1,
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||||
"duration": 0.12
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||||
},
|
||||
"actions": {
|
||||
"onClick": {
|
||||
"scenario": "scenarios/prolog/morning_cloak.scenario"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": "book_ground",
|
||||
"texture": "book_ground",
|
||||
"layer": "foreground",
|
||||
"zIndex": 6,
|
||||
"enabled": true,
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"visible": true,
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"cursor": "PointingHand",
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"hitArea": {
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"type": "rect",
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},
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"duration": 0.12
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},
|
||||
"actions": {
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"scenario": "scenarios/prolog/morning_book.scenario"
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
+13
-13
@@ -1,14 +1,14 @@
|
||||
{
|
||||
"Kind": "item",
|
||||
"Items": [
|
||||
{
|
||||
"Id": "food/ration",
|
||||
"Name": "items/food/ration/name",
|
||||
"Description": "items/food/ration/desc",
|
||||
"Cost": 5,
|
||||
"Sprite": "food/ration",
|
||||
"ItemType": "Food",
|
||||
"ItemAction": "null"
|
||||
}
|
||||
]
|
||||
{
|
||||
"Kind": "item",
|
||||
"Items": [
|
||||
{
|
||||
"Id": "food/ration",
|
||||
"Name": "items/food/ration/name",
|
||||
"Description": "items/food/ration/desc",
|
||||
"Cost": 5,
|
||||
"Sprite": "food/ration",
|
||||
"ItemType": "Food",
|
||||
"ItemAction": "null"
|
||||
}
|
||||
]
|
||||
}
|
||||
+13
-13
@@ -1,14 +1,14 @@
|
||||
{
|
||||
"Kind": "item",
|
||||
"Items": [
|
||||
{
|
||||
"Id": "food/wolf_meat",
|
||||
"Name": "items/food/wolf_meat/name",
|
||||
"Description": "items/food/wolf_meat/desc",
|
||||
"Cost": 1,
|
||||
"Sprite": "food/wolf_meat",
|
||||
"ItemType": "Resource,Food",
|
||||
"ItemAction": "null"
|
||||
}
|
||||
]
|
||||
{
|
||||
"Kind": "item",
|
||||
"Items": [
|
||||
{
|
||||
"Id": "food/wolf_meat",
|
||||
"Name": "items/food/wolf_meat/name",
|
||||
"Description": "items/food/wolf_meat/desc",
|
||||
"Cost": 1,
|
||||
"Sprite": "food/wolf_meat",
|
||||
"ItemType": "Resource,Food",
|
||||
"ItemAction": "null"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,14 +1,14 @@
|
||||
{
|
||||
"Kind": "item",
|
||||
"Items": [
|
||||
{
|
||||
"Id": "resource/branches",
|
||||
"Name": "items/resource/branches/name",
|
||||
"Description": "items/resource/branches/desc",
|
||||
"Cost": 0,
|
||||
"Sprite": "resource/branches",
|
||||
"ItemType": "Resource",
|
||||
"ItemAction": "null"
|
||||
}
|
||||
]
|
||||
{
|
||||
"Kind": "item",
|
||||
"Items": [
|
||||
{
|
||||
"Id": "resource/branches",
|
||||
"Name": "items/resource/branches/name",
|
||||
"Description": "items/resource/branches/desc",
|
||||
"Cost": 0,
|
||||
"Sprite": "resource/branches",
|
||||
"ItemType": "Resource",
|
||||
"ItemAction": "null"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,22 +1,22 @@
|
||||
home_outside/opt_enter = Enter the house
|
||||
home_outside/opt_town = To the town
|
||||
home_outside/opt_forest = To the forest
|
||||
town_entry/opt_home = Return home
|
||||
town_entry/opt_square = To the square
|
||||
town_outskirts/opt_home = Return home
|
||||
town_outskirts/opt_forest = To the forest
|
||||
vestibule/diner/opt_workroom = To the workroom
|
||||
vestibule/diner/opt_dinerroom = To the dining room
|
||||
vestibule/diner/opt_bedroom = To the bedroom
|
||||
vestibule/diner/opt_cellar = To the basement
|
||||
vestibule/diner/opt_outside = Outside
|
||||
rooms/workroom/prompt = The workroom, no one will distract you from your research here
|
||||
rooms/workroom/opt_exit = Leave
|
||||
rooms/bedroom/prompt = Your bedroom, you can sleep and regain your strength here
|
||||
rooms/bedroom/opt_exit = Leave
|
||||
rooms/kitchen/prompt = A room equipped as a kitchen
|
||||
rooms/kitchen/opt_exit = Leave
|
||||
rooms/livingroom/prompt = Living room
|
||||
rooms/livingroom/opt_exit = Leave
|
||||
rooms/basement/prompt = Basement
|
||||
rooms/basement/opt_exit = Leave
|
||||
home_outside/opt_enter = Enter the house
|
||||
home_outside/opt_town = To the town
|
||||
home_outside/opt_forest = To the forest
|
||||
town_entry/opt_home = Return home
|
||||
town_entry/opt_square = To the square
|
||||
town_outskirts/opt_home = Return home
|
||||
town_outskirts/opt_forest = To the forest
|
||||
vestibule/diner/opt_workroom = To the workroom
|
||||
vestibule/diner/opt_dinerroom = To the dining room
|
||||
vestibule/diner/opt_bedroom = To the bedroom
|
||||
vestibule/diner/opt_cellar = To the basement
|
||||
vestibule/diner/opt_outside = Outside
|
||||
rooms/workroom/prompt = The workroom, no one will distract you from your research here
|
||||
rooms/workroom/opt_exit = Leave
|
||||
rooms/bedroom/prompt = Your bedroom, you can sleep and regain your strength here
|
||||
rooms/bedroom/opt_exit = Leave
|
||||
rooms/kitchen/prompt = A room equipped as a kitchen
|
||||
rooms/kitchen/opt_exit = Leave
|
||||
rooms/livingroom/prompt = Living room
|
||||
rooms/livingroom/opt_exit = Leave
|
||||
rooms/basement/prompt = Basement
|
||||
rooms/basement/opt_exit = Leave
|
||||
@@ -1,22 +1,22 @@
|
||||
home_outside/opt_enter = Зайти в дом
|
||||
home_outside/opt_town = В город
|
||||
home_outside/opt_forest = В лес
|
||||
town_entry/opt_home = Вернуться к дому
|
||||
town_entry/opt_square = На площадь
|
||||
town_outskirts/opt_home = Вернуться к дому
|
||||
town_outskirts/opt_forest = В лес
|
||||
vestibule/diner/opt_workroom = В рабочую комнату
|
||||
vestibule/diner/opt_dinerroom = В обеденную комнату
|
||||
vestibule/diner/opt_bedroom = В спальню
|
||||
vestibule/diner/opt_cellar = В подвал
|
||||
vestibule/diner/opt_outside = На улицу
|
||||
rooms/workroom/prompt = Рабочий кабинет, тут тебя никто не будет отвлекать от исследований
|
||||
rooms/workroom/opt_exit = Выйти
|
||||
rooms/bedroom/prompt = Твоя спальня, тут можно поспать и набраться сил
|
||||
rooms/bedroom/opt_exit = Выйти
|
||||
rooms/kitchen/prompt = Комната оборудованная под кухню
|
||||
rooms/kitchen/opt_exit = Выйти
|
||||
rooms/livingroom/prompt = Гостиная
|
||||
rooms/livingroom/opt_exit = Выйти
|
||||
rooms/basement/prompt = Подвал
|
||||
rooms/basement/opt_exit = Выйти
|
||||
home_outside/opt_enter = Зайти в дом
|
||||
home_outside/opt_town = В город
|
||||
home_outside/opt_forest = В лес
|
||||
town_entry/opt_home = Вернуться к дому
|
||||
town_entry/opt_square = На площадь
|
||||
town_outskirts/opt_home = Вернуться к дому
|
||||
town_outskirts/opt_forest = В лес
|
||||
vestibule/diner/opt_workroom = В рабочую комнату
|
||||
vestibule/diner/opt_dinerroom = В обеденную комнату
|
||||
vestibule/diner/opt_bedroom = В спальню
|
||||
vestibule/diner/opt_cellar = В подвал
|
||||
vestibule/diner/opt_outside = На улицу
|
||||
rooms/workroom/prompt = Рабочий кабинет, тут тебя никто не будет отвлекать от исследований
|
||||
rooms/workroom/opt_exit = Выйти
|
||||
rooms/bedroom/prompt = Твоя спальня, тут можно поспать и набраться сил
|
||||
rooms/bedroom/opt_exit = Выйти
|
||||
rooms/kitchen/prompt = Комната оборудованная под кухню
|
||||
rooms/kitchen/opt_exit = Выйти
|
||||
rooms/livingroom/prompt = Гостиная
|
||||
rooms/livingroom/opt_exit = Выйти
|
||||
rooms/basement/prompt = Подвал
|
||||
rooms/basement/opt_exit = Выйти
|
||||
+121
-121
@@ -1,122 +1,122 @@
|
||||
{
|
||||
"Items": [
|
||||
{
|
||||
"ID": "home",
|
||||
"points": [
|
||||
[
|
||||
0.5887548,
|
||||
0.264396
|
||||
],
|
||||
[
|
||||
0.6100419,
|
||||
0.25477746
|
||||
],
|
||||
[
|
||||
0.6247227,
|
||||
0.23549321
|
||||
],
|
||||
[
|
||||
0.62986094,
|
||||
0.2014098
|
||||
],
|
||||
[
|
||||
0.60765624,
|
||||
0.19486304
|
||||
],
|
||||
[
|
||||
0.5865526,
|
||||
0.18178055
|
||||
],
|
||||
[
|
||||
0.5630633,
|
||||
0.19693027
|
||||
],
|
||||
[
|
||||
0.56253225,
|
||||
0.233722
|
||||
]
|
||||
],
|
||||
"title": "",
|
||||
"scene": "home_outside",
|
||||
"description": "mapzone/home/info",
|
||||
"image_pos": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"locked": false,
|
||||
"hidden": false
|
||||
},
|
||||
{
|
||||
"ID": "home_label",
|
||||
"points": [],
|
||||
"title": "mapzone/home",
|
||||
"image_pos": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"label_pos": [
|
||||
0.5990954,
|
||||
0.15155637
|
||||
],
|
||||
"locked": false,
|
||||
"hidden": false
|
||||
},
|
||||
{
|
||||
"ID": "town_entry",
|
||||
"points": [
|
||||
[
|
||||
0.7098713,
|
||||
0.24926566
|
||||
],
|
||||
[
|
||||
0.7333606,
|
||||
0.26303816
|
||||
],
|
||||
[
|
||||
0.73482865,
|
||||
0.2905831
|
||||
],
|
||||
[
|
||||
0.73042434,
|
||||
0.31537354
|
||||
],
|
||||
[
|
||||
0.7091372,
|
||||
0.34291852
|
||||
],
|
||||
[
|
||||
0.69739264,
|
||||
0.32639155
|
||||
],
|
||||
[
|
||||
0.7010628,
|
||||
0.2740561
|
||||
]
|
||||
],
|
||||
"title": "",
|
||||
"scene": "town_entry",
|
||||
"description": "mapzone/town_entry/info",
|
||||
"image_pos": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"locked": false,
|
||||
"hidden": false
|
||||
},
|
||||
{
|
||||
"ID": "town_entry_label",
|
||||
"points": [],
|
||||
"title": "mapzone/town_entry",
|
||||
"image_pos": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"label_pos": [
|
||||
0.72461617,
|
||||
0.21628697
|
||||
],
|
||||
"locked": false,
|
||||
"hidden": false
|
||||
}
|
||||
]
|
||||
{
|
||||
"Items": [
|
||||
{
|
||||
"ID": "home",
|
||||
"points": [
|
||||
[
|
||||
0.5887548,
|
||||
0.264396
|
||||
],
|
||||
[
|
||||
0.6100419,
|
||||
0.25477746
|
||||
],
|
||||
[
|
||||
0.6247227,
|
||||
0.23549321
|
||||
],
|
||||
[
|
||||
0.62986094,
|
||||
0.2014098
|
||||
],
|
||||
[
|
||||
0.60765624,
|
||||
0.19486304
|
||||
],
|
||||
[
|
||||
0.5865526,
|
||||
0.18178055
|
||||
],
|
||||
[
|
||||
0.5630633,
|
||||
0.19693027
|
||||
],
|
||||
[
|
||||
0.56253225,
|
||||
0.233722
|
||||
]
|
||||
],
|
||||
"title": "",
|
||||
"scene": "home_outside",
|
||||
"description": "mapzone/home/info",
|
||||
"image_pos": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"locked": false,
|
||||
"hidden": false
|
||||
},
|
||||
{
|
||||
"ID": "home_label",
|
||||
"points": [],
|
||||
"title": "mapzone/home",
|
||||
"image_pos": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"label_pos": [
|
||||
0.5990954,
|
||||
0.15155637
|
||||
],
|
||||
"locked": false,
|
||||
"hidden": false
|
||||
},
|
||||
{
|
||||
"ID": "town_entry",
|
||||
"points": [
|
||||
[
|
||||
0.7098713,
|
||||
0.24926566
|
||||
],
|
||||
[
|
||||
0.7333606,
|
||||
0.26303816
|
||||
],
|
||||
[
|
||||
0.73482865,
|
||||
0.2905831
|
||||
],
|
||||
[
|
||||
0.73042434,
|
||||
0.31537354
|
||||
],
|
||||
[
|
||||
0.7091372,
|
||||
0.34291852
|
||||
],
|
||||
[
|
||||
0.69739264,
|
||||
0.32639155
|
||||
],
|
||||
[
|
||||
0.7010628,
|
||||
0.2740561
|
||||
]
|
||||
],
|
||||
"title": "",
|
||||
"scene": "town_entry",
|
||||
"description": "mapzone/town_entry/info",
|
||||
"image_pos": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"locked": false,
|
||||
"hidden": false
|
||||
},
|
||||
{
|
||||
"ID": "town_entry_label",
|
||||
"points": [],
|
||||
"title": "mapzone/town_entry",
|
||||
"image_pos": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"label_pos": [
|
||||
0.72461617,
|
||||
0.21628697
|
||||
],
|
||||
"locked": false,
|
||||
"hidden": false
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,20 +1,20 @@
|
||||
{
|
||||
"Scene": "town_entry",
|
||||
"Musics": [
|
||||
{
|
||||
"MusicType": "Ambient",
|
||||
"MusicNames": [
|
||||
"Abyssal Void",
|
||||
"Cinders of Dawn"
|
||||
]
|
||||
},
|
||||
{
|
||||
"MusicType": "Combat",
|
||||
"MusicNames": [
|
||||
"Aura of Decay",
|
||||
"Circuit Dreams II",
|
||||
"Iron Resonance II"
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
{
|
||||
"Scene": "town_entry",
|
||||
"Musics": [
|
||||
{
|
||||
"MusicType": "Ambient",
|
||||
"MusicNames": [
|
||||
"Abyssal Void",
|
||||
"Cinders of Dawn"
|
||||
]
|
||||
},
|
||||
{
|
||||
"MusicType": "Combat",
|
||||
"MusicNames": [
|
||||
"Aura of Decay",
|
||||
"Circuit Dreams II",
|
||||
"Iron Resonance II"
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
+20
-20
@@ -1,21 +1,21 @@
|
||||
{
|
||||
"Kind": "quest",
|
||||
"Items": [
|
||||
{
|
||||
"Id": "AwakeningQuest",
|
||||
"Name": "quest/awakening",
|
||||
"StatusToDescription": {
|
||||
"0": "quest/awakening/0",
|
||||
"1": "quest/awakening/1",
|
||||
"2": "quest/awakening/2",
|
||||
"3": "quest/awakening/3",
|
||||
"4": "quest/awakening/4",
|
||||
"5": "quest/awakening/5"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Id": "OldHouseQuest",
|
||||
"Name": "quest/old_house"
|
||||
}
|
||||
]
|
||||
{
|
||||
"Kind": "quest",
|
||||
"Items": [
|
||||
{
|
||||
"Id": "AwakeningQuest",
|
||||
"Name": "quest/awakening",
|
||||
"StatusToDescription": {
|
||||
"0": "quest/awakening/0",
|
||||
"1": "quest/awakening/1",
|
||||
"2": "quest/awakening/2",
|
||||
"3": "quest/awakening/3",
|
||||
"4": "quest/awakening/4",
|
||||
"5": "quest/awakening/5"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Id": "OldHouseQuest",
|
||||
"Name": "quest/old_house"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "town_entry",
|
||||
"defaultBackground": ["town/town_entry_0", "town/town_entry_1", "town/town_entry_2", "town/town_entry_3", "town/town_entry_4"],
|
||||
"defaultAmbient": "",
|
||||
"defaultScenario": "scenarios/town/town_entry_default.scenario"
|
||||
}
|
||||
{
|
||||
"name": "town_entry",
|
||||
"defaultBackground": ["town/town_entry_0", "town/town_entry_1", "town/town_entry_2", "town/town_entry_3", "town/town_entry_4"],
|
||||
"defaultAmbient": "",
|
||||
"defaultScenario": "scenarios/town/town_entry_default.scenario"
|
||||
}
|
||||
Reference in new issue
Block a user