Line endings: LF everywhere

.gitattributes forces LF (CRLF only for .bat/.cmd), core.autocrlf is off;
files that differed only by CRLF are normalized.
This commit is contained in:
cthangover committed 2026-10-21 13:29:34 +02:00
1 parent 2ea57b7240
commit b30f98c870
24 files changed
+797 -767

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+30
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@@ -0,0 +1,30 @@
# Line endings: LF everywhere, on every OS, whatever core.autocrlf says.
* text=auto eol=lf
# cmd.exe misreads labels and goto in LF batch files, so they stay CRLF.
*.bat text eol=crlf
*.cmd text eol=crlf
# Binaries: never converted, never diffed as text.
*.png binary
*.jpg binary
*.jpeg binary
*.webp binary
*.svg text
*.ogg binary
*.wav binary
*.mp3 binary
*.ttf binary
*.otf binary
*.woff binary
*.woff2 binary
*.dll binary
*.so binary
*.dylib binary
*.pdb binary
*.exe binary
*.zip binary
*.pck binary
*.moc3 binary
*.res binary
*.scn binary
+37 -37
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@@ -1,37 +1,37 @@
# Godot 4.x # Godot 4.x
.godot/ .godot/
.idea/ .idea/
sdk/ sdk/
bin/ bin/
obj/ obj/
#ai #ai
.omo/ .omo/
.opencode/ .opencode/
gen/ gen/
obj/ obj/
bin/ bin/
*.tres~ *.tres~
*.tscn~ *.tscn~
# GDScript LSP # GDScript LSP
.godot/ .godot/
# Export # Export
*.exe *.exe
*.dmg *.dmg
*.apk *.apk
*.aab *.aab
*.pck *.pck
*.zip *.zip
*.log *.log
# OS # OS
.DS_Store .DS_Store
Thumbs.db Thumbs.db
# Editor # Editor
*.import *.import
*.godot.uid *.godot.uid
+29 -29
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@@ -1,30 +1,30 @@
{ {
"Kind": "character", "Kind": "character",
"Items": [ "Items": [
{ {
"Id": "werewolf_girl_1", "Id": "werewolf_girl_1",
"Name": "characters/enemies/werewolf_girl", "Name": "characters/enemies/werewolf_girl",
"Image": "characters/enemies/werewolf_girl_1", "Image": "characters/enemies/werewolf_girl_1",
"Behaviour": "base", "Behaviour": "base",
"Level": 1, "Level": 1,
"Point": 1, "Point": 1,
"Health": 25, "Health": 25,
"Defence": 0, "Defence": 0,
"Attack": 8, "Attack": 8,
"Exp": 50, "Exp": 50,
"RecruitmentChance": 50, "RecruitmentChance": 50,
"Actions": [ "Actions": [
"physics/attack", "physics/attack",
"physics/defence" "physics/defence"
], ],
"Loot": [ "Loot": [
{ {
"ItemId": "food/wolf_meat", "ItemId": "food/wolf_meat",
"MinCount": 2, "MinCount": 2,
"MaxCount": 2, "MaxCount": 2,
"Probability": 100 "Probability": 100
} }
] ]
} }
] ]
} }
+35 -35
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@@ -1,36 +1,36 @@
{ {
"Kind": "character", "Kind": "character",
"Items": [ "Items": [
{ {
"Id": "wolf_1", "Id": "wolf_1",
"Name": "characters/enemies/wolf", "Name": "characters/enemies/wolf",
"Image": "characters/enemies/wolf_1", "Image": "characters/enemies/wolf_1",
"Behaviour": "base", "Behaviour": "base",
"Level": 1, "Level": 1,
"Point": 1, "Point": 1,
"Health": 15, "Health": 15,
"Defence": 0, "Defence": 0,
"Attack": 4, "Attack": 4,
"Exp": 5, "Exp": 5,
"RecruitmentChance": 0, "RecruitmentChance": 0,
"Actions": [ "Actions": [
"physics/attack", "physics/attack",
"physics/defence" "physics/defence"
], ],
"Loot": [ "Loot": [
{ {
"ItemId": "food/wolf_meat", "ItemId": "food/wolf_meat",
"MinCount": 1, "MinCount": 1,
"MaxCount": 1, "MaxCount": 1,
"Probability": 100 "Probability": 100
}, },
{ {
"ItemId": "resource/branches", "ItemId": "resource/branches",
"MinCount": 1, "MinCount": 1,
"MaxCount": 1, "MaxCount": 1,
"Probability": 100 "Probability": 100
} }
] ]
} }
] ]
} }
+35 -35
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@@ -1,36 +1,36 @@
{ {
"Kind": "character", "Kind": "character",
"Items": [ "Items": [
{ {
"Id": "wolf_10", "Id": "wolf_10",
"Name": "characters/enemies/wolf", "Name": "characters/enemies/wolf",
"Image": "characters/enemies/wolf_10", "Image": "characters/enemies/wolf_10",
"Behaviour": "base", "Behaviour": "base",
"Level": 1, "Level": 1,
"Point": 1, "Point": 1,
"Health": 15, "Health": 15,
"Defence": 0, "Defence": 0,
"Attack": 4, "Attack": 4,
"Exp": 5, "Exp": 5,
"RecruitmentChance": 0, "RecruitmentChance": 0,
"Actions": [ "Actions": [
"physics/attack", "physics/attack",
"physics/defence" "physics/defence"
], ],
"Loot": [ "Loot": [
{ {
"ItemId": "food/wolf_meat", "ItemId": "food/wolf_meat",
"MinCount": 1, "MinCount": 1,
"MaxCount": 1, "MaxCount": 1,
"Probability": 100 "Probability": 100
}, },
{ {
"ItemId": "resource/branches", "ItemId": "resource/branches",
"MinCount": 1, "MinCount": 1,
"MaxCount": 1, "MaxCount": 1,
"Probability": 100 "Probability": 100
} }
] ]
} }
] ]
} }
+35 -35
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@@ -1,36 +1,36 @@
{ {
"Kind": "character", "Kind": "character",
"Items": [ "Items": [
{ {
"Id": "wolf_2", "Id": "wolf_2",
"Name": "characters/enemies/wolf", "Name": "characters/enemies/wolf",
"Image": "characters/enemies/wolf_2", "Image": "characters/enemies/wolf_2",
"Behaviour": "base", "Behaviour": "base",
"Level": 1, "Level": 1,
"Point": 1, "Point": 1,
"Health": 15, "Health": 15,
"Defence": 0, "Defence": 0,
"Attack": 4, "Attack": 4,
"Exp": 5, "Exp": 5,
"RecruitmentChance": 0, "RecruitmentChance": 0,
"Actions": [ "Actions": [
"physics/attack", "physics/attack",
"physics/defence" "physics/defence"
], ],
"Loot": [ "Loot": [
{ {
"ItemId": "food/wolf_meat", "ItemId": "food/wolf_meat",
"MinCount": 1, "MinCount": 1,
"MaxCount": 1, "MaxCount": 1,
"Probability": 100 "Probability": 100
}, },
{ {
"ItemId": "resource/branches", "ItemId": "resource/branches",
"MinCount": 1, "MinCount": 1,
"MaxCount": 1, "MaxCount": 1,
"Probability": 100 "Probability": 100
} }
] ]
} }
] ]
} }
+35 -35
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@@ -1,36 +1,36 @@
{ {
"Kind": "character", "Kind": "character",
"Items": [ "Items": [
{ {
"Id": "wolf_3", "Id": "wolf_3",
"Name": "characters/enemies/wolf", "Name": "characters/enemies/wolf",
"Image": "characters/enemies/wolf_3", "Image": "characters/enemies/wolf_3",
"Behaviour": "base", "Behaviour": "base",
"Level": 1, "Level": 1,
"Point": 1, "Point": 1,
"Health": 15, "Health": 15,
"Defence": 0, "Defence": 0,
"Attack": 4, "Attack": 4,
"Exp": 5, "Exp": 5,
"RecruitmentChance": 0, "RecruitmentChance": 0,
"Actions": [ "Actions": [
"physics/attack", "physics/attack",
"physics/defence" "physics/defence"
], ],
"Loot": [ "Loot": [
{ {
"ItemId": "food/wolf_meat", "ItemId": "food/wolf_meat",
"MinCount": 1, "MinCount": 1,
"MaxCount": 1, "MaxCount": 1,
"Probability": 100 "Probability": 100
}, },
{ {
"ItemId": "resource/branches", "ItemId": "resource/branches",
"MinCount": 1, "MinCount": 1,
"MaxCount": 1, "MaxCount": 1,
"Probability": 100 "Probability": 100
} }
] ]
} }
] ]
} }
+35 -35
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@@ -1,36 +1,36 @@
{ {
"Kind": "character", "Kind": "character",
"Items": [ "Items": [
{ {
"Id": "wolf_4", "Id": "wolf_4",
"Name": "characters/enemies/wolf", "Name": "characters/enemies/wolf",
"Image": "characters/enemies/wolf_4", "Image": "characters/enemies/wolf_4",
"Behaviour": "base", "Behaviour": "base",
"Level": 1, "Level": 1,
"Point": 1, "Point": 1,
"Health": 15, "Health": 15,
"Defence": 0, "Defence": 0,
"Attack": 4, "Attack": 4,
"Exp": 5, "Exp": 5,
"RecruitmentChance": 0, "RecruitmentChance": 0,
"Actions": [ "Actions": [
"physics/attack", "physics/attack",
"physics/defence" "physics/defence"
], ],
"Loot": [ "Loot": [
{ {
"ItemId": "food/wolf_meat", "ItemId": "food/wolf_meat",
"MinCount": 1, "MinCount": 1,
"MaxCount": 1, "MaxCount": 1,
"Probability": 100 "Probability": 100
}, },
{ {
"ItemId": "resource/branches", "ItemId": "resource/branches",
"MinCount": 1, "MinCount": 1,
"MaxCount": 1, "MaxCount": 1,
"Probability": 100 "Probability": 100
} }
] ]
} }
] ]
} }
+35 -35
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@@ -1,36 +1,36 @@
{ {
"Kind": "character", "Kind": "character",
"Items": [ "Items": [
{ {
"Id": "wolf_5", "Id": "wolf_5",
"Name": "characters/enemies/wolf", "Name": "characters/enemies/wolf",
"Image": "characters/enemies/wolf_5", "Image": "characters/enemies/wolf_5",
"Behaviour": "base", "Behaviour": "base",
"Level": 1, "Level": 1,
"Point": 1, "Point": 1,
"Health": 15, "Health": 15,
"Defence": 0, "Defence": 0,
"Attack": 4, "Attack": 4,
"Exp": 5, "Exp": 5,
"RecruitmentChance": 0, "RecruitmentChance": 0,
"Actions": [ "Actions": [
"physics/attack", "physics/attack",
"physics/defence" "physics/defence"
], ],
"Loot": [ "Loot": [
{ {
"ItemId": "food/wolf_meat", "ItemId": "food/wolf_meat",
"MinCount": 1, "MinCount": 1,
"MaxCount": 1, "MaxCount": 1,
"Probability": 100 "Probability": 100
}, },
{ {
"ItemId": "resource/branches", "ItemId": "resource/branches",
"MinCount": 1, "MinCount": 1,
"MaxCount": 1, "MaxCount": 1,
"Probability": 100 "Probability": 100
} }
] ]
} }
] ]
} }
+35 -35
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@@ -1,36 +1,36 @@
{ {
"Kind": "character", "Kind": "character",
"Items": [ "Items": [
{ {
"Id": "wolf_6", "Id": "wolf_6",
"Name": "characters/enemies/wolf", "Name": "characters/enemies/wolf",
"Image": "characters/enemies/wolf_6", "Image": "characters/enemies/wolf_6",
"Behaviour": "base", "Behaviour": "base",
"Level": 1, "Level": 1,
"Point": 1, "Point": 1,
"Health": 15, "Health": 15,
"Defence": 0, "Defence": 0,
"Attack": 4, "Attack": 4,
"Exp": 5, "Exp": 5,
"RecruitmentChance": 0, "RecruitmentChance": 0,
"Actions": [ "Actions": [
"physics/attack", "physics/attack",
"physics/defence" "physics/defence"
], ],
"Loot": [ "Loot": [
{ {
"ItemId": "food/wolf_meat", "ItemId": "food/wolf_meat",
"MinCount": 1, "MinCount": 1,
"MaxCount": 1, "MaxCount": 1,
"Probability": 100 "Probability": 100
}, },
{ {
"ItemId": "resource/branches", "ItemId": "resource/branches",
"MinCount": 1, "MinCount": 1,
"MaxCount": 1, "MaxCount": 1,
"Probability": 100 "Probability": 100
} }
] ]
} }
] ]
} }
+35 -35
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@@ -1,36 +1,36 @@
{ {
"Kind": "character", "Kind": "character",
"Items": [ "Items": [
{ {
"Id": "wolf_7", "Id": "wolf_7",
"Name": "characters/enemies/wolf", "Name": "characters/enemies/wolf",
"Image": "characters/enemies/wolf_7", "Image": "characters/enemies/wolf_7",
"Behaviour": "base", "Behaviour": "base",
"Level": 1, "Level": 1,
"Point": 1, "Point": 1,
"Health": 15, "Health": 15,
"Defence": 0, "Defence": 0,
"Attack": 4, "Attack": 4,
"Exp": 5, "Exp": 5,
"RecruitmentChance": 0, "RecruitmentChance": 0,
"Actions": [ "Actions": [
"physics/attack", "physics/attack",
"physics/defence" "physics/defence"
], ],
"Loot": [ "Loot": [
{ {
"ItemId": "food/wolf_meat", "ItemId": "food/wolf_meat",
"MinCount": 1, "MinCount": 1,
"MaxCount": 1, "MaxCount": 1,
"Probability": 100 "Probability": 100
}, },
{ {
"ItemId": "resource/branches", "ItemId": "resource/branches",
"MinCount": 1, "MinCount": 1,
"MaxCount": 1, "MaxCount": 1,
"Probability": 100 "Probability": 100
} }
] ]
} }
] ]
} }
+35 -35
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@@ -1,36 +1,36 @@
{ {
"Kind": "character", "Kind": "character",
"Items": [ "Items": [
{ {
"Id": "wolf_8", "Id": "wolf_8",
"Name": "characters/enemies/wolf", "Name": "characters/enemies/wolf",
"Image": "characters/enemies/wolf_8", "Image": "characters/enemies/wolf_8",
"Behaviour": "base", "Behaviour": "base",
"Level": 1, "Level": 1,
"Point": 1, "Point": 1,
"Health": 15, "Health": 15,
"Defence": 0, "Defence": 0,
"Attack": 4, "Attack": 4,
"Exp": 5, "Exp": 5,
"RecruitmentChance": 0, "RecruitmentChance": 0,
"Actions": [ "Actions": [
"physics/attack", "physics/attack",
"physics/defence" "physics/defence"
], ],
"Loot": [ "Loot": [
{ {
"ItemId": "food/wolf_meat", "ItemId": "food/wolf_meat",
"MinCount": 1, "MinCount": 1,
"MaxCount": 1, "MaxCount": 1,
"Probability": 100 "Probability": 100
}, },
{ {
"ItemId": "resource/branches", "ItemId": "resource/branches",
"MinCount": 1, "MinCount": 1,
"MaxCount": 1, "MaxCount": 1,
"Probability": 100 "Probability": 100
} }
] ]
} }
] ]
} }
+35 -35
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@@ -1,36 +1,36 @@
{ {
"Kind": "character", "Kind": "character",
"Items": [ "Items": [
{ {
"Id": "wolf_9", "Id": "wolf_9",
"Name": "characters/enemies/wolf", "Name": "characters/enemies/wolf",
"Image": "characters/enemies/wolf_9", "Image": "characters/enemies/wolf_9",
"Behaviour": "base", "Behaviour": "base",
"Level": 1, "Level": 1,
"Point": 1, "Point": 1,
"Health": 15, "Health": 15,
"Defence": 0, "Defence": 0,
"Attack": 4, "Attack": 4,
"Exp": 5, "Exp": 5,
"RecruitmentChance": 0, "RecruitmentChance": 0,
"Actions": [ "Actions": [
"physics/attack", "physics/attack",
"physics/defence" "physics/defence"
], ],
"Loot": [ "Loot": [
{ {
"ItemId": "food/wolf_meat", "ItemId": "food/wolf_meat",
"MinCount": 1, "MinCount": 1,
"MaxCount": 1, "MaxCount": 1,
"Probability": 100 "Probability": 100
}, },
{ {
"ItemId": "resource/branches", "ItemId": "resource/branches",
"MinCount": 1, "MinCount": 1,
"MaxCount": 1, "MaxCount": 1,
"Probability": 100 "Probability": 100
} }
] ]
} }
] ]
} }
+18 -18
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@@ -1,19 +1,19 @@
{ {
"Kind": "character", "Kind": "character",
"Items": [ "Items": [
{ {
"Id": "Marao", "Id": "Marao",
"Name": "characters/player/marao", "Name": "characters/player/marao",
"Image": "characters/player/marao", "Image": "characters/player/marao",
"Level": 1, "Level": 1,
"Point": 1, "Point": 1,
"Health": 16, "Health": 16,
"Defence": 0, "Defence": 0,
"Attack": 5, "Attack": 5,
"Actions": [ "Actions": [
"physics/attack", "physics/attack",
"physics/defence" "physics/defence"
] ]
} }
] ]
} }
+83 -83
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@@ -1,84 +1,84 @@
{ {
"Items": [ "Items": [
{ {
"id": "cloak_ground", "id": "cloak_ground",
"texture": "cloak_ground", "texture": "cloak_ground",
"layer": "foreground", "layer": "foreground",
"zIndex": 5, "zIndex": 5,
"enabled": true, "enabled": true,
"visible": true, "visible": true,
"cursor": "PointingHand", "cursor": "PointingHand",
"hitArea": { "hitArea": {
"type": "polygon", "type": "polygon",
"x": 0.2788022, "x": 0.2788022,
"y": 0.7062248, "y": 0.7062248,
"width": 0.091567576, "width": 0.091567576,
"height": 0.17770463, "height": 0.17770463,
"radius": 0.05, "radius": 0.05,
"vertices": [ "vertices": [
{ {
"x": 0.27960268, "x": 0.27960268,
"y": 0.7317591 "y": 0.7317591
}, },
{ {
"x": 0.32073653, "x": 0.32073653,
"y": 0.716739 "y": 0.716739
}, },
{ {
"x": 0.34555304, "x": 0.34555304,
"y": 0.84337497 "y": 0.84337497
}, },
{ {
"x": 0.3732654, "x": 0.3732654,
"y": 0.86139894 "y": 0.86139894
}, },
{ {
"x": 0.3386896, "x": 0.3386896,
"y": 0.8872055 "y": 0.8872055
}, },
{ {
"x": 0.3082694, "x": 0.3082694,
"y": 0.7610366 "y": 0.7610366
} }
] ]
}, },
"highlight": { "highlight": {
"color": "#FFD70044", "color": "#FFD70044",
"scale": 1, "scale": 1,
"duration": 0.12 "duration": 0.12
}, },
"actions": { "actions": {
"onClick": { "onClick": {
"scenario": "scenarios/prolog/morning_cloak.scenario" "scenario": "scenarios/prolog/morning_cloak.scenario"
} }
} }
}, },
{ {
"id": "book_ground", "id": "book_ground",
"texture": "book_ground", "texture": "book_ground",
"layer": "foreground", "layer": "foreground",
"zIndex": 6, "zIndex": 6,
"enabled": true, "enabled": true,
"visible": true, "visible": true,
"cursor": "PointingHand", "cursor": "PointingHand",
"hitArea": { "hitArea": {
"type": "rect", "type": "rect",
"x": 0.79553235, "x": 0.79553235,
"y": 0.74711686, "y": 0.74711686,
"width": 0.09439635, "width": 0.09439635,
"height": 0.07047379, "height": 0.07047379,
"radius": 0.05 "radius": 0.05
}, },
"highlight": { "highlight": {
"color": "#9966FF44", "color": "#9966FF44",
"scale": 1, "scale": 1,
"duration": 0.12 "duration": 0.12
}, },
"actions": { "actions": {
"onClick": { "onClick": {
"scenario": "scenarios/prolog/morning_book.scenario" "scenario": "scenarios/prolog/morning_book.scenario"
} }
} }
} }
] ]
} }
+13 -13
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@@ -1,14 +1,14 @@
{ {
"Kind": "item", "Kind": "item",
"Items": [ "Items": [
{ {
"Id": "food/ration", "Id": "food/ration",
"Name": "items/food/ration/name", "Name": "items/food/ration/name",
"Description": "items/food/ration/desc", "Description": "items/food/ration/desc",
"Cost": 5, "Cost": 5,
"Sprite": "food/ration", "Sprite": "food/ration",
"ItemType": "Food", "ItemType": "Food",
"ItemAction": "null" "ItemAction": "null"
} }
] ]
} }
+13 -13
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@@ -1,14 +1,14 @@
{ {
"Kind": "item", "Kind": "item",
"Items": [ "Items": [
{ {
"Id": "food/wolf_meat", "Id": "food/wolf_meat",
"Name": "items/food/wolf_meat/name", "Name": "items/food/wolf_meat/name",
"Description": "items/food/wolf_meat/desc", "Description": "items/food/wolf_meat/desc",
"Cost": 1, "Cost": 1,
"Sprite": "food/wolf_meat", "Sprite": "food/wolf_meat",
"ItemType": "Resource,Food", "ItemType": "Resource,Food",
"ItemAction": "null" "ItemAction": "null"
} }
] ]
} }
+13 -13
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@@ -1,14 +1,14 @@
{ {
"Kind": "item", "Kind": "item",
"Items": [ "Items": [
{ {
"Id": "resource/branches", "Id": "resource/branches",
"Name": "items/resource/branches/name", "Name": "items/resource/branches/name",
"Description": "items/resource/branches/desc", "Description": "items/resource/branches/desc",
"Cost": 0, "Cost": 0,
"Sprite": "resource/branches", "Sprite": "resource/branches",
"ItemType": "Resource", "ItemType": "Resource",
"ItemAction": "null" "ItemAction": "null"
} }
] ]
} }
+22 -22
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@@ -1,22 +1,22 @@
home_outside/opt_enter = Enter the house home_outside/opt_enter = Enter the house
home_outside/opt_town = To the town home_outside/opt_town = To the town
home_outside/opt_forest = To the forest home_outside/opt_forest = To the forest
town_entry/opt_home = Return home town_entry/opt_home = Return home
town_entry/opt_square = To the square town_entry/opt_square = To the square
town_outskirts/opt_home = Return home town_outskirts/opt_home = Return home
town_outskirts/opt_forest = To the forest town_outskirts/opt_forest = To the forest
vestibule/diner/opt_workroom = To the workroom vestibule/diner/opt_workroom = To the workroom
vestibule/diner/opt_dinerroom = To the dining room vestibule/diner/opt_dinerroom = To the dining room
vestibule/diner/opt_bedroom = To the bedroom vestibule/diner/opt_bedroom = To the bedroom
vestibule/diner/opt_cellar = To the basement vestibule/diner/opt_cellar = To the basement
vestibule/diner/opt_outside = Outside vestibule/diner/opt_outside = Outside
rooms/workroom/prompt = The workroom, no one will distract you from your research here rooms/workroom/prompt = The workroom, no one will distract you from your research here
rooms/workroom/opt_exit = Leave rooms/workroom/opt_exit = Leave
rooms/bedroom/prompt = Your bedroom, you can sleep and regain your strength here rooms/bedroom/prompt = Your bedroom, you can sleep and regain your strength here
rooms/bedroom/opt_exit = Leave rooms/bedroom/opt_exit = Leave
rooms/kitchen/prompt = A room equipped as a kitchen rooms/kitchen/prompt = A room equipped as a kitchen
rooms/kitchen/opt_exit = Leave rooms/kitchen/opt_exit = Leave
rooms/livingroom/prompt = Living room rooms/livingroom/prompt = Living room
rooms/livingroom/opt_exit = Leave rooms/livingroom/opt_exit = Leave
rooms/basement/prompt = Basement rooms/basement/prompt = Basement
rooms/basement/opt_exit = Leave rooms/basement/opt_exit = Leave
+22 -22
View File
@@ -1,22 +1,22 @@
home_outside/opt_enter = Зайти в дом home_outside/opt_enter = Зайти в дом
home_outside/opt_town = В город home_outside/opt_town = В город
home_outside/opt_forest = В лес home_outside/opt_forest = В лес
town_entry/opt_home = Вернуться к дому town_entry/opt_home = Вернуться к дому
town_entry/opt_square = На площадь town_entry/opt_square = На площадь
town_outskirts/opt_home = Вернуться к дому town_outskirts/opt_home = Вернуться к дому
town_outskirts/opt_forest = В лес town_outskirts/opt_forest = В лес
vestibule/diner/opt_workroom = В рабочую комнату vestibule/diner/opt_workroom = В рабочую комнату
vestibule/diner/opt_dinerroom = В обеденную комнату vestibule/diner/opt_dinerroom = В обеденную комнату
vestibule/diner/opt_bedroom = В спальню vestibule/diner/opt_bedroom = В спальню
vestibule/diner/opt_cellar = В подвал vestibule/diner/opt_cellar = В подвал
vestibule/diner/opt_outside = На улицу vestibule/diner/opt_outside = На улицу
rooms/workroom/prompt = Рабочий кабинет, тут тебя никто не будет отвлекать от исследований rooms/workroom/prompt = Рабочий кабинет, тут тебя никто не будет отвлекать от исследований
rooms/workroom/opt_exit = Выйти rooms/workroom/opt_exit = Выйти
rooms/bedroom/prompt = Твоя спальня, тут можно поспать и набраться сил rooms/bedroom/prompt = Твоя спальня, тут можно поспать и набраться сил
rooms/bedroom/opt_exit = Выйти rooms/bedroom/opt_exit = Выйти
rooms/kitchen/prompt = Комната оборудованная под кухню rooms/kitchen/prompt = Комната оборудованная под кухню
rooms/kitchen/opt_exit = Выйти rooms/kitchen/opt_exit = Выйти
rooms/livingroom/prompt = Гостиная rooms/livingroom/prompt = Гостиная
rooms/livingroom/opt_exit = Выйти rooms/livingroom/opt_exit = Выйти
rooms/basement/prompt = Подвал rooms/basement/prompt = Подвал
rooms/basement/opt_exit = Выйти rooms/basement/opt_exit = Выйти
+121 -121
View File
@@ -1,122 +1,122 @@
{ {
"Items": [ "Items": [
{ {
"ID": "home", "ID": "home",
"points": [ "points": [
[ [
0.5887548, 0.5887548,
0.264396 0.264396
], ],
[ [
0.6100419, 0.6100419,
0.25477746 0.25477746
], ],
[ [
0.6247227, 0.6247227,
0.23549321 0.23549321
], ],
[ [
0.62986094, 0.62986094,
0.2014098 0.2014098
], ],
[ [
0.60765624, 0.60765624,
0.19486304 0.19486304
], ],
[ [
0.5865526, 0.5865526,
0.18178055 0.18178055
], ],
[ [
0.5630633, 0.5630633,
0.19693027 0.19693027
], ],
[ [
0.56253225, 0.56253225,
0.233722 0.233722
] ]
], ],
"title": "", "title": "",
"scene": "home_outside", "scene": "home_outside",
"description": "mapzone/home/info", "description": "mapzone/home/info",
"image_pos": [ "image_pos": [
0, 0,
0 0
], ],
"locked": false, "locked": false,
"hidden": false "hidden": false
}, },
{ {
"ID": "home_label", "ID": "home_label",
"points": [], "points": [],
"title": "mapzone/home", "title": "mapzone/home",
"image_pos": [ "image_pos": [
0, 0,
0 0
], ],
"label_pos": [ "label_pos": [
0.5990954, 0.5990954,
0.15155637 0.15155637
], ],
"locked": false, "locked": false,
"hidden": false "hidden": false
}, },
{ {
"ID": "town_entry", "ID": "town_entry",
"points": [ "points": [
[ [
0.7098713, 0.7098713,
0.24926566 0.24926566
], ],
[ [
0.7333606, 0.7333606,
0.26303816 0.26303816
], ],
[ [
0.73482865, 0.73482865,
0.2905831 0.2905831
], ],
[ [
0.73042434, 0.73042434,
0.31537354 0.31537354
], ],
[ [
0.7091372, 0.7091372,
0.34291852 0.34291852
], ],
[ [
0.69739264, 0.69739264,
0.32639155 0.32639155
], ],
[ [
0.7010628, 0.7010628,
0.2740561 0.2740561
] ]
], ],
"title": "", "title": "",
"scene": "town_entry", "scene": "town_entry",
"description": "mapzone/town_entry/info", "description": "mapzone/town_entry/info",
"image_pos": [ "image_pos": [
0, 0,
0 0
], ],
"locked": false, "locked": false,
"hidden": false "hidden": false
}, },
{ {
"ID": "town_entry_label", "ID": "town_entry_label",
"points": [], "points": [],
"title": "mapzone/town_entry", "title": "mapzone/town_entry",
"image_pos": [ "image_pos": [
0, 0,
0 0
], ],
"label_pos": [ "label_pos": [
0.72461617, 0.72461617,
0.21628697 0.21628697
], ],
"locked": false, "locked": false,
"hidden": false "hidden": false
} }
] ]
} }
+20 -20
View File
@@ -1,20 +1,20 @@
{ {
"Scene": "town_entry", "Scene": "town_entry",
"Musics": [ "Musics": [
{ {
"MusicType": "Ambient", "MusicType": "Ambient",
"MusicNames": [ "MusicNames": [
"Abyssal Void", "Abyssal Void",
"Cinders of Dawn" "Cinders of Dawn"
] ]
}, },
{ {
"MusicType": "Combat", "MusicType": "Combat",
"MusicNames": [ "MusicNames": [
"Aura of Decay", "Aura of Decay",
"Circuit Dreams II", "Circuit Dreams II",
"Iron Resonance II" "Iron Resonance II"
] ]
} }
] ]
} }
+20 -20
View File
@@ -1,21 +1,21 @@
{ {
"Kind": "quest", "Kind": "quest",
"Items": [ "Items": [
{ {
"Id": "AwakeningQuest", "Id": "AwakeningQuest",
"Name": "quest/awakening", "Name": "quest/awakening",
"StatusToDescription": { "StatusToDescription": {
"0": "quest/awakening/0", "0": "quest/awakening/0",
"1": "quest/awakening/1", "1": "quest/awakening/1",
"2": "quest/awakening/2", "2": "quest/awakening/2",
"3": "quest/awakening/3", "3": "quest/awakening/3",
"4": "quest/awakening/4", "4": "quest/awakening/4",
"5": "quest/awakening/5" "5": "quest/awakening/5"
} }
}, },
{ {
"Id": "OldHouseQuest", "Id": "OldHouseQuest",
"Name": "quest/old_house" "Name": "quest/old_house"
} }
] ]
} }
+6 -6
View File
@@ -1,6 +1,6 @@
{ {
"name": "town_entry", "name": "town_entry",
"defaultBackground": ["town/town_entry_0", "town/town_entry_1", "town/town_entry_2", "town/town_entry_3", "town/town_entry_4"], "defaultBackground": ["town/town_entry_0", "town/town_entry_1", "town/town_entry_2", "town/town_entry_3", "town/town_entry_4"],
"defaultAmbient": "", "defaultAmbient": "",
"defaultScenario": "scenarios/town/town_entry_default.scenario" "defaultScenario": "scenarios/town/town_entry_default.scenario"
} }