Line endings: LF everywhere
.gitattributes forces LF (CRLF only for .bat/.cmd), core.autocrlf is off; files that differed only by CRLF are normalized.
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-767
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@@ -0,0 +1,30 @@
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# Line endings: LF everywhere, on every OS, whatever core.autocrlf says.
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* text=auto eol=lf
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# cmd.exe misreads labels and goto in LF batch files, so they stay CRLF.
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*.bat text eol=crlf
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*.cmd text eol=crlf
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# Binaries: never converted, never diffed as text.
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*.png binary
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*.jpg binary
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*.jpeg binary
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*.webp binary
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*.svg text
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*.ogg binary
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*.wav binary
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*.mp3 binary
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*.ttf binary
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*.otf binary
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*.woff binary
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*.woff2 binary
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*.dll binary
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*.so binary
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*.dylib binary
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*.pdb binary
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*.exe binary
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*.zip binary
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*.pck binary
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*.moc3 binary
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*.res binary
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*.scn binary
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+37
-37
@@ -1,37 +1,37 @@
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# Godot 4.x
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# Godot 4.x
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.godot/
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.godot/
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.idea/
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.idea/
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sdk/
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sdk/
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bin/
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bin/
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obj/
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obj/
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#ai
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#ai
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.omo/
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.omo/
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.opencode/
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.opencode/
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gen/
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gen/
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obj/
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obj/
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bin/
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bin/
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*.tres~
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*.tres~
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*.tscn~
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*.tscn~
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# GDScript LSP
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# GDScript LSP
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.godot/
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.godot/
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# Export
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# Export
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*.exe
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*.exe
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*.dmg
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*.dmg
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*.apk
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*.apk
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*.aab
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*.aab
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*.pck
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*.pck
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*.zip
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*.zip
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*.log
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*.log
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# OS
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# OS
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.DS_Store
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.DS_Store
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Thumbs.db
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Thumbs.db
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# Editor
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# Editor
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*.import
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*.import
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*.godot.uid
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*.godot.uid
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@@ -1,30 +1,30 @@
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{
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{
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"Kind": "character",
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"Kind": "character",
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"Items": [
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"Items": [
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{
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{
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"Id": "werewolf_girl_1",
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"Id": "werewolf_girl_1",
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"Name": "characters/enemies/werewolf_girl",
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"Name": "characters/enemies/werewolf_girl",
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"Image": "characters/enemies/werewolf_girl_1",
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"Image": "characters/enemies/werewolf_girl_1",
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"Behaviour": "base",
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"Behaviour": "base",
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||||||
"Level": 1,
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"Level": 1,
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"Point": 1,
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"Point": 1,
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"Health": 25,
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"Health": 25,
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"Defence": 0,
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"Defence": 0,
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"Attack": 8,
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"Attack": 8,
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"Exp": 50,
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"Exp": 50,
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"RecruitmentChance": 50,
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"RecruitmentChance": 50,
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"Actions": [
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"Actions": [
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"physics/attack",
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"physics/attack",
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"physics/defence"
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"physics/defence"
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],
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],
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"Loot": [
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"Loot": [
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{
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{
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"ItemId": "food/wolf_meat",
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"ItemId": "food/wolf_meat",
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"MinCount": 2,
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"MinCount": 2,
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"MaxCount": 2,
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"MaxCount": 2,
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"Probability": 100
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"Probability": 100
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}
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}
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]
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]
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}
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}
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]
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]
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}
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}
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@@ -1,36 +1,36 @@
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{
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{
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"Kind": "character",
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"Kind": "character",
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"Items": [
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"Items": [
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{
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{
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"Id": "wolf_1",
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"Id": "wolf_1",
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"Name": "characters/enemies/wolf",
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"Name": "characters/enemies/wolf",
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"Image": "characters/enemies/wolf_1",
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"Image": "characters/enemies/wolf_1",
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"Behaviour": "base",
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"Behaviour": "base",
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"Level": 1,
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"Level": 1,
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"Point": 1,
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"Point": 1,
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"Health": 15,
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"Health": 15,
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"Defence": 0,
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"Defence": 0,
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"Attack": 4,
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"Attack": 4,
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"Exp": 5,
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"Exp": 5,
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"RecruitmentChance": 0,
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"RecruitmentChance": 0,
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"Actions": [
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"Actions": [
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"physics/attack",
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"physics/attack",
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"physics/defence"
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"physics/defence"
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],
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],
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"Loot": [
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"Loot": [
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{
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{
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"ItemId": "food/wolf_meat",
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"ItemId": "food/wolf_meat",
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"MinCount": 1,
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"MinCount": 1,
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"MaxCount": 1,
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"MaxCount": 1,
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"Probability": 100
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"Probability": 100
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},
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},
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{
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{
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"ItemId": "resource/branches",
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"ItemId": "resource/branches",
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"MinCount": 1,
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"MinCount": 1,
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"MaxCount": 1,
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"MaxCount": 1,
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"Probability": 100
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"Probability": 100
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}
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}
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]
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]
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}
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}
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]
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]
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}
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}
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@@ -1,36 +1,36 @@
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{
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{
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"Kind": "character",
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"Kind": "character",
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"Items": [
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"Items": [
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{
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{
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"Id": "wolf_10",
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"Id": "wolf_10",
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"Name": "characters/enemies/wolf",
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"Name": "characters/enemies/wolf",
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"Image": "characters/enemies/wolf_10",
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"Image": "characters/enemies/wolf_10",
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"Behaviour": "base",
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"Behaviour": "base",
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"Level": 1,
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"Level": 1,
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"Point": 1,
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"Point": 1,
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"Health": 15,
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"Health": 15,
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"Defence": 0,
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"Defence": 0,
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"Attack": 4,
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"Attack": 4,
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"Exp": 5,
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"Exp": 5,
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"RecruitmentChance": 0,
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"RecruitmentChance": 0,
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"Actions": [
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"Actions": [
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"physics/attack",
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"physics/attack",
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"physics/defence"
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"physics/defence"
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],
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],
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"Loot": [
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"Loot": [
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{
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{
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"ItemId": "food/wolf_meat",
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"ItemId": "food/wolf_meat",
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"MinCount": 1,
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"MinCount": 1,
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"MaxCount": 1,
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"MaxCount": 1,
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"Probability": 100
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"Probability": 100
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},
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},
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{
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{
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"ItemId": "resource/branches",
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"ItemId": "resource/branches",
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"MinCount": 1,
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"MinCount": 1,
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"MaxCount": 1,
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"MaxCount": 1,
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"Probability": 100
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"Probability": 100
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}
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}
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]
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]
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}
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}
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]
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]
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}
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}
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@@ -1,36 +1,36 @@
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{
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{
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"Kind": "character",
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"Kind": "character",
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"Items": [
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"Items": [
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{
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{
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"Id": "wolf_2",
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"Id": "wolf_2",
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"Name": "characters/enemies/wolf",
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"Name": "characters/enemies/wolf",
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"Image": "characters/enemies/wolf_2",
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"Image": "characters/enemies/wolf_2",
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"Behaviour": "base",
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"Behaviour": "base",
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"Level": 1,
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"Level": 1,
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"Point": 1,
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"Point": 1,
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"Health": 15,
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"Health": 15,
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"Defence": 0,
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"Defence": 0,
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"Attack": 4,
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"Attack": 4,
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"Exp": 5,
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"Exp": 5,
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"RecruitmentChance": 0,
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"RecruitmentChance": 0,
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"Actions": [
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"Actions": [
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"physics/attack",
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"physics/attack",
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"physics/defence"
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"physics/defence"
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],
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],
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"Loot": [
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"Loot": [
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{
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{
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"ItemId": "food/wolf_meat",
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"ItemId": "food/wolf_meat",
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"MinCount": 1,
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"MinCount": 1,
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"MaxCount": 1,
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"MaxCount": 1,
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"Probability": 100
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"Probability": 100
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},
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},
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{
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{
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"ItemId": "resource/branches",
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"ItemId": "resource/branches",
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"MinCount": 1,
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"MinCount": 1,
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||||||
"MaxCount": 1,
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"MaxCount": 1,
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"Probability": 100
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"Probability": 100
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}
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}
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]
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]
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}
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}
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]
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]
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}
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}
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@@ -1,36 +1,36 @@
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{
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{
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"Kind": "character",
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"Kind": "character",
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"Items": [
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"Items": [
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{
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{
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"Id": "wolf_3",
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"Id": "wolf_3",
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"Name": "characters/enemies/wolf",
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"Name": "characters/enemies/wolf",
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"Image": "characters/enemies/wolf_3",
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"Image": "characters/enemies/wolf_3",
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"Behaviour": "base",
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"Behaviour": "base",
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"Level": 1,
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"Level": 1,
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"Point": 1,
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"Point": 1,
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"Health": 15,
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"Health": 15,
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"Defence": 0,
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"Defence": 0,
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"Attack": 4,
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"Attack": 4,
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"Exp": 5,
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"Exp": 5,
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"RecruitmentChance": 0,
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"RecruitmentChance": 0,
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"Actions": [
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"Actions": [
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"physics/attack",
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"physics/attack",
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"physics/defence"
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"physics/defence"
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],
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],
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"Loot": [
|
"Loot": [
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{
|
{
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||||||
"ItemId": "food/wolf_meat",
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"ItemId": "food/wolf_meat",
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||||||
"MinCount": 1,
|
"MinCount": 1,
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"MaxCount": 1,
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"MaxCount": 1,
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"Probability": 100
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"Probability": 100
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},
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},
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{
|
{
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"ItemId": "resource/branches",
|
"ItemId": "resource/branches",
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||||||
"MinCount": 1,
|
"MinCount": 1,
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||||||
"MaxCount": 1,
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"MaxCount": 1,
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"Probability": 100
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"Probability": 100
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}
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}
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]
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]
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}
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}
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]
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]
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}
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}
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@@ -1,36 +1,36 @@
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{
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{
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"Kind": "character",
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"Kind": "character",
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"Items": [
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"Items": [
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{
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{
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"Id": "wolf_4",
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"Id": "wolf_4",
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"Name": "characters/enemies/wolf",
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"Name": "characters/enemies/wolf",
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"Image": "characters/enemies/wolf_4",
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"Image": "characters/enemies/wolf_4",
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||||||
"Behaviour": "base",
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"Behaviour": "base",
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||||||
"Level": 1,
|
"Level": 1,
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||||||
"Point": 1,
|
"Point": 1,
|
||||||
"Health": 15,
|
"Health": 15,
|
||||||
"Defence": 0,
|
"Defence": 0,
|
||||||
"Attack": 4,
|
"Attack": 4,
|
||||||
"Exp": 5,
|
"Exp": 5,
|
||||||
"RecruitmentChance": 0,
|
"RecruitmentChance": 0,
|
||||||
"Actions": [
|
"Actions": [
|
||||||
"physics/attack",
|
"physics/attack",
|
||||||
"physics/defence"
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"physics/defence"
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||||||
],
|
],
|
||||||
"Loot": [
|
"Loot": [
|
||||||
{
|
{
|
||||||
"ItemId": "food/wolf_meat",
|
"ItemId": "food/wolf_meat",
|
||||||
"MinCount": 1,
|
"MinCount": 1,
|
||||||
"MaxCount": 1,
|
"MaxCount": 1,
|
||||||
"Probability": 100
|
"Probability": 100
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"ItemId": "resource/branches",
|
"ItemId": "resource/branches",
|
||||||
"MinCount": 1,
|
"MinCount": 1,
|
||||||
"MaxCount": 1,
|
"MaxCount": 1,
|
||||||
"Probability": 100
|
"Probability": 100
|
||||||
}
|
}
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||||||
]
|
]
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||||||
}
|
}
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]
|
]
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||||||
}
|
}
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@@ -1,36 +1,36 @@
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|||||||
{
|
{
|
||||||
"Kind": "character",
|
"Kind": "character",
|
||||||
"Items": [
|
"Items": [
|
||||||
{
|
{
|
||||||
"Id": "wolf_5",
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"Id": "wolf_5",
|
||||||
"Name": "characters/enemies/wolf",
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"Name": "characters/enemies/wolf",
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||||||
"Image": "characters/enemies/wolf_5",
|
"Image": "characters/enemies/wolf_5",
|
||||||
"Behaviour": "base",
|
"Behaviour": "base",
|
||||||
"Level": 1,
|
"Level": 1,
|
||||||
"Point": 1,
|
"Point": 1,
|
||||||
"Health": 15,
|
"Health": 15,
|
||||||
"Defence": 0,
|
"Defence": 0,
|
||||||
"Attack": 4,
|
"Attack": 4,
|
||||||
"Exp": 5,
|
"Exp": 5,
|
||||||
"RecruitmentChance": 0,
|
"RecruitmentChance": 0,
|
||||||
"Actions": [
|
"Actions": [
|
||||||
"physics/attack",
|
"physics/attack",
|
||||||
"physics/defence"
|
"physics/defence"
|
||||||
],
|
],
|
||||||
"Loot": [
|
"Loot": [
|
||||||
{
|
{
|
||||||
"ItemId": "food/wolf_meat",
|
"ItemId": "food/wolf_meat",
|
||||||
"MinCount": 1,
|
"MinCount": 1,
|
||||||
"MaxCount": 1,
|
"MaxCount": 1,
|
||||||
"Probability": 100
|
"Probability": 100
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||||||
},
|
},
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||||||
{
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{
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||||||
"ItemId": "resource/branches",
|
"ItemId": "resource/branches",
|
||||||
"MinCount": 1,
|
"MinCount": 1,
|
||||||
"MaxCount": 1,
|
"MaxCount": 1,
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||||||
"Probability": 100
|
"Probability": 100
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||||||
}
|
}
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||||||
]
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]
|
||||||
}
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}
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||||||
]
|
]
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||||||
}
|
}
|
||||||
@@ -1,36 +1,36 @@
|
|||||||
{
|
{
|
||||||
"Kind": "character",
|
"Kind": "character",
|
||||||
"Items": [
|
"Items": [
|
||||||
{
|
{
|
||||||
"Id": "wolf_6",
|
"Id": "wolf_6",
|
||||||
"Name": "characters/enemies/wolf",
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"Name": "characters/enemies/wolf",
|
||||||
"Image": "characters/enemies/wolf_6",
|
"Image": "characters/enemies/wolf_6",
|
||||||
"Behaviour": "base",
|
"Behaviour": "base",
|
||||||
"Level": 1,
|
"Level": 1,
|
||||||
"Point": 1,
|
"Point": 1,
|
||||||
"Health": 15,
|
"Health": 15,
|
||||||
"Defence": 0,
|
"Defence": 0,
|
||||||
"Attack": 4,
|
"Attack": 4,
|
||||||
"Exp": 5,
|
"Exp": 5,
|
||||||
"RecruitmentChance": 0,
|
"RecruitmentChance": 0,
|
||||||
"Actions": [
|
"Actions": [
|
||||||
"physics/attack",
|
"physics/attack",
|
||||||
"physics/defence"
|
"physics/defence"
|
||||||
],
|
],
|
||||||
"Loot": [
|
"Loot": [
|
||||||
{
|
{
|
||||||
"ItemId": "food/wolf_meat",
|
"ItemId": "food/wolf_meat",
|
||||||
"MinCount": 1,
|
"MinCount": 1,
|
||||||
"MaxCount": 1,
|
"MaxCount": 1,
|
||||||
"Probability": 100
|
"Probability": 100
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"ItemId": "resource/branches",
|
"ItemId": "resource/branches",
|
||||||
"MinCount": 1,
|
"MinCount": 1,
|
||||||
"MaxCount": 1,
|
"MaxCount": 1,
|
||||||
"Probability": 100
|
"Probability": 100
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
@@ -1,36 +1,36 @@
|
|||||||
{
|
{
|
||||||
"Kind": "character",
|
"Kind": "character",
|
||||||
"Items": [
|
"Items": [
|
||||||
{
|
{
|
||||||
"Id": "wolf_7",
|
"Id": "wolf_7",
|
||||||
"Name": "characters/enemies/wolf",
|
"Name": "characters/enemies/wolf",
|
||||||
"Image": "characters/enemies/wolf_7",
|
"Image": "characters/enemies/wolf_7",
|
||||||
"Behaviour": "base",
|
"Behaviour": "base",
|
||||||
"Level": 1,
|
"Level": 1,
|
||||||
"Point": 1,
|
"Point": 1,
|
||||||
"Health": 15,
|
"Health": 15,
|
||||||
"Defence": 0,
|
"Defence": 0,
|
||||||
"Attack": 4,
|
"Attack": 4,
|
||||||
"Exp": 5,
|
"Exp": 5,
|
||||||
"RecruitmentChance": 0,
|
"RecruitmentChance": 0,
|
||||||
"Actions": [
|
"Actions": [
|
||||||
"physics/attack",
|
"physics/attack",
|
||||||
"physics/defence"
|
"physics/defence"
|
||||||
],
|
],
|
||||||
"Loot": [
|
"Loot": [
|
||||||
{
|
{
|
||||||
"ItemId": "food/wolf_meat",
|
"ItemId": "food/wolf_meat",
|
||||||
"MinCount": 1,
|
"MinCount": 1,
|
||||||
"MaxCount": 1,
|
"MaxCount": 1,
|
||||||
"Probability": 100
|
"Probability": 100
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"ItemId": "resource/branches",
|
"ItemId": "resource/branches",
|
||||||
"MinCount": 1,
|
"MinCount": 1,
|
||||||
"MaxCount": 1,
|
"MaxCount": 1,
|
||||||
"Probability": 100
|
"Probability": 100
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
@@ -1,36 +1,36 @@
|
|||||||
{
|
{
|
||||||
"Kind": "character",
|
"Kind": "character",
|
||||||
"Items": [
|
"Items": [
|
||||||
{
|
{
|
||||||
"Id": "wolf_8",
|
"Id": "wolf_8",
|
||||||
"Name": "characters/enemies/wolf",
|
"Name": "characters/enemies/wolf",
|
||||||
"Image": "characters/enemies/wolf_8",
|
"Image": "characters/enemies/wolf_8",
|
||||||
"Behaviour": "base",
|
"Behaviour": "base",
|
||||||
"Level": 1,
|
"Level": 1,
|
||||||
"Point": 1,
|
"Point": 1,
|
||||||
"Health": 15,
|
"Health": 15,
|
||||||
"Defence": 0,
|
"Defence": 0,
|
||||||
"Attack": 4,
|
"Attack": 4,
|
||||||
"Exp": 5,
|
"Exp": 5,
|
||||||
"RecruitmentChance": 0,
|
"RecruitmentChance": 0,
|
||||||
"Actions": [
|
"Actions": [
|
||||||
"physics/attack",
|
"physics/attack",
|
||||||
"physics/defence"
|
"physics/defence"
|
||||||
],
|
],
|
||||||
"Loot": [
|
"Loot": [
|
||||||
{
|
{
|
||||||
"ItemId": "food/wolf_meat",
|
"ItemId": "food/wolf_meat",
|
||||||
"MinCount": 1,
|
"MinCount": 1,
|
||||||
"MaxCount": 1,
|
"MaxCount": 1,
|
||||||
"Probability": 100
|
"Probability": 100
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"ItemId": "resource/branches",
|
"ItemId": "resource/branches",
|
||||||
"MinCount": 1,
|
"MinCount": 1,
|
||||||
"MaxCount": 1,
|
"MaxCount": 1,
|
||||||
"Probability": 100
|
"Probability": 100
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
@@ -1,36 +1,36 @@
|
|||||||
{
|
{
|
||||||
"Kind": "character",
|
"Kind": "character",
|
||||||
"Items": [
|
"Items": [
|
||||||
{
|
{
|
||||||
"Id": "wolf_9",
|
"Id": "wolf_9",
|
||||||
"Name": "characters/enemies/wolf",
|
"Name": "characters/enemies/wolf",
|
||||||
"Image": "characters/enemies/wolf_9",
|
"Image": "characters/enemies/wolf_9",
|
||||||
"Behaviour": "base",
|
"Behaviour": "base",
|
||||||
"Level": 1,
|
"Level": 1,
|
||||||
"Point": 1,
|
"Point": 1,
|
||||||
"Health": 15,
|
"Health": 15,
|
||||||
"Defence": 0,
|
"Defence": 0,
|
||||||
"Attack": 4,
|
"Attack": 4,
|
||||||
"Exp": 5,
|
"Exp": 5,
|
||||||
"RecruitmentChance": 0,
|
"RecruitmentChance": 0,
|
||||||
"Actions": [
|
"Actions": [
|
||||||
"physics/attack",
|
"physics/attack",
|
||||||
"physics/defence"
|
"physics/defence"
|
||||||
],
|
],
|
||||||
"Loot": [
|
"Loot": [
|
||||||
{
|
{
|
||||||
"ItemId": "food/wolf_meat",
|
"ItemId": "food/wolf_meat",
|
||||||
"MinCount": 1,
|
"MinCount": 1,
|
||||||
"MaxCount": 1,
|
"MaxCount": 1,
|
||||||
"Probability": 100
|
"Probability": 100
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"ItemId": "resource/branches",
|
"ItemId": "resource/branches",
|
||||||
"MinCount": 1,
|
"MinCount": 1,
|
||||||
"MaxCount": 1,
|
"MaxCount": 1,
|
||||||
"Probability": 100
|
"Probability": 100
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
@@ -1,19 +1,19 @@
|
|||||||
{
|
{
|
||||||
"Kind": "character",
|
"Kind": "character",
|
||||||
"Items": [
|
"Items": [
|
||||||
{
|
{
|
||||||
"Id": "Marao",
|
"Id": "Marao",
|
||||||
"Name": "characters/player/marao",
|
"Name": "characters/player/marao",
|
||||||
"Image": "characters/player/marao",
|
"Image": "characters/player/marao",
|
||||||
"Level": 1,
|
"Level": 1,
|
||||||
"Point": 1,
|
"Point": 1,
|
||||||
"Health": 16,
|
"Health": 16,
|
||||||
"Defence": 0,
|
"Defence": 0,
|
||||||
"Attack": 5,
|
"Attack": 5,
|
||||||
"Actions": [
|
"Actions": [
|
||||||
"physics/attack",
|
"physics/attack",
|
||||||
"physics/defence"
|
"physics/defence"
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
@@ -1,84 +1,84 @@
|
|||||||
{
|
{
|
||||||
"Items": [
|
"Items": [
|
||||||
{
|
{
|
||||||
"id": "cloak_ground",
|
"id": "cloak_ground",
|
||||||
"texture": "cloak_ground",
|
"texture": "cloak_ground",
|
||||||
"layer": "foreground",
|
"layer": "foreground",
|
||||||
"zIndex": 5,
|
"zIndex": 5,
|
||||||
"enabled": true,
|
"enabled": true,
|
||||||
"visible": true,
|
"visible": true,
|
||||||
"cursor": "PointingHand",
|
"cursor": "PointingHand",
|
||||||
"hitArea": {
|
"hitArea": {
|
||||||
"type": "polygon",
|
"type": "polygon",
|
||||||
"x": 0.2788022,
|
"x": 0.2788022,
|
||||||
"y": 0.7062248,
|
"y": 0.7062248,
|
||||||
"width": 0.091567576,
|
"width": 0.091567576,
|
||||||
"height": 0.17770463,
|
"height": 0.17770463,
|
||||||
"radius": 0.05,
|
"radius": 0.05,
|
||||||
"vertices": [
|
"vertices": [
|
||||||
{
|
{
|
||||||
"x": 0.27960268,
|
"x": 0.27960268,
|
||||||
"y": 0.7317591
|
"y": 0.7317591
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"x": 0.32073653,
|
"x": 0.32073653,
|
||||||
"y": 0.716739
|
"y": 0.716739
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"x": 0.34555304,
|
"x": 0.34555304,
|
||||||
"y": 0.84337497
|
"y": 0.84337497
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"x": 0.3732654,
|
"x": 0.3732654,
|
||||||
"y": 0.86139894
|
"y": 0.86139894
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"x": 0.3386896,
|
"x": 0.3386896,
|
||||||
"y": 0.8872055
|
"y": 0.8872055
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"x": 0.3082694,
|
"x": 0.3082694,
|
||||||
"y": 0.7610366
|
"y": 0.7610366
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
"highlight": {
|
"highlight": {
|
||||||
"color": "#FFD70044",
|
"color": "#FFD70044",
|
||||||
"scale": 1,
|
"scale": 1,
|
||||||
"duration": 0.12
|
"duration": 0.12
|
||||||
},
|
},
|
||||||
"actions": {
|
"actions": {
|
||||||
"onClick": {
|
"onClick": {
|
||||||
"scenario": "scenarios/prolog/morning_cloak.scenario"
|
"scenario": "scenarios/prolog/morning_cloak.scenario"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"id": "book_ground",
|
"id": "book_ground",
|
||||||
"texture": "book_ground",
|
"texture": "book_ground",
|
||||||
"layer": "foreground",
|
"layer": "foreground",
|
||||||
"zIndex": 6,
|
"zIndex": 6,
|
||||||
"enabled": true,
|
"enabled": true,
|
||||||
"visible": true,
|
"visible": true,
|
||||||
"cursor": "PointingHand",
|
"cursor": "PointingHand",
|
||||||
"hitArea": {
|
"hitArea": {
|
||||||
"type": "rect",
|
"type": "rect",
|
||||||
"x": 0.79553235,
|
"x": 0.79553235,
|
||||||
"y": 0.74711686,
|
"y": 0.74711686,
|
||||||
"width": 0.09439635,
|
"width": 0.09439635,
|
||||||
"height": 0.07047379,
|
"height": 0.07047379,
|
||||||
"radius": 0.05
|
"radius": 0.05
|
||||||
},
|
},
|
||||||
"highlight": {
|
"highlight": {
|
||||||
"color": "#9966FF44",
|
"color": "#9966FF44",
|
||||||
"scale": 1,
|
"scale": 1,
|
||||||
"duration": 0.12
|
"duration": 0.12
|
||||||
},
|
},
|
||||||
"actions": {
|
"actions": {
|
||||||
"onClick": {
|
"onClick": {
|
||||||
"scenario": "scenarios/prolog/morning_book.scenario"
|
"scenario": "scenarios/prolog/morning_book.scenario"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
+13
-13
@@ -1,14 +1,14 @@
|
|||||||
{
|
{
|
||||||
"Kind": "item",
|
"Kind": "item",
|
||||||
"Items": [
|
"Items": [
|
||||||
{
|
{
|
||||||
"Id": "food/ration",
|
"Id": "food/ration",
|
||||||
"Name": "items/food/ration/name",
|
"Name": "items/food/ration/name",
|
||||||
"Description": "items/food/ration/desc",
|
"Description": "items/food/ration/desc",
|
||||||
"Cost": 5,
|
"Cost": 5,
|
||||||
"Sprite": "food/ration",
|
"Sprite": "food/ration",
|
||||||
"ItemType": "Food",
|
"ItemType": "Food",
|
||||||
"ItemAction": "null"
|
"ItemAction": "null"
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
+13
-13
@@ -1,14 +1,14 @@
|
|||||||
{
|
{
|
||||||
"Kind": "item",
|
"Kind": "item",
|
||||||
"Items": [
|
"Items": [
|
||||||
{
|
{
|
||||||
"Id": "food/wolf_meat",
|
"Id": "food/wolf_meat",
|
||||||
"Name": "items/food/wolf_meat/name",
|
"Name": "items/food/wolf_meat/name",
|
||||||
"Description": "items/food/wolf_meat/desc",
|
"Description": "items/food/wolf_meat/desc",
|
||||||
"Cost": 1,
|
"Cost": 1,
|
||||||
"Sprite": "food/wolf_meat",
|
"Sprite": "food/wolf_meat",
|
||||||
"ItemType": "Resource,Food",
|
"ItemType": "Resource,Food",
|
||||||
"ItemAction": "null"
|
"ItemAction": "null"
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
@@ -1,14 +1,14 @@
|
|||||||
{
|
{
|
||||||
"Kind": "item",
|
"Kind": "item",
|
||||||
"Items": [
|
"Items": [
|
||||||
{
|
{
|
||||||
"Id": "resource/branches",
|
"Id": "resource/branches",
|
||||||
"Name": "items/resource/branches/name",
|
"Name": "items/resource/branches/name",
|
||||||
"Description": "items/resource/branches/desc",
|
"Description": "items/resource/branches/desc",
|
||||||
"Cost": 0,
|
"Cost": 0,
|
||||||
"Sprite": "resource/branches",
|
"Sprite": "resource/branches",
|
||||||
"ItemType": "Resource",
|
"ItemType": "Resource",
|
||||||
"ItemAction": "null"
|
"ItemAction": "null"
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
@@ -1,22 +1,22 @@
|
|||||||
home_outside/opt_enter = Enter the house
|
home_outside/opt_enter = Enter the house
|
||||||
home_outside/opt_town = To the town
|
home_outside/opt_town = To the town
|
||||||
home_outside/opt_forest = To the forest
|
home_outside/opt_forest = To the forest
|
||||||
town_entry/opt_home = Return home
|
town_entry/opt_home = Return home
|
||||||
town_entry/opt_square = To the square
|
town_entry/opt_square = To the square
|
||||||
town_outskirts/opt_home = Return home
|
town_outskirts/opt_home = Return home
|
||||||
town_outskirts/opt_forest = To the forest
|
town_outskirts/opt_forest = To the forest
|
||||||
vestibule/diner/opt_workroom = To the workroom
|
vestibule/diner/opt_workroom = To the workroom
|
||||||
vestibule/diner/opt_dinerroom = To the dining room
|
vestibule/diner/opt_dinerroom = To the dining room
|
||||||
vestibule/diner/opt_bedroom = To the bedroom
|
vestibule/diner/opt_bedroom = To the bedroom
|
||||||
vestibule/diner/opt_cellar = To the basement
|
vestibule/diner/opt_cellar = To the basement
|
||||||
vestibule/diner/opt_outside = Outside
|
vestibule/diner/opt_outside = Outside
|
||||||
rooms/workroom/prompt = The workroom, no one will distract you from your research here
|
rooms/workroom/prompt = The workroom, no one will distract you from your research here
|
||||||
rooms/workroom/opt_exit = Leave
|
rooms/workroom/opt_exit = Leave
|
||||||
rooms/bedroom/prompt = Your bedroom, you can sleep and regain your strength here
|
rooms/bedroom/prompt = Your bedroom, you can sleep and regain your strength here
|
||||||
rooms/bedroom/opt_exit = Leave
|
rooms/bedroom/opt_exit = Leave
|
||||||
rooms/kitchen/prompt = A room equipped as a kitchen
|
rooms/kitchen/prompt = A room equipped as a kitchen
|
||||||
rooms/kitchen/opt_exit = Leave
|
rooms/kitchen/opt_exit = Leave
|
||||||
rooms/livingroom/prompt = Living room
|
rooms/livingroom/prompt = Living room
|
||||||
rooms/livingroom/opt_exit = Leave
|
rooms/livingroom/opt_exit = Leave
|
||||||
rooms/basement/prompt = Basement
|
rooms/basement/prompt = Basement
|
||||||
rooms/basement/opt_exit = Leave
|
rooms/basement/opt_exit = Leave
|
||||||
@@ -1,22 +1,22 @@
|
|||||||
home_outside/opt_enter = Зайти в дом
|
home_outside/opt_enter = Зайти в дом
|
||||||
home_outside/opt_town = В город
|
home_outside/opt_town = В город
|
||||||
home_outside/opt_forest = В лес
|
home_outside/opt_forest = В лес
|
||||||
town_entry/opt_home = Вернуться к дому
|
town_entry/opt_home = Вернуться к дому
|
||||||
town_entry/opt_square = На площадь
|
town_entry/opt_square = На площадь
|
||||||
town_outskirts/opt_home = Вернуться к дому
|
town_outskirts/opt_home = Вернуться к дому
|
||||||
town_outskirts/opt_forest = В лес
|
town_outskirts/opt_forest = В лес
|
||||||
vestibule/diner/opt_workroom = В рабочую комнату
|
vestibule/diner/opt_workroom = В рабочую комнату
|
||||||
vestibule/diner/opt_dinerroom = В обеденную комнату
|
vestibule/diner/opt_dinerroom = В обеденную комнату
|
||||||
vestibule/diner/opt_bedroom = В спальню
|
vestibule/diner/opt_bedroom = В спальню
|
||||||
vestibule/diner/opt_cellar = В подвал
|
vestibule/diner/opt_cellar = В подвал
|
||||||
vestibule/diner/opt_outside = На улицу
|
vestibule/diner/opt_outside = На улицу
|
||||||
rooms/workroom/prompt = Рабочий кабинет, тут тебя никто не будет отвлекать от исследований
|
rooms/workroom/prompt = Рабочий кабинет, тут тебя никто не будет отвлекать от исследований
|
||||||
rooms/workroom/opt_exit = Выйти
|
rooms/workroom/opt_exit = Выйти
|
||||||
rooms/bedroom/prompt = Твоя спальня, тут можно поспать и набраться сил
|
rooms/bedroom/prompt = Твоя спальня, тут можно поспать и набраться сил
|
||||||
rooms/bedroom/opt_exit = Выйти
|
rooms/bedroom/opt_exit = Выйти
|
||||||
rooms/kitchen/prompt = Комната оборудованная под кухню
|
rooms/kitchen/prompt = Комната оборудованная под кухню
|
||||||
rooms/kitchen/opt_exit = Выйти
|
rooms/kitchen/opt_exit = Выйти
|
||||||
rooms/livingroom/prompt = Гостиная
|
rooms/livingroom/prompt = Гостиная
|
||||||
rooms/livingroom/opt_exit = Выйти
|
rooms/livingroom/opt_exit = Выйти
|
||||||
rooms/basement/prompt = Подвал
|
rooms/basement/prompt = Подвал
|
||||||
rooms/basement/opt_exit = Выйти
|
rooms/basement/opt_exit = Выйти
|
||||||
+121
-121
@@ -1,122 +1,122 @@
|
|||||||
{
|
{
|
||||||
"Items": [
|
"Items": [
|
||||||
{
|
{
|
||||||
"ID": "home",
|
"ID": "home",
|
||||||
"points": [
|
"points": [
|
||||||
[
|
[
|
||||||
0.5887548,
|
0.5887548,
|
||||||
0.264396
|
0.264396
|
||||||
],
|
],
|
||||||
[
|
[
|
||||||
0.6100419,
|
0.6100419,
|
||||||
0.25477746
|
0.25477746
|
||||||
],
|
],
|
||||||
[
|
[
|
||||||
0.6247227,
|
0.6247227,
|
||||||
0.23549321
|
0.23549321
|
||||||
],
|
],
|
||||||
[
|
[
|
||||||
0.62986094,
|
0.62986094,
|
||||||
0.2014098
|
0.2014098
|
||||||
],
|
],
|
||||||
[
|
[
|
||||||
0.60765624,
|
0.60765624,
|
||||||
0.19486304
|
0.19486304
|
||||||
],
|
],
|
||||||
[
|
[
|
||||||
0.5865526,
|
0.5865526,
|
||||||
0.18178055
|
0.18178055
|
||||||
],
|
],
|
||||||
[
|
[
|
||||||
0.5630633,
|
0.5630633,
|
||||||
0.19693027
|
0.19693027
|
||||||
],
|
],
|
||||||
[
|
[
|
||||||
0.56253225,
|
0.56253225,
|
||||||
0.233722
|
0.233722
|
||||||
]
|
]
|
||||||
],
|
],
|
||||||
"title": "",
|
"title": "",
|
||||||
"scene": "home_outside",
|
"scene": "home_outside",
|
||||||
"description": "mapzone/home/info",
|
"description": "mapzone/home/info",
|
||||||
"image_pos": [
|
"image_pos": [
|
||||||
0,
|
0,
|
||||||
0
|
0
|
||||||
],
|
],
|
||||||
"locked": false,
|
"locked": false,
|
||||||
"hidden": false
|
"hidden": false
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"ID": "home_label",
|
"ID": "home_label",
|
||||||
"points": [],
|
"points": [],
|
||||||
"title": "mapzone/home",
|
"title": "mapzone/home",
|
||||||
"image_pos": [
|
"image_pos": [
|
||||||
0,
|
0,
|
||||||
0
|
0
|
||||||
],
|
],
|
||||||
"label_pos": [
|
"label_pos": [
|
||||||
0.5990954,
|
0.5990954,
|
||||||
0.15155637
|
0.15155637
|
||||||
],
|
],
|
||||||
"locked": false,
|
"locked": false,
|
||||||
"hidden": false
|
"hidden": false
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"ID": "town_entry",
|
"ID": "town_entry",
|
||||||
"points": [
|
"points": [
|
||||||
[
|
[
|
||||||
0.7098713,
|
0.7098713,
|
||||||
0.24926566
|
0.24926566
|
||||||
],
|
],
|
||||||
[
|
[
|
||||||
0.7333606,
|
0.7333606,
|
||||||
0.26303816
|
0.26303816
|
||||||
],
|
],
|
||||||
[
|
[
|
||||||
0.73482865,
|
0.73482865,
|
||||||
0.2905831
|
0.2905831
|
||||||
],
|
],
|
||||||
[
|
[
|
||||||
0.73042434,
|
0.73042434,
|
||||||
0.31537354
|
0.31537354
|
||||||
],
|
],
|
||||||
[
|
[
|
||||||
0.7091372,
|
0.7091372,
|
||||||
0.34291852
|
0.34291852
|
||||||
],
|
],
|
||||||
[
|
[
|
||||||
0.69739264,
|
0.69739264,
|
||||||
0.32639155
|
0.32639155
|
||||||
],
|
],
|
||||||
[
|
[
|
||||||
0.7010628,
|
0.7010628,
|
||||||
0.2740561
|
0.2740561
|
||||||
]
|
]
|
||||||
],
|
],
|
||||||
"title": "",
|
"title": "",
|
||||||
"scene": "town_entry",
|
"scene": "town_entry",
|
||||||
"description": "mapzone/town_entry/info",
|
"description": "mapzone/town_entry/info",
|
||||||
"image_pos": [
|
"image_pos": [
|
||||||
0,
|
0,
|
||||||
0
|
0
|
||||||
],
|
],
|
||||||
"locked": false,
|
"locked": false,
|
||||||
"hidden": false
|
"hidden": false
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"ID": "town_entry_label",
|
"ID": "town_entry_label",
|
||||||
"points": [],
|
"points": [],
|
||||||
"title": "mapzone/town_entry",
|
"title": "mapzone/town_entry",
|
||||||
"image_pos": [
|
"image_pos": [
|
||||||
0,
|
0,
|
||||||
0
|
0
|
||||||
],
|
],
|
||||||
"label_pos": [
|
"label_pos": [
|
||||||
0.72461617,
|
0.72461617,
|
||||||
0.21628697
|
0.21628697
|
||||||
],
|
],
|
||||||
"locked": false,
|
"locked": false,
|
||||||
"hidden": false
|
"hidden": false
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
@@ -1,20 +1,20 @@
|
|||||||
{
|
{
|
||||||
"Scene": "town_entry",
|
"Scene": "town_entry",
|
||||||
"Musics": [
|
"Musics": [
|
||||||
{
|
{
|
||||||
"MusicType": "Ambient",
|
"MusicType": "Ambient",
|
||||||
"MusicNames": [
|
"MusicNames": [
|
||||||
"Abyssal Void",
|
"Abyssal Void",
|
||||||
"Cinders of Dawn"
|
"Cinders of Dawn"
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"MusicType": "Combat",
|
"MusicType": "Combat",
|
||||||
"MusicNames": [
|
"MusicNames": [
|
||||||
"Aura of Decay",
|
"Aura of Decay",
|
||||||
"Circuit Dreams II",
|
"Circuit Dreams II",
|
||||||
"Iron Resonance II"
|
"Iron Resonance II"
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
+20
-20
@@ -1,21 +1,21 @@
|
|||||||
{
|
{
|
||||||
"Kind": "quest",
|
"Kind": "quest",
|
||||||
"Items": [
|
"Items": [
|
||||||
{
|
{
|
||||||
"Id": "AwakeningQuest",
|
"Id": "AwakeningQuest",
|
||||||
"Name": "quest/awakening",
|
"Name": "quest/awakening",
|
||||||
"StatusToDescription": {
|
"StatusToDescription": {
|
||||||
"0": "quest/awakening/0",
|
"0": "quest/awakening/0",
|
||||||
"1": "quest/awakening/1",
|
"1": "quest/awakening/1",
|
||||||
"2": "quest/awakening/2",
|
"2": "quest/awakening/2",
|
||||||
"3": "quest/awakening/3",
|
"3": "quest/awakening/3",
|
||||||
"4": "quest/awakening/4",
|
"4": "quest/awakening/4",
|
||||||
"5": "quest/awakening/5"
|
"5": "quest/awakening/5"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"Id": "OldHouseQuest",
|
"Id": "OldHouseQuest",
|
||||||
"Name": "quest/old_house"
|
"Name": "quest/old_house"
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
@@ -1,6 +1,6 @@
|
|||||||
{
|
{
|
||||||
"name": "town_entry",
|
"name": "town_entry",
|
||||||
"defaultBackground": ["town/town_entry_0", "town/town_entry_1", "town/town_entry_2", "town/town_entry_3", "town/town_entry_4"],
|
"defaultBackground": ["town/town_entry_0", "town/town_entry_1", "town/town_entry_2", "town/town_entry_3", "town/town_entry_4"],
|
||||||
"defaultAmbient": "",
|
"defaultAmbient": "",
|
||||||
"defaultScenario": "scenarios/town/town_entry_default.scenario"
|
"defaultScenario": "scenarios/town/town_entry_default.scenario"
|
||||||
}
|
}
|
||||||
Reference in new issue
Block a user