Commit Graph
9 Commits
Author SHA1 Message Date
cthangover 4f8e123418 Action card texts moved to characters_base, which defines the cards 2026-10-21 14:58:57 +02:00
cthangover b30f98c870 Line endings: LF everywhere
.gitattributes forces LF (CRLF only for .bat/.cmd), core.autocrlf is off;
files that differed only by CRLF are normalized.
2026-10-21 13:29:34 +02:00
cthangover 2ea57b7240 Commit pending working-tree changes (local edits, line endings) 2026-10-21 12:31:49 +02:00
cthangover d979595f8a Rename cthangover_story to cthangover_game
The mod holding the main game's own scenes and story follows the <game>_game
naming rule; further parts stay <game>_<part>, reusable content is <theme>_pack.
2026-10-18 19:45:47 +02:00
cthangover 56f94e4a43 Mod naming rule and engine UI in engine mods
Mods are renamed by role (shell2d_base, menu_base, ui_base, live2d_base,
editor_tools, cthangover_story, cthangover_murakami, cthangover_party) and
every reference follows. Engine UI prefabs (dialog, answers, message, game
menu, inventory, map, skills) and their panel entries moved out of the story
mod into the subsystem mods; the card_novel and vn_starter_novel collections
are removed.
2026-10-18 19:00:15 +02:00
cthangover 5f66d73149 Locale cleanup from the locale atlas
- An empty select "" carries no key=: the prompt keys go from the
  scenarios and from the locale files.
- Scenario option strings live only in scenarios_<lang>.properties; the
  duplicates in en/ru.properties are removed.
- English names/info for the map zones (mapzone/home, town_entry).
- locale/scenarios_ru.properties: Russian scenario strings get their own
  file next to scenarios_en.
2026-10-17 14:30:15 +00:00
cthangover cf58703889 Hand shared resources to the mods that use them
Findings of the resource atlas: engine and shell mods took these
resources from the content mod without depending on it.
- Main menu music (Serpent's Lament + the mainmenu playlist) -> base_menu.
- Battle win/defeat sounds -> turn_battle_base; UI sounds close_click and
  skip -> interface; card selection effect -> card_battle.
- Journal notification texts (ui/journal/new, updated) -> quests_base;
  settings screen texts (settings/*) -> base_menu.
- depends now declares characters_base, items_base and quests_base, whose
  resources the content uses.
2026-10-17 14:30:14 +00:00
iisaevandClaude Opus 5.5 bea3e5948e upd: sync local changes
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 16:18:26 +00:00
cthangover a4bbe43f87 init 2026-09-10 18:15:12 +03:00