Files
mod_cthangover_game/manifest.json
T
cthangover baea449122 Template game = own mod + reusable town_pack
The novel template becomes the intended layering: collection novel_template
lists my_novel_game (its own scenes, scenarios, text), town_pack (reusable
backgrounds and the bar ambience) and the engine. The town entrance and the
home vestibule move from cthangover_game into town_pack instead of being
copied; cthangover_game depends on it. Docs explain how to start a game from
these three layers.
2026-10-18 20:09:06 +02:00

10 lines
465 B
JSON

{
"id": "cthangover_game",
"name": "Cthangover: Story",
"version": "2.0.0",
"author": "ct",
"description": "Story content of the Cthangover game: scenes, scenarios, characters, items, quests, backgrounds and the main game collection.",
"category": "story",
"depends": ["shell2d_base>=1", "dialog_base>=1", "interactive_base>=1", "skills_base>=1", "map_base>=1", "ui_base>=1", "characters_base>=1", "items_base>=1", "quests_base>=1", "town_pack>=1"]
}