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mod_cthangover_game/scenarios/start.scenario
T

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scene: start_scene
priority: 0
is_one_run: true
---
# The starter kit of a new game (it used to be hard-coded in items_base's inventory).
action item.add id=food/wolf_meat count=10
action item.add id=resource/branches count=10
switch_scene prolog_alley
end